I would post up an example of it but I'm on my phone and I don't have the internet at my gaff at the moment
Nice one

Nice one bro, looks like I'm going to have to get myself a sac of green and sit there all night playing with my bassWrigzilla wrote:Have on look on Dogs on Acid, there's loads of threads about neuro bass on there. Also check these q and a's http://www.dogsonacid.com/showthread.ph ... did=298904 http://www.dogsonacid.com/showthread.ph ... did=625451.
All the multiband distortion and resampling stuff for bro bass is useful (the idea is to keep all of your "moving" effects subtle
I like making one long note, doing the whole multiband processing, then automating an eq so that multiple bands go up and down the frequency range and changing then so that the Q and gain changes (so sometimes the band is adding gain and then it smoothly morphs to taking away gain). Add some subtle pitch bends, if you position them right they can emphasize some of the movement you've already got in the bass sound.
If you want that Phace sound vocoders/filterbanks really help, also ringmod can do some wonders.
Then I'd load up my long note into a sampler and then do some filter modulation mostly with envelopes + a touch of LFO (try having a good few samplers with different env + lfo settings so you can easily change up the way that the filter opens). Also try triggering the long bass note from different points so that it "moves" in different ways.
Main thing is to experiment and take the principals of neuro bass and then put your own flavor on it, good luck
hurlingdervish wrote:The true test of an overly specific, pretentious, genre name, is how many sycophants line up to defend its bullshit when the copy-cats arrive on the scene, imitating the styles of people who had no conscience for the styles they were innovating.
I don't think they do it for all/most of their stuff but with the right sound + equipment it can sound really nice layered with the original synth sound. In a uni workshop we fed a fairly bassy sound (I think it was one of the presets on the virus VSTi) through a shitty pc style speaker and tried moving some thin paper over it and it did make some nice sounds.Fbac wrote:Im also interested, gonna have a comb thru those Doa threads, nice one wrigzilla.
@Rekah what synth you on?
@Sinisterbeats: Could i get your patch or post a screen curious about this soundthanks
also and this may be a joke. a joke that i fell for and still belive to this day.
For noisa to get that raspy sound they taped a rizzla (skin) to the speaker (or sub) and played the bassline and recorded that raspy sound and layerd it on... i saw it in a video and it could be a lie.. i belive it tho (not quite neuro i know but interesting)
combi plzSinisterbeats wrote:its bascially a reese, but there more about the fx chain and modulation than anything. Also resampling is often mentioned when people talk about neuro b lines. If your on Reason I can send you a combi patch I made which is pretty damn close to the neuro sound.
hurlingdervish wrote:The true test of an overly specific, pretentious, genre name, is how many sycophants line up to defend its bullshit when the copy-cats arrive on the scene, imitating the styles of people who had no conscience for the styles they were innovating.
That's a sick metaphor and I've got massive running into 3 different buses 1 for sub 1 for mids 1 for distortion and modulation, I've got lots of various filters and chorus set up for the modulation and I've tried resampling a few times but it still doesn't have the feel, soon as I can get on a computer ill upload a wav of my basshasezwei wrote:neurofunk basslines are like katanas.
your reese is the steel.
your distortion and modulators are the furnace.
your filters are the hammer.
automation is the key.
you must fold the steel with patience, again and again to make a perfect sword.
yeah i know it's a cheap metaphor but it's been in my head since i was 16
still doesn't mean reeces are bad eh?Depone wrote:Not even half neuro basses these days are reeces. Experiment, filter, enjoy.
i like the sound itself but why does the rate change with the pitch? i looked for keytracking in any of the used plugins (mind you, i'm fairly new to reason) and didn't find anything. is it the oscillator?Sinisterbeats wrote:patch is too big to fit on a screenshot but here it is
http://www.sendspace.com/file/vp9i03
Personally I dont think its a bad effort, shows some more advanced routing techniques in Reason if nothing else. Play around with the pitch bend aswell.
hurlingdervish wrote:The true test of an overly specific, pretentious, genre name, is how many sycophants line up to defend its bullshit when the copy-cats arrive on the scene, imitating the styles of people who had no conscience for the styles they were innovating.
Mannyyyyy wrote:ive been starting to make these types of basslines for about 2 weeks and mostly automate the filters and automate wavetables. I use ohmicide to get the distortion and also use a lot of modulating effects like a phaser and flanger and if you have another filter like a wow filter use it and automate the cutoff. its really all about the effects change that gives it the moving effect
http://www.sendspace.com/file/b508mw Reason 4 project file
http://www.sendspace.com/file/qjwb8g Massive Preset
either loki's tutorial or we both are using bp at the end of the chainshasezwei wrote:Mannyyyyy wrote:ive been starting to make these types of basslines for about 2 weeks and mostly automate the filters and automate wavetables. I use ohmicide to get the distortion and also use a lot of modulating effects like a phaser and flanger and if you have another filter like a wow filter use it and automate the cutoff. its really all about the effects change that gives it the moving effect
http://www.sendspace.com/file/b508mw Reason 4 project file
http://www.sendspace.com/file/qjwb8g Massive Preset
oh lawd i just noticed we have the same combi patch
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