Search found 85 matches

by Labco
Wed Jul 22, 2015 12:34 am
Forum: Sound Design
Topic: New
Replies: 2
Views: 2252

Re: New

Cut everything above 85hz and then put 5 camel crushers on it
by Labco
Wed Jul 22, 2015 12:33 am
Forum: Sound Design
Topic: I am the wizard of balls
Replies: 1
Views: 1923

I am the wizard of balls

:corndance: :corndance: :corndance: :corndance:

Hey guy's the ability to post is still available
Why not just open back up this forum please
It's better than the new one
:w:
by Labco
Thu May 14, 2015 11:04 pm
Forum: Sound Design
Topic: Okay for real, how the f&$% is this sound made?
Replies: 12
Views: 5155

Re: Okay for real, how the f&$% is this sound made?

He layers a sine wave, sine formant, or square either on the same note 1 octave up, or +14 semitones, or +27 semitones. Kinda sounds like a Bubbly highpitch sine wave if you do it right but remember its hidden in the back of the main wobble. You need to listen to ALL the sounds that Zomboy and Skri...
by Labco
Wed May 13, 2015 6:37 pm
Forum: Sound Design
Topic: Okay for real, how the f&$% is this sound made?
Replies: 12
Views: 5155

Re: Okay for real, how the f&$% is this sound made?

A lot of sounds right now are coming from phase modding an oscillator in Massive. Prob good ol Labco is a good tut to follow https://www.youtube.com/watch?v=rzH896KWkPU Nice tut, thanks Banesy (big upped for the link!). Great trick on using a second performer to reach line 2 of the first performer ...
by Labco
Mon May 11, 2015 11:22 pm
Forum: Sound Design
Topic: New Disclosure track bass?
Replies: 1
Views: 1955

Re: New Disclosure track bass?

Interesting idea on the tom sample, I certainly wouldn't put it past them and it does sound that way when you hear it tuning down before the drop. However if it is a tom sample i'd say its synthesized as opposed to a real tom. If i was to approach it i'd go with a saw wave with a really quick decay ...
by Labco
Sun Apr 26, 2015 11:24 pm
Forum: Sound Design
Topic: A different sound yo :D
Replies: 3
Views: 2165

Re: A different sound yo :D

I think its just a horn sample going through some processing I grabbed the first one at hand and got this http://www76.zippyshare.com/v/gNaW9yWU/file.html Prob sound better if you picked the right sample as well, mine was a short stab of a saxophone, a longer one might do better, I'm just distorting...
by Labco
Thu Jan 29, 2015 3:35 pm
Forum: Sound Design
Topic: Trollphace/Skrillex Bass
Replies: 28
Views: 5681

Re: Trollphace/Skrillex Bass

This is basically what I have going on, i'm pretty sure its close to the prcoessing set up he's using for his rebel bass, the flanger isnt important, just sort of spreads it a bit more, and i'm also eqing and compressing it outside of massive, but if people mess around with that they'll probably get...
by Labco
Wed Jan 28, 2015 5:03 am
Forum: Sound Design
Topic: Hard challenge
Replies: 6
Views: 1335

Re: Hard challenge

SyrantOfficial wrote:...I would say it's OmegaMode's use of Effector - Vox and modulation/automating that. I'm friends with will and he has said that he uses effector :D it's actually really useful and it's definitely worth a try!
He's right its effector
by Labco
Wed Jan 28, 2015 4:52 am
Forum: Sound Design
Topic: any1 kno any good riddim style bass tutorials for reason??
Replies: 20
Views: 4478

Re: any1 kno any good riddim style bass tutorials for reason

The whole "riddim" thing doesnt really bother me
But to be fair I live in ireland and 90% of people still call ALL dance music Techno

Dubstep = Techno
Big Room House = Techno
Synth Metal = Guitar Techno
by Labco
Wed Jan 28, 2015 4:47 am
Forum: Sound Design
Topic: Trollphace/Skrillex Bass
Replies: 28
Views: 5681

Re: Trollphace/Skrillex Bass

Also feel the need to say that trollphace does indeed jump around daw wise, it totally depends who he's collaborating with or what style he's working on! When hes working with juju OR on some wonky shit like this he uses reason, I believe when he's just working on tearout tunes he uses logic/fl (thi...
by Labco
Wed Jan 28, 2015 4:43 am
Forum: Sound Design
Topic: Trollphace/Skrillex Bass
Replies: 28
Views: 5681

