neurofunk basslines

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Rekah
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neurofunk basslines

Post by Rekah » Fri Mar 11, 2011 9:32 am

How do people go about making them? in a tune I'm working on I've got a reese down with lots of movement etc but it still doesn't seem neuro enough, I've tried adding various filters and automation but it seems like its missing a little something

I would post up an example of it but I'm on my phone and I don't have the internet at my gaff at the moment

Nice one :)

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Ascian
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Re: neurofunk basslines

Post by Ascian » Fri Mar 11, 2011 9:58 am

Parallel chorus with FX Return, Aux or whatever you use?

Or you could try a manual phase effect where you duplicate the waveform to another track, zoom in A LOT and move one slightly left and one slightly right.

Too much and it'll sound weird, just a little and it'll add another little bit of interest!
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Wrigzilla
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Re: neurofunk basslines

Post by Wrigzilla » Fri Mar 11, 2011 11:04 am

Have on look on Dogs on Acid, there's loads of threads about neuro bass on there. Also check these q and a's http://www.dogsonacid.com/showthread.ph ... did=298904 http://www.dogsonacid.com/showthread.ph ... did=625451.

All the multiband distortion and resampling stuff for bro bass is useful (the idea is to keep all of your "moving" effects subtle

I like making one long note, doing the whole multiband processing, then automating an eq so that multiple bands go up and down the frequency range and changing then so that the Q and gain changes (so sometimes the band is adding gain and then it smoothly morphs to taking away gain). Add some subtle pitch bends, if you position them right they can emphasize some of the movement you've already got in the bass sound.

If you want that Phace sound vocoders/filterbanks really help, also ringmod can do some wonders.

Then I'd load up my long note into a sampler and then do some filter modulation mostly with envelopes + a touch of LFO (try having a good few samplers with different env + lfo settings so you can easily change up the way that the filter opens). Also try triggering the long bass note from different points so that it "moves" in different ways.

Main thing is to experiment and take the principals of neuro bass and then put your own flavor on it, good luck :4:

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Re: neurofunk basslines

Post by Rekah » Fri Mar 11, 2011 11:55 am

Wrigzilla wrote:Have on look on Dogs on Acid, there's loads of threads about neuro bass on there. Also check these q and a's http://www.dogsonacid.com/showthread.ph ... did=298904 http://www.dogsonacid.com/showthread.ph ... did=625451.

All the multiband distortion and resampling stuff for bro bass is useful (the idea is to keep all of your "moving" effects subtle

I like making one long note, doing the whole multiband processing, then automating an eq so that multiple bands go up and down the frequency range and changing then so that the Q and gain changes (so sometimes the band is adding gain and then it smoothly morphs to taking away gain). Add some subtle pitch bends, if you position them right they can emphasize some of the movement you've already got in the bass sound.

If you want that Phace sound vocoders/filterbanks really help, also ringmod can do some wonders.

Then I'd load up my long note into a sampler and then do some filter modulation mostly with envelopes + a touch of LFO (try having a good few samplers with different env + lfo settings so you can easily change up the way that the filter opens). Also try triggering the long bass note from different points so that it "moves" in different ways.

Main thing is to experiment and take the principals of neuro bass and then put your own flavor on it, good luck :4:
Nice one bro, looks like I'm going to have to get myself a sac of green and sit there all night playing with my bass

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Sinisterbeats
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Re: neurofunk basslines

Post by Sinisterbeats » Fri Mar 11, 2011 7:12 pm

its bascially a reese, but there more about the fx chain and modulation than anything. Also resampling is often mentioned when people talk about neuro b lines. If your on Reason I can send you a combi patch I made which is pretty damn close to the neuro sound.

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Fbac
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Re: neurofunk basslines

Post by Fbac » Fri Mar 11, 2011 7:29 pm

Im also interested, gonna have a comb thru those Doa threads, nice one wrigzilla.

@Rekah what synth you on?

