Search found 24 matches

by nex
Thu Oct 09, 2008 3:48 pm
Forum: Production, Hardware & Technical
Topic: DJing with Ableton - Cue output
Replies: 4
Views: 1816

DJing with Ableton - Cue output

sthup guys, wondering if anyone could give me a hand setting up ableton for DJing. I'm using an alesis IO|2 external soundcard and trying to figure out how to get my headphones playing cued tracks seperately from my speakers... Seems like I've only got 2 outputs (left n right) from the Alesis, which...
by nex
Sat Sep 06, 2008 3:26 am
Forum: Secret Ninja Hideout
Topic: Sarah Palin
Replies: 120
Views: 2471

It's fucking disgraceful how the whole crowd is hanging on her every word. There's no fucking content to any of it! They're all cheering on cue, booing on cue, clapping on cue. Are any of them actually even listening to what the fuck she's on about? Aside from that, the speech is so hilariously cont...
by nex
Thu Sep 04, 2008 12:47 am
Forum: Production, Hardware & Technical
Topic: Juggling different sub frequencies
Replies: 22
Views: 3684

Cheers guys, there was one other thing I meant to ask that slipped my mind, although not about clean sub sounds, but still to do with pitch-shifting a bass sound.. Say I have two oscillators in my synth that I've detuned slightly (like 20-30 cents) in order to get a slightly harsher and heavier soun...
by nex
Sun Aug 31, 2008 10:40 pm
Forum: Production, Hardware & Technical
Topic: Juggling different sub frequencies
Replies: 22
Views: 3684

Juggling different sub frequencies

Yo guys, does anyone else find themselves having to automate their filters, eq etc to match notes being played when dropping a bit of melody on your sub bass? eg the resonance, you can get it sounding perfect for one note but as soon as you shift a semitone or two then the sound just dies. So I'm so...
by nex
Wed Aug 13, 2008 5:18 pm
Forum: Production, Hardware & Technical
Topic: Multiple instances of Massive in Live 7.0
Replies: 8
Views: 2325

Yeah, make sure you have the latest version. I upgraded to 1.1.3 and it works fine with ableton now.
by nex
Mon Aug 11, 2008 1:37 pm
Forum: Production, Hardware & Technical
Topic: audio interfaces, gaming and uh, cables
Replies: 8
Views: 2087

Are there any big differences between TRS and XLR when it comes to relatively low-end monitors? And yeah, guess nobody here uses their production computer for playing the odd cheeky game on? Think I'm just gonna have to take a leap of faith with this Alesis IO2, I can't believe it'll sound that bad ...
by nex
Sun Aug 10, 2008 7:19 pm
Forum: Production, Hardware & Technical
Topic: audio interfaces, gaming and uh, cables
Replies: 8
Views: 2087

Thanks man. I'm guessing something like these would be a bit over the top? Or are they worth it? If not then are these pretty standard?

Damn cables :evil:
by nex
Sun Aug 10, 2008 5:35 pm
Forum: Production, Hardware & Technical
Topic: audio interfaces, gaming and uh, cables
Replies: 8
Views: 2087

audio interfaces, gaming and uh, cables

About to splash out on some KRK RP8s, and getting an audio interface (looking at the Alesis IO2). Thing is I use my PC for gaming (and films, tv etc too) and I know that audio interfaces are generally a bit rubbish for gaming. Has anyone had any experience with models that seem to be decent enough f...
by nex
Wed Aug 06, 2008 4:54 pm
Forum: Production, Hardware & Technical
Topic: Multiple instances of Massive in Live 7.0
Replies: 8
Views: 2325

Multiple instances of Massive in Live 7.0

Anyone else have weird problems when they add a second instance of Massive into Live? Selecting a preset in the 2nd instance causes random changes to the first one, like changing cutoffs, amplitute, resonance, etc. Spent time on google and could only find one other thread from a year ago, and nobody...
by nex
Sat Aug 02, 2008 3:19 pm
Forum: Production, Hardware & Technical
Topic: Soundforge / wavehammer artifacts
Replies: 2
Views: 1150

I've "got" the full version of Soundforge but you're right those blips are because wave hammer is in demo mode... I guess it's an extra plug in you've got to pay separately for?
by nex
Mon Jul 28, 2008 9:34 am
Forum: Production, Hardware & Technical
Topic: Soundforge / wavehammer artifacts
Replies: 2
Views: 1150

