Search found 335 matches
- Fri Nov 22, 2013 9:26 am
- Forum: Production, Hardware & Technical
- Topic: Having trouble trying to get your music noticed?
- Replies: 40
- Views: 7638
Re: Having trouble trying to get your music noticed?
Basically what Gurnumsbug said. Too many people work on getting their artist name around instead of working on their sound. Just because you can get promotion doesn't mean shit. You can accumulate thousands of facebook & soundcloud followers but to get genuine fans who respect you as an artist i...
- Fri Nov 22, 2013 6:18 am
- Forum: Sound Design
- Topic: How to make your HP bass thicker?
- Replies: 12
- Views: 4031
Re: How to make your HP bass thicker?
Basically, grab the tune, throw it in your daw, and throw on any spectrum analyzer you have and look at the peaks of the sound. Usually where there is a strong peak, there is a fundamental sound underneath it. Try to copy the sound by using the visual and building it like that.
- Fri Nov 22, 2013 6:13 am
- Forum: Production, Hardware & Technical
- Topic: Has Anyone Done This Before?
- Replies: 5
- Views: 1017
Re: Has Anyone Done This Before?
If you're in this for the long run, might as well get into the groove of treating music production like a job and making yourself follow through with stuff. Sure, not everything is gold, but if you force yourself, you'll end up learning a lot more in a shorter time than only producing when inspired.
- Fri Nov 22, 2013 6:07 am
- Forum: Dubs & Tunes for Feedback
- Topic: Bundat - Buddha Smoke (Edge Warriors VIP)
- Replies: 1
- Views: 211
Bundat - Buddha Smoke (Edge Warriors VIP)
Soundcloud
Some newer productions since a few years back on an old alias. Here's our new shit doin' the VIP on Buddha Smoke.
Some newer productions since a few years back on an old alias. Here's our new shit doin' the VIP on Buddha Smoke.
- Thu Nov 21, 2013 7:52 am
- Forum: General Discussion
- Topic: Bassweight Chicago
- Replies: 94
- Views: 19094
Re: Bassweight Chicago
Hey, do you guys book local talent? No venues around that do occasional dubstep shows. Trying to start locally here in Chicago is a bit tough if you're not making house.
- Thu Nov 21, 2013 7:46 am
- Forum: Production, Hardware & Technical
- Topic: Kick / Bass Layering
- Replies: 27
- Views: 7120
Re: Kick / Bass Layering
Okay, so this is kick theory. What gives the ear the impression that the kick is weighty is the punch of the kick. It's snappy and loud and it transitions right into the low end like a normal kick would do sweeping down frequencies. There isn't much low end to the kick in the tune. I would suggest f...
- Thu May 09, 2013 3:56 am
- Forum: Production, Hardware & Technical
- Topic: Influence
- Replies: 33
- Views: 4680
Re: Influence
My biggest influence is from what I'm drinking. Seriously. No jokes. Like Tea gives me a summer vibe, and I'll end up making something funky if im having some tea. Or if im having coffee i'll usually do something aggressive.
- Sun May 05, 2013 6:49 am
- Forum: Secret Ninja Hideout
- Topic: Secret Ninjas what do you look like! PART II.
- Replies: 5259
- Views: 118453
Re: Secret Ninjas what do you look like! PART II. *NSFW*
God damn. This thread is fucking brutal.
- Sun May 05, 2013 6:43 am
- Forum: Secret Ninja Hideout
- Topic: WHAT SNEAKERS YOU WEARIN?
- Replies: 5822
- Views: 224737
Re: WHAT SNEAKERS YOU WEARIN?
get rekt
- Sun May 05, 2013 6:39 am
- Forum: Sound Design
- Topic: help resampling bass like zomboy
- Replies: 28
- Views: 6286
- Sat May 04, 2013 11:59 pm
- Forum: Sound Design
- Topic: The Official Growl Bass Thread
- Replies: 2683
- Views: 489890
Re: The Official Growl Bass Thread
Bassline from a tune im working on. https://soundcloud.com/makro-official/growl-bass/s-Wb71Q There's a few things i've learned to give a growl that really edgy grit. 1) Flangers. Holy fuck. Just play a note, add a flanger, and bounce out like 4-5 cuts of that one note. Gives it that swing, and you c...
