Can You Sidechain a WASP Synth In FL Studio?
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Can You Sidechain a WASP Synth In FL Studio?
I think thats what its called anyway. So for example when the kick comes in the synth fades away and then fades back in again?
Sorry if this has been answered somewhere else
Sorry if this has been answered somewhere else

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Re: Can You Sidechain a WASP Synth In FL Studio?
dubloke wrote:I think thats what its called anyway. So for example when the kick comes in the synth fades away and then fades back in again?
Sorry if this has been answered somewhere else
Yes.
the easiest way would be to output both the kick and synth to the mixer. On the kick, add a Peak Controller (uncheck the Mute box), then right click on the synth's channel fader on the mixer and Link To Controller. Select the Peak controller from the drop down menu, then change the value from Input to 1-Input.
Re: Can You Sidechain a WASP Synth In FL Studio?
nice one! ill give it a go in a bitwub wrote:dubloke wrote:I think thats what its called anyway. So for example when the kick comes in the synth fades away and then fades back in again?
Sorry if this has been answered somewhere else
Yes.
the easiest way would be to output both the kick and synth to the mixer. On the kick, add a Peak Controller (uncheck the Mute box), then right click on the synth's channel fader on the mixer and Link To Controller. Select the Peak controller from the drop down menu, then change the value from Input to 1-Input.


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Re: Can You Sidechain a WASP Synth In FL Studio?
There are three different ways I usually sidechain. That's one. Using SideKick is another, and doing the same as above but instead linking the Peak Controller to a compressor insert on the synth mixer channel is the third.dubloke wrote:nice one! ill give it a go in a bitwub wrote:dubloke wrote:I think thats what its called anyway. So for example when the kick comes in the synth fades away and then fades back in again?
Sorry if this has been answered somewhere else
Yes.
the easiest way would be to output both the kick and synth to the mixer. On the kick, add a Peak Controller (uncheck the Mute box), then right click on the synth's channel fader on the mixer and Link To Controller. Select the Peak controller from the drop down menu, then change the value from Input to 1-Input.
They all give slightly different sounds, I think.
Oh and try sidechaining a white noise generator to play a little static burst everytime your snare hits! Basically do the same as above but using the snare sample (or whatever, doesn't have to be a snare) as the trigger, and 3xOsc giving out white noise as the generator. Only this time, don't change the value, leave it as Input. The snare will then activate the 3xOsc's fader whenever it hits.
You'll need to adjust the peak controller settings a bit to get the levels right so it doesn't go in way too high, but it only has like 4 parameters on it I think so it's pretty straight forward trial & error.
Re: Can You Sidechain a WASP Synth In FL Studio?
then theres fruity envelope controller also...idk if thats real sidechaining, but seems to give me more control over the 'sidechain'wub wrote:There are three different ways I usually sidechain. That's one. Using SideKick is another, and doing the same as above but instead linking the Peak Controller to a compressor insert on the synth mixer channel is the third.dubloke wrote:nice one! ill give it a go in a bitwub wrote:dubloke wrote:I think thats what its called anyway. So for example when the kick comes in the synth fades away and then fades back in again?
Sorry if this has been answered somewhere else
Yes.
the easiest way would be to output both the kick and synth to the mixer. On the kick, add a Peak Controller (uncheck the Mute box), then right click on the synth's channel fader on the mixer and Link To Controller. Select the Peak controller from the drop down menu, then change the value from Input to 1-Input.
They all give slightly different sounds, I think.
Oh and try sidechaining a white noise generator to play a little static burst everytime your snare hits! Basically do the same as above but using the snare sample (or whatever, doesn't have to be a snare) as the trigger, and 3xOsc giving out white noise as the generator. Only this time, don't change the value, leave it as Input. The snare will then activate the 3xOsc's fader whenever it hits.
You'll need to adjust the peak controller settings a bit to get the levels right so it doesn't go in way too high, but it only has like 4 parameters on it I think so it's pretty straight forward trial & error.
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Re: Can You Sidechain a WASP Synth In FL Studio?
I put a peak controller on the kick channel. Unmute it. Put the wasp in diff in a diff channel. Put a fruity balance on the end of the fx chain. This is better than putting it on the fader so you can still control overall volume. Link the volume knob in the fruity balance to internal controller, select the one that says (peak) in the box below that click the little arrow in the top left of the box (this "box" says 1-input) select inverted from the drop down menu. And change it to .8-input. 1 means FULL. You want it on .8 which is what the balance is at normally. Take note most of the knobs in FL are at ".8" almost full position, by default.
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Re: Can You Sidechain a WASP Synth In FL Studio?
There is also a sidechaining function built into the Fruity Limiter, though I haven't tried using it before.
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Re: Can You Sidechain a WASP Synth In FL Studio?
or if your OCD about the mathematical formulas, you can set it to .8 - Input * .8RandoRando wrote:I put a peak controller on the kick channel. Unmute it. Put the wasp in diff in a diff channel. Put a fruity balance on the end of the fx chain. This is better than putting it on the fader so you can still control overall volume. Link the volume knob in the fruity balance to internal controller, select the one that says (peak) in the box below that click the little arrow in the top left of the box (this "box" says 1-input) select inverted from the drop down menu. And change it to .8-input. 1 means FULL. You want it on .8 which is what the balance is at normally. Take note most of the knobs in FL are at ".8" almost full position, by default.
doesnt make a difference really for just sidechaining from the kick thoough
Re: Can You Sidechain a WASP Synth In FL Studio?
I use this all the time, fwiw. In my opinion it is easier than using a peak controller, simply because the sidechain is in the mixer channel of the sound being sidechained, rather than the source of the sidechain's channel. Think on it, and it might make sense.grooki wrote:There is also a sidechaining function built into the Fruity Limiter, though I haven't tried using it before.

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Dubloke, feel free to ask these questions over at DaMuseBlog, I've got a post over there called, "Music Production Questions!" you can comment in that post, and I'll more than likely snap back an answer in a post rather quickly.
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