Re: Trollphace/Skrillex Bass

This is as close as I got before I got bored of trying to do it haha AKA: :u: http://www59.zippyshare.com/v/xKqUnEzn/file.html I was actually trying to do the bass from his rebel remix (it sounds a lot more like that as opposed to the one in burial which has a lower sort of tone) I'll elaborate if a...
by Labco
Thu Jan 15, 2015 4:22 am
Forum: Sound Design
Topic: Using Sample Packs
Replies: 9
Views: 1747

Re: Using Sample Packs

Just like to pop in and say skrill was a great example

He has absolutely raped vengeance and prime loops sample packs
by Labco
Thu Jan 15, 2015 4:19 am
Forum: Sound Design
Topic: Different Growl
Replies: 16
Views: 2902

Re: Different Growl

Yeh this dude pretty much nailed it Pitch mods really important for sounds like this, even small ones like +/- 1 or 2 semitones Phasers are good (because they basically formant eq it for you) Eq it properly, spend time focusing on formants Compress it Slight distortion (Not over the top distortion, ...
by Labco
Mon Dec 22, 2014 2:57 am
Forum: Sound Design
Topic: Heavy bass design
Replies: 6
Views: 1632

Re: Heavy bass design

Whenever i'm having trouble with the attack of a sound its usually because the transient is level with rest of it, so I use this baby http://www.fluxhome.com/products/freewares/bittersweet-v3 Its a free transient shaper that hardens or softens the attack of a sound, can make stuff super punchy! Hope...
by Labco
Fri Nov 07, 2014 11:55 pm
Forum: Sound Design
Topic: Zomboy High Pitched Wobble (not Terror Squad)
Replies: 4
Views: 1324

Re: Zomboy High Pitched Wobble (not Terror Squad)

Ooooh I love that sound Could be a few ways he's doing it 1. Maybe he's just taking a sine or square or combination of simple waveforms and just phase modding them with a really high octave on the phase (Similar to the bass in Ruffneck) 2. Could easily just be some of the sync wavetables in Massive ...
by Labco
Fri Nov 07, 2014 11:39 pm
Forum: Sound Design
Topic: Dubstep/Brostep tutorials/advices
Replies: 24
Views: 5016

Re: Dubstep/Brostep tutorials/advices

SkuxxOfficial wrote:NEVER use 'modern talking'. NEVER.
Anyone who ever says that has never used modern talking correctly
by Labco
Fri Nov 07, 2014 11:37 pm
Forum: Sound Design
Topic: Getter/JPhelpz/Etc Vocal Samples?
Replies: 5
Views: 2071

Re: Getter/JPhelpz/Etc Vocal Samples?

SkairkroNY wrote: ....multiple songs (Labco's Dread Talk and...
Hai :t:

I used the chants from the lex luger pack!

You can find it here: https://www.youtube.com/watch?v=tlIAJn9_3Rg

Hope that helps :corndance:
by Labco
Thu Oct 23, 2014 3:16 pm
Forum: Sound Design
Topic: Erhu/Chinese violin instruments?
Replies: 3
Views: 1332

Re: Erhu/Chinese violin instruments?

There is a free erhu and ghuzeng in here ^_^ http://www.chineekong.com/freebies.html Also off topic but really handy The eastern one vst is a free vst with a bunch of more arabic orientated instruments! http://www.vst4free.com/free_vst.php?id=1847 Theyre the best i've found that arent 500 dollar sou...
by Labco
Sun Oct 19, 2014 1:59 am
Forum: Sound Design
Topic: Snare design forum
Replies: 9
Views: 2023

Re: Snare design forum

Hai! I love ghost town! (Not so much that song but ghost in the machine is mah jam) Now that that has been said haha it is definitely a vengeance sample! I've heard them use loads of vengeance stuff! However this sounds like the skrillex snare, which I have made a similar sound to before My processi...
by Labco
Sun Sep 28, 2014 10:43 pm
Forum: Sound Design
Topic: Sugar Bytes Unique Tutorial
Replies: 2
Views: 819

Re: Sugar Bytes Unique Tutorial

This part of the forums is not for self promotion, this is the second time i've seen you do this, please find somewhere else to self promote.
(Your videos are funny, well done, the edits are great, but seriously stop)