Search found 60 matches

by counterparty
Fri May 01, 2015 5:19 pm
Forum: Sound Design
Topic: Can you put a free download on a bootleg remix?
Replies: 5
Views: 7554

Re: Can you put a free download on a bootleg remix?

I am not sure how they do it, but it will prob eventually get taken down given it is a big name artist. Here is a nice letter that I got for one. I think they scan your track names and also what ever is used for song ID like Shazam technology. I have been seeing some people use leet for the name to...
by counterparty
Thu Apr 23, 2015 6:04 pm
Forum: Sound Design
Topic: Okay for real, how the f&$% is this sound made?
Replies: 12
Views: 10925

Re: Okay for real, how the f&$% is this sound made?

He sampled Zomboy....OH SNAP!!! In all seriousness....kind of... I think he has been rocking Massive a lot lately because of the phase osc trick. Jeeezus...fk that remix...watch his next vid....dayum son https://www.youtube.com/watch?v=V2VmcuOEqEg Off topic, but what is this phase osc trick exactly...
by counterparty
Sat Apr 18, 2015 9:20 pm
Forum: Sound Design
Topic: Okay for real, how the f&$% is this sound made?
Replies: 12
Views: 10925

Re: Okay for real, how the f&$% is this sound made?

He sampled Zomboy....OH SNAP!!! In all seriousness....kind of... I think he has been rocking Massive a lot lately because of the phase osc trick. Jeeezus...fk that remix...watch his next vid....dayum son https://www.youtube.com/watch?v=V2VmcuOEqEg Off topic, but what is this phase osc trick exactly...
by counterparty
Fri Mar 13, 2015 7:53 pm
Forum: Sound Design
Topic: MUST DIE!
Replies: 5
Views: 6792

Re: MUST DIE!

Not really, that sounds clean to me!

Can you talk a bit about how you made the sub bass? The patch is fine, but I think hits really hard with that sub reinforcement in place, def key to the sound and would love to hear what you did there to balance the mids with the lows
by counterparty
Fri Mar 06, 2015 1:48 am
Forum: Sound Design
Topic: How to downtune a vocal an octave and still keep it clear?
Replies: 11
Views: 10476

Re: How to downtune a vocal an octave and still keep it clea

Yeah melodyne is probably your best bet, there really isn't a great way to do it in my experience... depending on the quality of your sample it may work well or you may be sol
by counterparty
Sat Feb 21, 2015 6:19 pm
Forum: Sound Design
Topic: Rameses B vocal chop?
Replies: 2
Views: 1962

Re: Rameses B vocal chop?

Honestly they don't sound too revolutionary to me, pretty standard chopping technique I will say that I'm almost positive he is using a plugin called "Bitspeek" on a lot of the processing. Either that specific plugin, or some other kind of bitcrushing/sound-degredation vst to make it sound...
by counterparty
Sat Feb 21, 2015 5:35 pm
Forum: Production, Hardware & Technical
Topic: Monitors or treatment?
Replies: 18
Views: 5782

Re: Monitors or treatment?

Honestly I would preference room treatment over new monitors, hands down. Your Rokit 8s are more than adequate. If you ask any professional sound designer they will tell you that the room you are mixing in is the #1 key to a successful mix, professional engineers can (and do) use monitors much crapp...
by counterparty
Sun Feb 08, 2015 7:23 pm
Forum: Production, Hardware & Technical
Topic: Virtual Riot Snares
Replies: 4
Views: 1870

Re: Virtual Riot Snares

soronery wrote:someone who has magically found a way to broadcast his live streams in an uncompressed format
True, but the quality actually isn't too bad if you check out the files... not like you really care about dynamics if you're using brostep snares anyway :6:

Thanks Vexon
by counterparty
Thu Jan 08, 2015 6:26 pm
Forum: Sound Design
Topic: Huge Zomboy, xKore, Skrillex basses
Replies: 22
Views: 8879

Re: Huge Zomboy, xKore, Skrillex basses

Anybody out there who's fluent in fm8? that vst is very complicated >.< I can only create bright leads and synths using fm8 but not monster growls like skrillex does o.O Yeah I think FM8 is only complicated in that you are effectively working backwards (in reality, you are working forwards in FM8 a...
by counterparty
Tue Jan 06, 2015 6:50 pm
Forum: Sound Design
Topic: Zomboy Sound Design Cracked?
Replies: 35
Views: 12827

Re: Zomboy Sound Design Cracked?