@Sinisterbeats: Could you post a screen curious about your technique :) thanks

also and this may be a joke. a joke that i fell for and still belive to this day.
For noisa to get that raspy sound they taped a rizzla (skin) to the speaker (or sub) and played the bassline and recorded that raspy sound and layerd it on... i saw it in a video and it could be a lie.. i belive it tho (not quite neuro i know but interesting)
Last edited by Fbac on Fri Mar 11, 2011 7:48 pm, edited 1 time in total.
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Wrigzilla
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Re: neurofunk basslines

Post by Wrigzilla » Fri Mar 11, 2011 7:43 pm

Fbac wrote:Im also interested, gonna have a comb thru those Doa threads, nice one wrigzilla.

@Rekah what synth you on?

@Sinisterbeats: Could i get your patch or post a screen curious about this sound :) thanks

also and this may be a joke. a joke that i fell for and still belive to this day.
For noisa to get that raspy sound they taped a rizzla (skin) to the speaker (or sub) and played the bassline and recorded that raspy sound and layerd it on... i saw it in a video and it could be a lie.. i belive it tho (not quite neuro i know but interesting)
I don't think they do it for all/most of their stuff but with the right sound + equipment it can sound really nice layered with the original synth sound. In a uni workshop we fed a fairly bassy sound (I think it was one of the presets on the virus VSTi) through a shitty pc style speaker and tried moving some thin paper over it and it did make some nice sounds.

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hasezwei
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Re: neurofunk basslines

Post by hasezwei » Fri Mar 11, 2011 7:49 pm

Sinisterbeats wrote:its bascially a reese, but there more about the fx chain and modulation than anything. Also resampling is often mentioned when people talk about neuro b lines. If your on Reason I can send you a combi patch I made which is pretty damn close to the neuro sound.
combi plz :6:
i've started using reason again 2day, already made a beefy reese combi patch but nothing fancy. just a thor, some screams and eq's, a unison and a bandpass filter (which i decided sounds shit anyway).
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Fbac
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Re: neurofunk basslines

Post by Fbac » Fri Mar 11, 2011 7:54 pm

Agreed, didnt mean it like they do it on all there tracks. They may have learnt it at uni as well, remember reading in CM agees back an interview and it said they were taght by Rob Papen at one point! how cool is that!
btw Nice find on the Doa Noisa interview by the way!
hurlingdervish wrote:The true test of an overly specific, pretentious, genre name, is how many sycophants line up to defend its bullshit when the copy-cats arrive on the scene, imitating the styles of people who had no conscience for the styles they were innovating.

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hasezwei
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Re: neurofunk basslines

Post by hasezwei » Fri Mar 11, 2011 8:08 pm

neurofunk basslines are like katanas.
your reese is the steel.
your distortion and modulators are the furnace.
your filters are the hammer.

automation is the key.

you must fold the steel with patience, again and again to make a perfect sword.
yeah i know it's a cheap metaphor but it's been in my head since i was 16 :D
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Re: neurofunk basslines

Post by Rekah » Fri Mar 11, 2011 8:26 pm

hasezwei wrote:neurofunk basslines are like katanas.
your reese is the steel.
your distortion and modulators are the furnace.
your filters are the hammer.

automation is the key.

you must fold the steel with patience, again and again to make a perfect sword.
yeah i know it's a cheap metaphor but it's been in my head since i was 16 :D
That's a sick metaphor and I've got massive running into 3 different buses 1 for sub 1 for mids 1 for distortion and modulation, I've got lots of various filters and chorus set up for the modulation and I've tried resampling a few times but it still doesn't have the feel, soon as I can get on a computer ill upload a wav of my bass

And I have got reason ill grab that combi patch off you soon

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Re: neurofunk basslines

Post by Mannyyyyy » Fri Mar 11, 2011 8:43 pm

ive been starting to make these types of basslines for about 2 weeks and mostly automate the filters and automate wavetables. I use ohmicide to get the distortion and also use a lot of modulating effects like a phaser and flanger and if you have another filter like a wow filter use it and automate the cutoff. its really all about the effects change that gives it the moving effect

http://www.sendspace.com/file/b508mw Reason 4 project file

http://www.sendspace.com/file/qjwb8g Massive Preset

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Depone
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Re: neurofunk basslines

Post by Depone » Fri Mar 11, 2011 8:58 pm

Not even half neuro basses these days are reeces. Experiment, filter, enjoy.