- Thu May 02, 2013 8:55 pm
- Forum: Sound Design
- Topic: 50 Carrot style bass
- Replies: 12
- Views: 5171
Re: 50 Carrot style bass
I nominate this for the best reply of 2013.Coolschmid wrote:Just buy as many $200 synths as possible so you can be bad at all of them.
Holy shit, my sides.
- Thu May 02, 2013 5:55 pm
- Forum: Sound Design
- Topic: That Joe Ford Massive patch
- Replies: 3
- Views: 2802
Re: That Joe Ford Massive patch
Carbon, Wicked, & Scrapyard all yield that neurofunk twisting sound. Some pitch bending and a little phasing is probably the key to these monster sounds.
Though I must say, joe must do some heavy resampling, because that patch sounds like absolute shit.
Though I must say, joe must do some heavy resampling, because that patch sounds like absolute shit.
- Tue Apr 30, 2013 3:52 am
- Forum: Production, Hardware & Technical
- Topic: The Drop Thread // How To Make Drops
- Replies: 265
- Views: 30573
Re: Bass Drop
Best to make one patch, and then stem the rest of the other patches off of that original patch.
All about the flow.
All about the flow.
- Wed Apr 24, 2013 6:25 pm
- Forum: Production, Hardware & Technical
- Topic: How to Become a SoundCloud Superstar, One Fake Fan at a Time
- Replies: 58
- Views: 9708
Re: How to Become a SoundCloud Superstar, One Fake Fan at a
I did the research. It's not this dope solution guy. I posted it in the article, but incase anyone misses it, I found the actual guy called "Louie" this article is talking about.
https://soundcloud.com/paolozampettitoods
https://soundcloud.com/paolozampettitoods
- Thu Apr 18, 2013 6:00 am
- Forum: Production, Hardware & Technical
- Topic: Zomboy Remix Contest request
- Replies: 3
- Views: 1561
- Sun Apr 07, 2013 8:26 pm
- Forum: Sound Design
- Topic: The Reese Bass Thread
- Replies: 1446
- Views: 223744
Re: The Reese Bass Thread
Hey guys, I've got a question. I'm sure somewhere in this thread it has been brought up, but lately I've been overly attached to FM synthesis. It fascinates the fuck out of me. I was wondering if the same concepts of making a reese could be applied to FM synthesis? I've been having a go at it for a ...
- Fri Apr 05, 2013 6:49 am
- Forum: Production, Hardware & Technical
- Topic: How many of you actually resample?
- Replies: 24
- Views: 3759
Re: How many of you actually resample?
I used to resample, but I found an couple of problems with resampling. Not resampling itself, but its impact against my workflow. With resampling I could get caught up bouncing audio and spending more time engineering a certain sound, instead of writing the tune, and I usually get frustrated or side...
- Tue Apr 02, 2013 4:29 am
- Forum: Sound Design
- Topic: Wubs - Requake, megalodon, p0gman
- Replies: 17
- Views: 5820
Re: Da wub wubs - Requake, 50 carrot, p0gman
:u: Any tips on the sound design behind these guys? You guys know what im talking about, those really bouncy wub wub wub sounds. So far ive been avoiding LFO's and sticking with one shot envelopes. Im also using really quick subtle delays but I cant seem to get that proper deeeeeep wub. Using massi...
- Fri Mar 22, 2013 8:30 am
- Forum: Sound Design
- Topic: Beautiful reverb square
- Replies: 4
- Views: 1209
Re: Beautiful reverb square
Link doesn't work for me.