Compression
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Compression
We all need a good bit of compression on a track every now and then.
So what's the best plugin to do the job?
For the hell of it, lets divide this into two categories
1. Free
2. Money no object
Also, does anyone have any advice on sidechaining?
So what's the best plugin to do the job?
For the hell of it, lets divide this into two categories
1. Free
2. Money no object
Also, does anyone have any advice on sidechaining?
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- Posts: 720
- Joined: Sun May 07, 2006 2:21 pm
for free the "sidekick" vst seems to work and is the easiest way of getting a sidechain in my experience.
for the best compresion i like the waves vsts, RCL from the renaisance pack is real nice an warm if a bit soggy at times. can't sidechain that but the c1 will do the trick. c4 is good as a master compressor as it seems to keep some depth and not flatten mixes too much.
re the sonic whoring just set the ratio lower and the attack longer and trim the release and you should be right.
for the best compresion i like the waves vsts, RCL from the renaisance pack is real nice an warm if a bit soggy at times. can't sidechain that but the c1 will do the trick. c4 is good as a master compressor as it seems to keep some depth and not flatten mixes too much.
re the sonic whoring just set the ratio lower and the attack longer and trim the release and you should be right.
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- Posts: 26
- Joined: Sun Sep 17, 2006 5:08 pm
sidechaining is fucking spectacular I think. I use it on pretty much everything these days... maybe one day I'll decide that I'm overusing it, but for the moment I route pretty much everything apart from the kick into my sidechain, it gets everything grooving pretty nicely.
I have seperate kick in my sequencer specifically to triggger the side chain, which can make some cool arsed rhythms if I play around with different kick/side kick variations.
plus you can chuck almost anything into the sidechain for more rhythmic experimentation. I'm still mostly just using a kick, but I have plans to try some reversed and ultra delayed hits to see what happens. you could even use something at a different time signiture for some polyrhythmic madness.
for sidechaining I use the elemental audio neodynium which is great, but unfortunately it got whored out to some guy called Roger Nichols who changed the name and upped the price.
for normal compression I just use the ableton ones, though I've been meaning to try some others. blockfish is supposed to be pretty grimey.
I have seperate kick in my sequencer specifically to triggger the side chain, which can make some cool arsed rhythms if I play around with different kick/side kick variations.
plus you can chuck almost anything into the sidechain for more rhythmic experimentation. I'm still mostly just using a kick, but I have plans to try some reversed and ultra delayed hits to see what happens. you could even use something at a different time signiture for some polyrhythmic madness.
for sidechaining I use the elemental audio neodynium which is great, but unfortunately it got whored out to some guy called Roger Nichols who changed the name and upped the price.
for normal compression I just use the ableton ones, though I've been meaning to try some others. blockfish is supposed to be pretty grimey.
what are u actually doing with compression then? other than compression. what purpose does it serve.
also can someone explain to me what sidechaining is doing and its purpose.
I am proper new to all this so excuse the stupid questions.
My system is Ableton Live5, Logic Express. Although I am getting on easier with Live, Logic is just annoying me and is harder to get stuff down.
also can someone explain to me what sidechaining is doing and its purpose.
I am proper new to all this so excuse the stupid questions.
My system is Ableton Live5, Logic Express. Although I am getting on easier with Live, Logic is just annoying me and is harder to get stuff down.
1.PSP MasterComp, best compressor i know ... http://www.pspaudioware.com/plugins/mastercomp.html
2.Maybe that can help ... PSP VintageMeter
http://www.pspaudioware.com/plugins/vmeter.html
ps. im not psp saleman
2.Maybe that can help ... PSP VintageMeter
http://www.pspaudioware.com/plugins/vmeter.html
ps. im not psp saleman

The simplest way i can describe compression is such:what are u actually doing with compression then? other than compression. what purpose does it serve.
If you think of 'what you hear' as a metre ruler covering the entire dynamic range of what the human ear can process, and importantly, what a PA is capable of reproducing.
So then your job as mix engineer (which most of us end up being within genres like this along with composer, producer etc) is to try and fit all of your various sounds/instruments into this one metre stretch. One of your tools will be compression. (EQ is probably the other most useful and relevant process you should investigate).
Consider that your bassline might potentially be 70cm of your ruler because its such a fat (dynamically rich) sound.
What you are doing with compression (unless using it as an effect) is to try and squash that bassline into more like 20cm so that there is still room for the rest of your sounds. Being able to do this without actually taking too much from the sound itself is where experience and good quality processors come in.
Now replace the metre ruler with 'Bandwidth' and you have the basics of why you want to be using compression.
--
Sidechain compression, in its simplest form, is a bit like 'remote controlled' compression, ie you can use another signal to control the compressor. It is very useful for creating those 'pumping' mixes you'll hear alot in things like electro.
wow. Yes I understand that. thank you explaining it.ekstrak wrote:The simplest way i can describe compression is such:what are u actually doing with compression then? other than compression. what purpose does it serve.
If you think of 'what you hear' as a metre ruler covering the entire dynamic range of what the human ear can process, and importantly, what a PA is capable of reproducing.
So then your job as mix engineer (which most of us end up being within genres like this along with composer, producer etc) is to try and fit all of your various sounds/instruments into this one metre stretch. One of your tools will be compression. (EQ is probably the other most useful and relevant process you should investigate).
Consider that your bassline might potentially be 70cm of your ruler because its such a fat (dynamically rich) sound.
What you are doing with compression (unless using it as an effect) is to try and squash that bassline into more like 20cm so that there is still room for the rest of your sounds. Being able to do this without actually taking too much from the sound itself is where experience and good quality processors come in.
Now replace the metre ruler with 'Bandwidth' and you have the basics of why you want to be using compression.
--
Sidechain compression, in its simplest form, is a bit like 'remote controlled' compression, ie you can use another signal to control the compressor. It is very useful for creating those 'pumping' mixes you'll hear alot in things like electro.
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