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Sinisterbeats
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Re: neurofunk basslines

Post by Sinisterbeats » Fri Mar 11, 2011 9:03 pm

patch is too big to fit on a screenshot but here it is

http://www.sendspace.com/file/vp9i03

Personally I dont think its a bad effort, shows some more advanced routing techniques in Reason if nothing else. Play around with the pitch bend aswell.

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hasezwei
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Re: neurofunk basslines

Post by hasezwei » Fri Mar 11, 2011 9:41 pm

Depone wrote:Not even half neuro basses these days are reeces. Experiment, filter, enjoy.
still doesn't mean reeces are bad eh? ;)
idk, i currently think about layering some granulized and timestretched shit with a classic filtered reese, somehow involve a vocoder (but that has to wait until i find one i'm willing to buy, all i want is a really good formant shifting function) and i guess that's it.
i'm not a fan of modulating wavetables or overly screechy and fucked up sounds, and i couldnt imagine making a neuro bassline out of squares :?
shaping sines and FM is something i haven't really gotten into yet but i suppose that's more for the youngsta/icicle/joker d type basses (see the vid, it's just a guess though. i have NO IDEA how they do those basses)
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hasezwei
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Re: neurofunk basslines

Post by hasezwei » Fri Mar 11, 2011 10:06 pm

Sinisterbeats wrote:patch is too big to fit on a screenshot but here it is

http://www.sendspace.com/file/vp9i03

Personally I dont think its a bad effort, shows some more advanced routing techniques in Reason if nothing else. Play around with the pitch bend aswell.
i like the sound itself but why does the rate change with the pitch? i looked for keytracking in any of the used plugins (mind you, i'm fairly new to reason) and didn't find anything. is it the oscillator?

http://www.sendspace.com/file/5fa5g0

here's mine. it's basically something i found in a youtube tutorial, i kinda overdid the distortion so feel free to tweak the scream units accordingly. the reason i got such a messy sound is that i want lots of frequencies to filter after resampling it (which is what i'm going to do now).
the bandpass filter was used in the video via recorded automation and he managed to make it sound good, however my efforts with it sounded horrible so i bypassed it. feel free to use it, i'll just filter the reese in my DAW after it's sampled. :4:
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Re: neurofunk basslines

Post by thedefinition » Fri Mar 11, 2011 10:42 pm

Also, if you're not doing it on a few of your sounds yet, don't forget about portamento. It's extremely helpful when trying to attain a glide that may give you a subtle roar/growl that you hear in many of the neurofunk synth lines.
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Re: neurofunk basslines

Post by Fbac » Fri Mar 11, 2011 10:56 pm

BIg up manny and sinisterbeats thanks for the share =D forgot how awesome reasen can be! *shame on me*
hurlingdervish wrote:The true test of an overly specific, pretentious, genre name, is how many sycophants line up to defend its bullshit when the copy-cats arrive on the scene, imitating the styles of people who had no conscience for the styles they were innovating.

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hasezwei
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Re: neurofunk basslines

Post by hasezwei » Fri Mar 11, 2011 11:15 pm

Mannyyyyy wrote:ive been starting to make these types of basslines for about 2 weeks and mostly automate the filters and automate wavetables. I use ohmicide to get the distortion and also use a lot of modulating effects like a phaser and flanger and if you have another filter like a wow filter use it and automate the cutoff. its really all about the effects change that gives it the moving effect

http://www.sendspace.com/file/b508mw Reason 4 project file

http://www.sendspace.com/file/qjwb8g Massive Preset

oh lawd i just noticed we have the same combi patch :6:
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Mannyyyyy
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Re: neurofunk basslines

Post by Mannyyyyy » Sat Mar 12, 2011 12:19 am

hasezwei wrote:
Mannyyyyy wrote:ive been starting to make these types of basslines for about 2 weeks and mostly automate the filters and automate wavetables. I use ohmicide to get the distortion and also use a lot of modulating effects like a phaser and flanger and if you have another filter like a wow filter use it and automate the cutoff. its really all about the effects change that gives it the moving effect

http://www.sendspace.com/file/b508mw Reason 4 project file

http://www.sendspace.com/file/qjwb8g Massive Preset

oh lawd i just noticed we have the same combi patch :6:
either loki's tutorial or we both are using bp at the end of the chains :cornlol:

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