Soundforge / wavehammer artifacts

I'm trying to maximize a wav exported from Reason using Soundforge, but can't seem to do it without littering it with blips and high pitched beeps. Even with only the tiniest change, theyre added everywhere. It's nowhere near 0db and it's only using 1% of my CPU so I'm pretty clueless. halp?

chars
by nex
Fri Jul 25, 2008 2:21 pm
Forum: Production, Hardware & Technical
Topic: plug me ears
Replies: 3
Views: 1244

plug me ears

so I've decided to start pranging about the future of my ear drums and I'm considering getting a decent set of earplugs so that I don't get hit with tinnitus as early as some of my friends. I'm willing to splash a fair bit of cash on them but looking for value rather than spending a hundred quid ext...
by nex
Wed Jun 25, 2008 3:33 pm
Forum: Production, Hardware & Technical
Topic: Oscillation boxes and sonic circuitry slabs
Replies: 4
Views: 1360

Oscillation boxes and sonic circuitry slabs

I'm gonna get myself a new set of speakers for my PC, and looking to spend a fair chunk of cash on getting something quality (maybe as much as £200-300). Ideally I'd like a pair that sound wicked but are also decent pseudo-monitor-like for my production (can't afford to get a set of seperate monitor...
by nex
Mon Jun 23, 2008 9:09 pm
Forum: Production, Hardware & Technical
Topic: Shitloads of nintendomusic to sample -first post
Replies: 30
Views: 7707

dubstep and retro 8-bit sounds are a fuckin quality combination man. you not heard any quarta330?
by nex
Mon Jun 23, 2008 6:24 pm
Forum: Production, Hardware & Technical
Topic: Shitloads of nintendomusic to sample -first post
Replies: 30
Views: 7707

Was looking for stuff like this a few days ago, nice one. Also been tryin to find samples of old school videogame sound effects (rather than just music), especially from 90's PC games like quake and half life... anyone seen any floating around the web?
by nex
Mon Jun 23, 2008 6:16 pm
Forum: Production, Hardware & Technical
Topic: Recording jams to Reason 4
Replies: 5
Views: 1516

xTheWiddler wrote:sometimes if im jamming, and running out of room i quickly hit tyhe number 6 of the number pad to the right



what this does is creat a new note lane, and mute the first

i think thats what your looking for
perfect mate, cheers
by nex
Sat Jun 21, 2008 3:35 pm
Forum: Production, Hardware & Technical
Topic: Recording jams to Reason 4
Replies: 5
Views: 1516

Recording jams to Reason 4

When I'm adding a new melody to a track I like to just put it on loop and jam on the keyboard, like most people I guess. Problem is I'll get really into it and knock out a sweet tune but then I'll spend ages trying to remember what notes I played. I've tried recording but it's a pain when I'm only w...
by nex
Mon Jun 09, 2008 7:31 pm
Forum: Production, Hardware & Technical
Topic: Novation sl remote
Replies: 12
Views: 2461

graet little keyboard, hours of fun with a soft synth. pretty much nailed it in the above comments but i love it soo much i'm gonna say breifly to do it too:) press global , use the up navigation button next to the lcd screen press five times get's u to the high velocity sensitivety page . On the L...
by nex
Sat Jan 12, 2008 3:01 am
Forum: Production, Hardware & Technical
Topic: Prob with ReMOTE 25SL drum pads...
Replies: 5
Views: 1865

That's the problem, though... It's dragging out the note in redrum. It isn't the sustain as the sound itself drops away as you'd expect, but I'm left with long note marks all over my pattern sequencer as if I'd held down the note until I stopped recording.
by nex
Fri Jan 11, 2008 1:19 pm
Forum: Production, Hardware & Technical
Topic: Prob with ReMOTE 25SL drum pads...
Replies: 5
Views: 1865

Prob with ReMOTE 25SL drum pads...

ey guys Just got my hands on the awesome 25SL compact and it's working beautifully, except for the drum pads. The main problem is when I start to record something in Reason, all 8 pads play a long note from the moment the recording starts, sending out 8 note lines that keep stretching out until I st...