gain structure and mixing aka THE MONEYSHOT THREAD

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nitz
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Post by nitz » Fri Apr 10, 2009 2:59 pm

futures_untold wrote:Actually, the compressor only shows the aomount of gain reduction.

The MClass Maximiser does have a properly labelled vu meter though! :)

Megaladon's idea of using the vocoder would definately give you a rough visual indicator of where your frequencies are sitting.

However, you should be able to do this by ear (or using a parametric eq to sweep the frequencies)
Why are you 1 step a head of me loool
i just loaded on reason and said oo let me try what he said, and guess what it didn't quite work, so then opened up a maximser and just remembered that on the rigth hand side there is a meter there :D and it quite precise, on the compressor tends to flicker a lot while the maximser does not plus the maximser goes up in 2dbs the compressor only goes up in 4's. however i don't really no if the maximser starts to work st8 away with doing anything, so effect the level, i just tried it and i could not really here a differences so it should be ok,

rowett
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Post by rowett » Sun Apr 12, 2009 10:17 am

alright...i've been studying this thread and some other related ones...tried to apply some of the advice to a track i'm working on. just getting into this stuff after a 12 year break (long story) so would really appreciate feedback, particularly on the mix but generally on the song too. (yeah it's derivative, you can tell i enjoy listening to Appleblim, TRG etc ;-) )

direct MP3 link: http://is.gd/rYlB

megaladon
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Post by megaladon » Sun Apr 12, 2009 1:48 pm

rowett wrote:alright...i've been studying this thread and some other related ones...tried to apply some of the advice to a track i'm working on. just getting into this stuff after a 12 year break (long story) so would really appreciate feedback, particularly on the mix but generally on the song too. (yeah it's derivative, you can tell i enjoy listening to Appleblim, TRG etc ;-) )

direct MP3 link: http://is.gd/rYlB
I like that, but that kick is seriously squashed. Less compression on it or maybe just dropped and layered with another 'cause it sounds pretty harsh. Maybe you were looking for that though, just my opinion.

rowett
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Post by rowett » Sun Apr 12, 2009 2:24 pm

Megaladon wrote:
I like that, but that kick is seriously squashed. Less compression on it or maybe just dropped and layered with another 'cause it sounds pretty harsh. Maybe you were looking for that though, just my opinion.
no, you're right, the kick is nasty (an 808 layered with something else). work in progress...reducing the attack and level and suchlike...cheers...

rowett
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Post by rowett » Sun Apr 12, 2009 4:07 pm

taken the edge off that kickdrum a bit now, added some other elements, probably ready to call it a day (for now...)

download here if anyone's interested. http://is.gd/rYlB

alias123
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Post by alias123 » Tue Apr 14, 2009 12:36 am

bit of random question

but does anyone know how to tell what db your stuff is on ableton. not on the mixer...

hans blix
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Post by hans blix » Tue Apr 14, 2009 3:36 am

You mean in the arrangement view then? Click on the 'M' button on the bottom right of the screen. Though you gota de-collapse your channels to view the dB.

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grooki
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Post by grooki » Thu Apr 16, 2009 1:34 pm

Another Sub Bass Volume Question (well, a couple)

1. In FL Studio, I have a 3xOsc making my sub. One Osc only, on sin, no panning, channel is mono. There is a slight tweaking with the pitch bend envelope, but that is all. There is also nothing on the bass's FX channel. The trouble is, there seems to be a about an octave where the bass is strong. Once the note gets down to g# and below (lowest note in the bline is F) the notes get very quiet. I either have to turn up individual note velocity, or something funny like that.
I have looked at it in the freq analyzer, and when those lower notes sound they do have less power
I have compared this with a sub bass patch in a sampler playing that note, and it comes out nice and strong...

Anyone know what the problem could be?

2. THis is more of a theory question, but related to my problem: how can you have subs of different strength and projection? Theoretically I made a pure sub, one sin way no distortion no nothing, it is a regular drone sound - but I have a couple of sub bass patches, and at the same note, they really rumble. Also, this stronger bass tone seems to shake my speaker cones LESS than my weaker sounding sub tones...

:?:

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kidlogic
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Post by kidlogic » Fri Apr 17, 2009 1:08 am

Hans Blix wrote:You mean in the arrangement view then? Click on the 'M' button on the bottom right of the screen. Though you gota de-collapse your channels to view the dB.
Nice, was wondering that myself... been doing it with a rather unreliable method (with suprisingly good results most of the time though)

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Sharmaji
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Post by Sharmaji » Fri Apr 17, 2009 4:17 pm

stickied, based on the # of references to it. way to go, crew! :P
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macc
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Post by macc » Fri Apr 17, 2009 4:25 pm

While we're at it, thanks for all those who've sent messages saying this thread has helped them :D

Gives me a warm fuzzy feeling (though that might be the beer).

Cheers DSF!
www.scmastering.com / email: macc at subvertmastering dot com

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Sharmaji
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Post by Sharmaji » Fri Apr 17, 2009 4:28 pm

see, Macc?? HAIRY ;)
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macc
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Post by macc » Fri Apr 17, 2009 6:50 pm

:lol:
www.scmastering.com / email: macc at subvertmastering dot com

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futures_untold
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Post by futures_untold » Fri Apr 17, 2009 7:18 pm

grooki wrote: 2. THis is more of a theory question, but related to my problem: how can you have subs of different strength and projection? Theoretically I made a pure sub, one sin way no distortion no nothing, it is a regular drone sound - but I have a couple of sub bass patches, and at the same note, they really rumble. Also, this stronger bass tone seems to shake my speaker cones LESS than my weaker sounding sub tones...

:?:
My guess is that the sub bass payches don't strictly rely on sine waves as the sound source, thus harmonics will be present. The harmonic content would in turn seem louder than a pure sine wave at the same frequency, because litrally, there is more frequrncy content.

Maybe your mixer levels are set differently?

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kidlogic
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Post by kidlogic » Fri Apr 17, 2009 9:06 pm

kidlogic wrote:
Hans Blix wrote:You mean in the arrangement view then? Click on the 'M' button on the bottom right of the screen. Though you gota de-collapse your channels to view the dB.
Nice, was wondering that myself... been doing it with a rather unreliable method (with suprisingly good results most of the time though)
Ahhh.. Id had this open the whole time... I thought this was gonna give me an expanded view and some tickmarks with dB on them.

What Ive been doing is estimating where its hitting in channel and leaving the master fader at zero... drums where the sound good, hitting between -10 and -8, sub around -2 below that rest to where they sound good. Then I render that, bring it into a new Ableton project and run it through Ozone to bring the levels up for playing out. That way I have a good .wav to send out if I want to and a copy to play out in the meantime.

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kidlogic
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Post by kidlogic » Fri Apr 17, 2009 9:07 pm

Macc wrote:While we're at it, thanks for all those who've sent messages saying this thread has helped them :D

Gives me a warm fuzzy feeling (though that might be the beer).

Cheers DSF!
This thread has helped me immensly! Thanks to all who contributed so far!

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higgzbozon
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Post by higgzbozon » Sun Apr 19, 2009 4:15 pm

A STICKY! (and it should be 8) )

Brisance
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Post by Brisance » Wed Apr 29, 2009 12:11 pm

Image
Help?

paradigm_x
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Post by paradigm_x » Wed Apr 29, 2009 12:55 pm

you could try inverting the phase on the snare (will add up differently) can always automate for just those hits if it affects the tone of the snare.

Or just manually reduce the peaks of the bounced file in Wavelab or whatever, manual compression FTW.

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