ajfa wrote:Dear Reso sir,
First up just wanna say love your work, you inspired me to start making dubstep.
Couple of q's for ya mate:
- creating the right 'space' in your tracks. I struggle to get all my elements to fit in their own space, having some things fit in the background whilst other things (bass and drums usually) upfront and crisp, which you seem do do really well... the amount of 'incidentals' creating atmosphere seem huge. got any hints on how to go about doing this? My tracks tend to either sound dry, or too washed down with reverb when i try to fill out the space.
- your drums manage to strike a balance between REALY LOUD AND BANGING and dynamics, really sounds like an actual drummer a lot of the time. What sort of breaks / hits /rolls do you generally use? Sounds like a lot rock style drums from something like drumkit from hell as well as the usual suspects to me...
- seriously, how many hours did you spend on otacon?
big ups reso!
cheers
justin

Thanks man!
1. sample delay is your friend, i use it alot . Basically this plays the right channel slightly after the left or vice versa depending on the time you set, so say 700milliseconds. It's great for making splitting sounds and making them present. If your tune ever gets played in mono though it'll fall to shit and sound like a phase fucked nightmare lol.
With incidentals i find you can never have too many, i'll just go through the track constantly adding little sounds here and there to keep it interesting. There's no quick way of doing it, just endless listening again and again then wacking them in. Panning helps alot.
2. i have endless folders of drums samples from a million different places, some are from sample cd's, some are from sounds i recorded myself, some are from old vinyl, some i stole off friends. It goes on. I've got all the usual shit too like the vengeance cd's, neptunes etc etc
I tend to program all my drums with midi, so i'll recycle a break, map it to the esx24 and then program the midi using velocities to get them to sound right. I've played drums for about 17 years so it's something i can do without too much effort.
3 haha honestly otacon was probably about 70+ hours.