Thanks mate I'll give it a shot -- fair point on Carbon, I actually wasn't aware that f-square was also a different wavetable at every point on the dial. I'll try raising the mod osc a full octave instead of a seventh. On the LFO -- any tips as to how this should look? I generally feel like I get a ...
by counterparty
Sun Jan 04, 2015 8:32 pm
Forum: Sound Design
Topic: Zomboy Sound Design Cracked?
Replies: 35
Views: 12827

Re: Zomboy Sound Design Cracked?

Maybe? https://soundcloud.com/syrant/syrant-id-1 Pretty awesome, can you lay out some tips? The only thing I could tell you is to not try to achieve this sound purely through post-processing.. It can be achieved just in massive. Use a saw wave, carbon or f-square. Any will do Apply your trusty frie...
by counterparty
Fri Jan 02, 2015 7:46 pm
Forum: Sound Design
Topic: Zomboy Sound Design Cracked?
Replies: 35
Views: 12827

Re: Zomboy Sound Design Cracked?

SyrantOfficial wrote:Maybe?
Soundcloud
Pretty awesome, can you lay out some tips?
by counterparty
Tue Oct 07, 2014 10:29 pm
Forum: Sound Design
Topic: Albino3: How to make some gritty growl
Replies: 4
Views: 2109

Re: Albino3: How to make some gritty growl

Totally possible with Albino. It's not a traditional synth that people use for growls, but a growl has everything to do with the wave shape you choose and the eq(/etc) automation you put on top... really shouldn't matter if you are using Massive, FM8, Albino or a tin can I know this probably isn't t...
by counterparty
Fri Sep 19, 2014 10:35 pm
Forum: Sound Design
Topic: "Bursting" Bassnectar Bass
Replies: 4
Views: 1813

Re: "Bursting" Bassnectar Bass

Maybe I pulled up the wrong song... but it just sounds like an electric guitar on top of a sine wave sub bass? He's probably got some funky filters over top of the guitar, maybe some playing around with EQ for a slight vowel movement? It's subtle though. It really doesn't sound that crazy to me... i...
by counterparty
Mon Aug 18, 2014 11:22 pm
Forum: Sound Design
Topic: The Official Growl Bass Thread
Replies: 2683
Views: 488730

Re: The Official Growl Bass Thread

Hey its been a long time. Here's a thing I made a few minutes ago featuring plenty of growly goodness. For some reason the audio of the first bar wasn't uploaded but whatever: https://soundcloud.com/photon-2-1/messing-around Just tell me which you would like advice on. Before I explain anything can...
by counterparty
Thu Aug 07, 2014 6:45 pm
Forum: Sound Design
Topic: Skrux Kicks / Snares / Claps
Replies: 4
Views: 1986

Re: Skrux Kicks / Snares / Claps

Mind posting that kickdrum sample?

I too would be interested... albeit his samples are super brosteppy, they sound good in the mix
by counterparty
Fri Jun 06, 2014 11:39 pm
Forum: Sound Design
Topic: RATE MY DARK PAD
Replies: 3
Views: 1429

Re: RATE MY DARK PAD

Image
by counterparty
Fri Jun 06, 2014 9:27 pm
Forum: Sound Design
Topic: This saw-like bass/lead thing?
Replies: 4
Views: 2450

Re: This saw-like bass/lead thing?

Lots of material on this supersaw sound (google "supersaw" in this forum and you'll see what I mean). There are two keys to that sound: 1) Layering; 2) Note Selection... I think it is the second part that is often the most missed element (amusing because people simply assume it is all soun...
by counterparty
Thu Jun 05, 2014 12:32 am
Forum: Sound Design
Topic: I think I cracked "Survivors" Growl Sound
Replies: 18
Views: 8233

Re: I think I cracked "Survivors" Growl Sound

Lesson learned... start fights, get patches! :corndance: