I've been working on this a lot lately too. I really want to crack the code on this.Dublicious wrote:Does anyone know how to achieve that dark dungeon tone in the reece/growls, sleeper's got it down to a tea, DJ MADD, TMSV etc.. anyone got anytips on moving away from a neuro-dnb reece into a dark dungeon styled growl
e.g
I think it involves getting a fairly clean tone like a nice thick saw wave or one of the more gritty but clean sounding wavetables on massive that produces some sort of texture and then putting that through a LP filter and raising the cutoff and the resonance fairly high but not piercingly so. From there you need to compress the high end resonant harmonics so the whole tone is roughly the same volume. You should get a growly sounding thing by doing this. Apply a notch filter with an LFO, modulate wavetables, feedback, tube drive, phase for subtle movement. Nothing should be too dramatic I don't think. From this point on I have been resampling into Kontakt and splitting frequencies into lows, mids, and highs. I'm mainly going off of a few things that district said in his tutorial in that you should use distortion gradually in small doses and each time re-EQ to compensate for the distortion giving your sound harmonics you didn't intend it to have. Also, running a bit of saturation in between each EQ or filter in the chain is a tip I picked up from DOA and it seems to give the sound focus again. The part I am struggling with though is filter movement. I can't get anywhere close to what District has done on Modulate. Any tips would be really appreciated, but then again I don't think there are too many people on this forum that know how its done either and if they do they aren't saying anything.


