Search found 1550 matches

by outbound
Wed Feb 18, 2015 10:22 am
Forum: Production, Hardware & Technical
Topic: Dubstep in the key of?
Replies: 27
Views: 15522

Re: Dubstep in the key of?

If you're keeping it on one note then sure you may want to change the key down to the lower notes others have mentioned. If you are writing baseline with more melodic variation you can keep it in c and it gives you the variety to be able to play lower notes below the tonic while still having them he...
by outbound
Tue Feb 10, 2015 12:17 pm
Forum: Production, Hardware & Technical
Topic: Soundcloud Format (MP3, WAV)
Replies: 20
Views: 6225

Re: Soundcloud Format (MP3, WAV)

WAV for me unless it's going to be a freebie download
by outbound
Tue Feb 10, 2015 12:16 pm
Forum: Production, Hardware & Technical
Topic: What is your method of producing bass lines?
Replies: 26
Views: 5381

Re: What is your method of producing bass lines?

Start with good sound design, you better don't mix mixing and sound design when writing a bass line. The more automation and morphing your sound has the Less you have to worry about musical scales. Anyway depends on the genre you are making, Maybe give us some hints ty. Yeah I'm usually using just ...
by outbound
Sat Jan 24, 2015 9:03 am
Forum: Production, Hardware & Technical
Topic: headphone vs monitor question prease
Replies: 18
Views: 3378

Re: headphone vs monitor question prease

Hashkey wrote:sad but true, headphones.
Save up buy some treatment then throw in that pair of monitors.

Buy some sennheiser HD 650, you won't regret it.
You will need a good soundcard to drive em.
+1 on either the 650's or the 600's. For an untreated room will take you far!
by outbound
Thu Jan 22, 2015 3:21 pm
Forum: Production, Hardware & Technical
Topic: Tell me your favourite game...
Replies: 19
Views: 3760

Re: Tell me your favourite game...

FF7 I played through it again a few months ago and cained it in 30 hours across 4 days it was pretty intense.. I now remember why I don't play computer games
by outbound
Thu Jan 22, 2015 3:19 pm
Forum: Production, Hardware & Technical
Topic: propellerhead to shut official forum
Replies: 16
Views: 3569

Re: propellerhead to shut official forum

Kinda sad but at same time fair play
by outbound
Thu Jan 22, 2015 10:39 am
Forum: Production, Hardware & Technical
Topic: Who do I go to for mastering
Replies: 13
Views: 2137

Re: Who do I go to for mastering

fragments wrote:
ehbes wrote:
KosmonautOfficial wrote:If I were you I would get Izotope Ozone and just start working with that and watch a ton of tutorials until you have a good understanding of mastering.
lol
If I were you I would focus on improving your mixdowns instead ;-)
by outbound
Mon Jan 19, 2015 10:40 am
Forum: Production, Hardware & Technical
Topic: Why use different EQ plug-ins?
Replies: 8
Views: 1985

Re: Why use different EQ plug-ins?

As well as quality and bringing a certain 'vibe' (on some of the analog emulations etc) it's worth thinking about the workflow some offer. Sure you may just want a simple parametric bell but what if you want M/S features? L/R also? different curve shapes, tilt EQ, solo, mute options etc some are gre...
by outbound
Fri Jan 09, 2015 2:40 pm
Forum: Production, Hardware & Technical
Topic: So, did you hear, Camel Audio has gone tits up?
Replies: 30
Views: 7725

Re: So, did you hear, Camel Audio has gone tits up?

That sucks, camelcrusher / camelphat still has a warm place in my heart mmmm
by outbound
Mon Dec 22, 2014 10:30 am
Forum: Production, Hardware & Technical
Topic: Make a concept album
Replies: 6
Views: 1692

Re: Make a concept album

I love the idea of concept works, I'll get there one day... one day :)
by outbound
Wed Dec 17, 2014 2:27 pm
Forum: Production, Hardware & Technical
Topic: New Must-have Kontakt library: 100% LoTR Elves!
Replies: 5
Views: 1714

Re: New Must-have Kontakt library: 100% LoTR Elves!

I'm waiting for the hobbit edition :p
by outbound
Wed Dec 10, 2014 12:37 pm
Forum: Production, Hardware & Technical
Topic: Why do IEM's break like this:
Replies: 5
Views: 1265

Re: Why do IEM's break like this:

Just sounds like a dodgy connection and you are a very unlucky person?
by outbound
Wed Dec 10, 2014 11:24 am
Forum: Production, Hardware & Technical
Topic: anyone recommend a hardware analogue delay
Replies: 35
Views: 8062

Re: anyone recommend a hardware analogue delay

Yeah guitar pedals can be great and inexpensive for this. Alternatively you may find some cheap/lo-fi units which are noisy etc and for that reason may be cheaper but great if you are looking for something a little more err analogue'y :)
by outbound
Wed Dec 10, 2014 11:20 am
Forum: Production, Hardware & Technical
Topic: How do you go about processing your piano's?
Replies: 13
Views: 3314

Re: How do you go about processing your piano's?

For a more washed out background'y thing I love drowning it in an EMT140 (UAD) with a 4 second or so tail sounds great. For a more upfront I will use the valhalla with one of the tightest settings, it's borderline chorus at that point but I find it works great at smoothing the attack if you want it ...
by outbound
Wed Dec 03, 2014 10:47 am
Forum: Production, Hardware & Technical
Topic: Beacon - Against The Clock
Replies: 15
Views: 3107

Re: Beacon - Against The Clock

I can't get enough of these I really can't
by outbound
Tue Nov 18, 2014 12:19 pm
Forum: Production, Hardware & Technical
Topic: Free Desktop Versions of Mobile Apps.
Replies: 1
Views: 986

Re: Free Desktop Versions of Mobile Apps.

Niceeeee, Cheers Legend4ry!
by outbound
Wed Nov 12, 2014 4:30 pm
Forum: Production, Hardware & Technical
Topic: Acapella extraction techniques needed
Replies: 18
Views: 4262

Re: Acapella extraction techniques needed

Technology is getting scarily better, things like melodyne DNA etc are pushing things so far that hopefully soon we won't have this problem but for the time being these are never going to sound that great unless you have access to the original project files.
by outbound
Fri Nov 07, 2014 4:58 pm
Forum: Production, Hardware & Technical
Topic: How much of production is random?
Replies: 18
Views: 4743

Re: How much of production is random?

I think that "knowledge" based production (stuff based on experience and knowing what you're doing) can get you from A to B a lot quicker so you may make tracks quicker but... Accidents/experiments/random can lead to results that are a lot more interesting so you could end up with something "better"...