Search found 854 matches

by mromgwtf
Fri Aug 08, 2014 6:09 pm
Forum: Secret Ninja Hideout
Topic: i got banned on 4chan
Replies: 65
Views: 3030

i got banned on 4chan

:(
3 days
by mromgwtf
Thu Aug 07, 2014 6:14 pm
Forum: Production, Hardware & Technical
Topic: Why does Deadmau5 etc sound so much more professional?
Replies: 56
Views: 15934

Re: Why does Deadmau5 etc sound so much more professional?

DOLGAP wrote:Because he has money for professional mixing and mastering engineers.
>noob trying to make himself believe that all it takes to make good music is money
by mromgwtf
Wed Aug 06, 2014 4:10 pm
Forum: Production, Hardware & Technical
Topic: Why does Deadmau5 etc sound so much more professional?
Replies: 56
Views: 15934

Re: Why does Deadmau5 etc sound so much more professional?

You have no idea how nostalgic the OP is
by mromgwtf
Tue Aug 05, 2014 7:40 pm
Forum: Production, Hardware & Technical
Topic: What genre is this?
Replies: 12
Views: 2184

Re: What genre is this?

ultraspatial wrote:shit
You just aren't a #truhead
by mromgwtf
Tue Aug 05, 2014 4:38 pm
Forum: Production, Hardware & Technical
Topic: How to make LOUD tracks! (Zomboy, Skrillex, etc.)
Replies: 32
Views: 9844

Re: How to make LOUD tracks! (Zomboy, Skrillex, etc.)

I'll be honest, at the time I posted this, it wasn't a joke. Thinking back, I realise how absolutely terrible it was... The only reason I kept it up is because I noticed that it was bringing me a lot of attention! Lol I can't believe you have enough balls to respond I'd delete all my online account...
by mromgwtf
Mon Aug 04, 2014 10:20 am
Forum: Sound Design
Topic: i badly need some advice on my track
Replies: 2
Views: 1287

Re: i badly need some advice on my track

I hear a lot of weird reverberated low mud in that track... yeah.
Of what track is that remix?
by mromgwtf
Sun Aug 03, 2014 8:54 am
Forum: Production, Hardware & Technical
Topic: oh god my sides have reached the orbit
Replies: 4
Views: 1749

oh god my sides have reached the orbit

Soundcloud
Make sure you listen to the whole thing
by mromgwtf
Fri Aug 01, 2014 2:46 pm
Forum: Sound Design
Topic: very common High Pitched lead
Replies: 4
Views: 1809

Re: very common High Pitched lead

Two saw waves - one +24, and the other one -24 with pitch envelope, and a hardclipper / parabolic shaper. No, you're wrong. The smans one is is a unison high pitched saw with a raising pitch envelope on it. The unison plays a major role here. Set it to 9. Detune amount to taste. Generally the furth...
by mromgwtf
Sun Jul 27, 2014 6:57 pm
Forum: Sound Design
Topic: Skrillex Ragga Bomb
Replies: 35
Views: 13087

Re: Skrillex Ragga Bomb

brb distorting square
by mromgwtf
Sun Jul 27, 2014 9:39 am
Forum: Sound Design
Topic: Skrillex Ragga Bomb
Replies: 35
Views: 13087

Re: Skrillex Ragga Bomb

Exilium wrote:A simple distorted square with a pitch - envelope.
Lately , the Skrillex sound design it's very simple (except the growls)
>distorted square
>distorted square
>distorted square
>distorted square
>distorted square
>distorted square
by mromgwtf
Thu Jul 24, 2014 8:47 am
Forum: Production, Hardware & Technical
Topic: Why do I always lose headroom when I'm EQ'ing snares?
Replies: 28
Views: 6436

Re: Why do I always lose headroom when I'm EQ'ing snares?

Today is your lucky today because you will learn something. https://soundcloud.com/piotr-joniec/snare-eq/s-vEeNe Basically to overcome that extra db boost you are getting after equalizing, you need to hard clip at the same level as your source signal. In that example the first snare is at -6db, late...
by mromgwtf
Sun Jul 20, 2014 6:39 pm
Forum: Production, Hardware & Technical
Topic: How long do you typically spend on a track
Replies: 322
Views: 27031

Re: How long do you typically spend on a track

How long does it take you to make a song/choon/beat/whomper? Because I've been working on a beat for a total of 25 hours and 13 minutes so far, and that's racked up in the past 4 days. It usually only takes me max 8 hours but this one I've been actually trying on. How long does it take you to make ...
by mromgwtf
Fri Jul 18, 2014 12:14 pm
Forum: Production, Hardware & Technical
Topic: How to make LOUD tracks! (Zomboy, Skrillex, etc.)
Replies: 32
Views: 9844

Re: How to make LOUD tracks! (Zomboy, Skrillex, etc.)

But seriously the thing here is to make your track loud AND have nice snappy transients. But that's basically a paradox, because loudness = little dynamic range, transients = dynamic range.
[+] Spoiler
It can be achieved through saturation, which brings the audible level up without increasing your db level.
by mromgwtf
Fri Jul 18, 2014 8:00 am
Forum: Production, Hardware & Technical
Topic: with/without Compression?
Replies: 48
Views: 10692

Re: with/without Compression?

jonahmann wrote:You usually don't need compression. Two uses are when you have a filter that moves, and live instruments. The latter I've actually stopped using, though.
And you don't need compression for electronic drums? Are you crazy?
by mromgwtf
Thu Jul 17, 2014 2:21 pm
Forum: Production, Hardware & Technical
Topic: k
Replies: 0
Views: 509

k

k
by mromgwtf
Mon Jul 14, 2014 12:26 pm
Forum: Sound Design
Topic: Source sound for this type of snare?
Replies: 8
Views: 5392

Re: Source sound for this type of snare?

haha holy shit, I barely browse this subforum and then I'm called out in one of the threads I open xD But yeah, I spend alot of time working on drums and there's not really any secret apart from strong transients and short bodies. For transients, I usually split them from the rest of the snare for ...
by mromgwtf
Mon Jul 14, 2014 12:02 pm
Forum: Production, Hardware & Technical
Topic: Producing with Depression
Replies: 21
Views: 6329

Re: Producing with Depression

Feels good not to have depression. Feels good man.
by mromgwtf
Mon Jul 14, 2014 8:10 am
Forum: Production, Hardware & Technical
Topic: with/without Compression?
Replies: 48
Views: 10692

Re: with/without Compression?

sounds cliched but use your ears. if compression isn't making any discernible difference to the track If compression isn't making any noticeable difference to the track, you're not using enough of it. Back to the thread. Compression works best on things that have tails. Like a snare, or a ride cymb...
by mromgwtf
Mon Jul 07, 2014 6:37 pm
Forum: Production, Hardware & Technical
Topic: Most innovative/unique software synths?
Replies: 23
Views: 4511

Re: Most innovative/unique software synths?

Alchemy definatly. That's probably to only synth I don't own that I feel like I need :cornlol: Curve has a really cool concept, but the sounds arnt much different ( nit to take away from the synth). Same with Synthmaster, which I love. I really dig Razor because you don't see too many additive synt...