here is a bass I made in massive, which will be discussed further in a moment. IT'S SO GRIMEY!
http://www.epicacademy.com/downloads/de ... ngrime.mp3
@ 320kbps. Obviously made for house @ 125bpm. Do with the contribution what you will, tho!
Okay so I was working on a house track (cause my wife loves house and wants me to make a track that she can forward to all of her huge toronto DJ friends/associates in the house scene to get played out).
And I was ducking the bass under the kick to keep the subfrequencies clear. But what happens if you want to have some rhythm in your bass (as in the sample) which plays through the ducking? I thought about it for a moment and came up with a solution.
As it is primarily the bass frequencies that get muddy, we can keep the higher frequencies in tact. So here is what I did.
I set up all of the sidechaining/ducking as describe in the other tutorial
But I routed some of the bass from a send channel to another group. I low passed the bass out of the compressor, and high passed the bass out of the second group. That was the low frequencies are ducked, but the high frequencies are preserved.
Here is the result:
http://www.epicacademy.com/downloads/de ... grime2.mp3
Here is a flow chart.
