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Bassline/Niche Bass, any specialists?

Postby deadcell » Sat Sep 27, 2014 5:40 pm

Hey yall,
I dont rear my ugly head up here often but here I am here now begging for help, for a problem that is probably easily solved for you guys.

Recently I've been having a break from my own production and just spending some time learning more about design and synthesis as before I was only really good at subs /mids with fx buses and resampling other basslines, but now ive been actually learning how to make different characteristic synth sounds as excercies every day, ie. last week i learned how to make an FM donk, an emulated 303 acid sound, and big square wiley style portamento unison grime basses.
I watched an excellent tutorial about reeses in FL by this fat american geek (genius) called seamless. despite the pain of listening to him speak, listening to the sounds he makes is insane. :4:

Now I'm trying to make the classic bassline/4x4/niche high pitched but subby bass, a la:

http://vocaroo.com/i/s0itxOMUFS0y

Theres an example.

also, this little yorkshire tinker makes a similar but not as subby (probs just needs a sub layer/osc) in seconds with 3osc in fruity (i used fruity years ago im on logic 9). Despite his tune being terrible (bless him) the sound he makes in the 3osc is very similar and with some tweaking it could be the one above. I dont have fruity any more so i cant test it out. i also cant work out what wave hes clicked on, its square and something else, looks like halp pulse half sine or some s***. Cant believe i just had to try and take pointers off some gash FL teenie bopper :roll:



Im guessing its squares or something, and ive got kind of close with squares/triangles with an octave down sine for sub and some envelopes but its close but not quite the cigar..

can anyone shed some synth light on this one plz ? :corndance:

Muchly appreciated DSF crew :i:
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Postby deadcell » Sun Sep 28, 2014 12:26 pm

Right, cracked it,

if anyone wants to know its a low octave square with high octave sawtooth, low filter, short attack env.
anything after is simply 4dda funtimezzz. also, replacing waveforms can render interesting results a la squire of gothos or djq
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Postby kaili » Mon Sep 29, 2014 5:45 pm

care to go into detail? always had trouble making those kinda garage basses
and fuck i lold at 'fat american geek' seamless LOOOOL
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Postby xGannon » Mon Sep 29, 2014 7:18 pm

just two osc's right? and how many octaves between them? i've always wanted to make them sorta bassline syths like dj ej, burgaboy and dj q and use them in experimental ways, but never been able to smooth out the sound like they have, how did you tackle smoothing the square out? ty for this thread tho https://soundcloud.com/gannon211/just-a-ride-free-download
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Postby 3rdeye » Tue Oct 14, 2014 1:33 am

xGannon wrote:just two osc's right? and how many octaves between them? i've always wanted to make them sorta bassline syths like dj ej, burgaboy and dj q and use them in experimental ways, but never been able to smooth out the sound like they have, how did you tackle smoothing the square out? ty for this thread tho


To get that nice harmonic tone I've got good results by keeping the square wave at its regular tuning then tuning the second osc (a sawtooth like the OP said or a weirder, more 'organ' like wavetable or something) up +36 semitones. To smooth it out, I usually take a bit of time playing with the filter envelope amount and LP filter cutoff and sometimes use a second low pass to get rid of any unwanted harmonics and make it even smoother. If you need more low-end, a third sine osc can be useful. Also, a fair amount of resonance on the main filter is the go!

Processing wise a bit of chorus is nice to widen the sound, plus maybe even a tiny bit of phaser and a small amount of short reverb. Also, if you want to accentuate that top end harmonic tone from the +36 semitone osc you could boost the required frequency range with a wide Q parametric EQ - really brings out the resonant quality of this sort of sound.
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Postby ftwgmorm » Tue Oct 14, 2014 4:37 pm

deadcell wrote:by this fat american geek

No need to say fat, I mean saying american already implies fat.
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Postby Dropkick_Kid » Mon Nov 17, 2014 2:51 pm

alot of bassline producers used reasons subtractor to make these 'warp' sounds
pretty much squares and saws though, medium attach, long decay etc
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