duuuude i really love melodies like that. nice sample too (or did you make those strings in the beginning? your basslines and their placements are dope as well.
good job.
if you could make the mix a slight more punchier and pumping then it'll possibly get your message across to listeners even more ...
Search found 6 matches
- Tue May 01, 2012 9:45 pm
- Forum: Dubs & Tunes for Feedback
- Topic: W.N.D. - Chemical
- Replies: 2
- Views: 330
- Tue May 01, 2012 9:32 pm
- Forum: Dubs & Tunes for Feedback
- Topic: Gh0sh - Game Trainer
- Replies: 1
- Views: 443
Re: Gh0sh - Game Trainer
It's a pretty solid track. your sound design is nice!
the only thing that didn't do it for me is the synth that comes in with the basslines and goes through out the track. it kind of takes the dopeness away from your basses. maybe you can do a call and response between melodies and bass so it gives ...
the only thing that didn't do it for me is the synth that comes in with the basslines and goes through out the track. it kind of takes the dopeness away from your basses. maybe you can do a call and response between melodies and bass so it gives ...
- Tue May 01, 2012 10:57 am
- Forum: Production, Hardware & Technical
- Topic: Resampling
- Replies: 21
- Views: 3246
Re: Resampling
I'm pretty lazy so I try to make my basslines as close as possible to what's in my head without needing to bounce, lol. but if I have to then I will. usually just to save on cpu.
I find that certain things are just 500 times easier when you're dealing with a bounced audio file. You can splice it ...
I find that certain things are just 500 times easier when you're dealing with a bounced audio file. You can splice it ...
- Tue May 01, 2012 10:33 am
- Forum: Production, Hardware & Technical
- Topic: Resampling
- Replies: 21
- Views: 3246
Re: Resampling
I'm pretty lazy so I try to make my basslines as close as possible to what's in my head without needing to bounce, lol. but if I have to then I will. usually just to save on cpu.
- Tue May 01, 2012 10:27 am
- Forum: Production, Hardware & Technical
- Topic: Pikachunes Pokémon Compilation :: FREE EP OUT NOW!
- Replies: 251
- Views: 33174
Re: Pokémon Compilation :: Red/Blue/Yellow (Join Now!)
Sounds fun!
I'm down for vaporeon
I'm down for vaporeon
- Sun Apr 15, 2012 8:59 pm
- Forum: Production, Hardware & Technical
- Topic: problem with high end on finished track
- Replies: 7
- Views: 1178
Re: problem with high end on finished track
Use a reference track inside your DAW listen to a shit ton of music with your KRK's.
Also, I think fixing it at the source rather than at the multi band comp will get you a better result. take some heat off of the compressor so it can do its job better.
Also, I think fixing it at the source rather than at the multi band comp will get you a better result. take some heat off of the compressor so it can do its job better.