How do you write your drums????

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sigmund floyd
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How do you write your drums????

Post by sigmund floyd » Mon May 25, 2009 1:24 am

i'm using logic with battery(and ultrabeat) and it seems that every track i make i program my drums differently then the previous time....before, i was working with audio clips for my kick and snares and sequencing my hats in ultrabeat but now i just do my kicks and snares in a single midi track(with different aux tracks for easy automation) with my hats in ultrabeat....i've been thinking all day about how i could make it easier and more efficient but this is all i got

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grooki
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Post by grooki » Mon May 25, 2009 1:45 am

I do everything in FL :D sorry I can't be of much help to you...

why do you use different plugins for kick + snare and hats? why not all in the same thingy?

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DZA
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Post by DZA » Mon May 25, 2009 2:12 am

Mpd 24 with samples in redrum or nnxt
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sigmund floyd
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Post by sigmund floyd » Mon May 25, 2009 2:13 am

cause i don't like the idea of sequencing my kicks and snares, nor do i like working with midi for them, but it does make it easier.....but the main reason is cause i like to de-quantize my hats by a random tick or two and keep my kicks and snares right on the 16ths and with logic the best way to do that is with the transform window(which applies to the entire instrument track, regardless of your wiring)

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zion cluster
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Post by zion cluster » Mon May 25, 2009 2:44 am

I think this is one of the best things about production. I often start a track from the idea of 'what if I did this?'. Maybe today I'll trigger one-shots with MIDI, maybe tomorrow I'll sequence it all in audio, maybe the next I'll slice up a break and replace the sounds with bit-crushed samples from 70's Anime.

I reckon finding the most efficient way to do something can be great for getting ideas down quickly, but changing it up keeps things interesting. Exploring different techniques is a big part of what makes my music mine. Learning and applying something new keeps me motivated.

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Post by deadly_habit » Mon May 25, 2009 3:11 am

either all in audio or in my akai

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Sharmaji
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Post by Sharmaji » Mon May 25, 2009 3:19 am

A bunch of different ways-- ill draw on the exs, battery, ultrabeat, stylus rmx, es2, audio samples, and live instruments for drums and layers thereof.

When shit gets too complicated, ijust bounce-to-audio stems of, say, all the kicks, all the snares, hats, perc, etc and start building a drum bus that way.

Programming-wise, I do likr using midi as its all about jamming and developing an idea, rather than tweaking and endlessly mousing. Vibe and groove first works for me, and then detailed sound development.
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sigmund floyd
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Post by sigmund floyd » Mon May 25, 2009 4:18 am

good call depone, i don't know why i always overlooked the humanize option. thanks.

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_boring
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Post by _boring » Mon May 25, 2009 5:48 am

kick on 1
snare on 3


:lol:

try placing only minimal hat hits with multiple hat samples, shakers etc, then add delay on your hats and snares and change around the amount of delay until you get an interesting shuffle
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miek cba
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Re: How do you write your drums????

Post by miek cba » Mon May 25, 2009 6:10 am

Sigmund Floyd wrote:i'm using logic with battery(and ultrabeat) and it seems that every track i make i program my drums differently then the previous time....before, i was working with audio clips for my kick and snares and sequencing my hats in ultrabeat but now i just do my kicks and snares in a single midi track(with different aux tracks for easy automation) with my hats in ultrabeat....i've been thinking all day about how i could make it easier and more efficient but this is all i got
I have a saved instrument in ultrabeat with about 30 really decent kicks, and another with 30 decent snares, I have these in two separate instrument tracks so I can eq/mix them individually. You can obviously do all sorts of tweaks to these hits in ultrabeat per song.

Everything else is a bit of a mixture of ultrabeat or battery or stylus rmx (amazing vst), but I keep as much as possible in midi so I can easily edit stuff later.

I think the reason a lot of top producers do their drums all in audio is cause they're better at getting sounds right early on - I like to be able to go back and change stuff to my hearts content, which I just think is easier in midi.

Having loads of good kick and snare layers handy is great, you can change the kick throughout the whole track by just selecting all the midi notes and moving them up or down in the piano roll, and you can even do it whilst the rest of the track is playing ;)

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Post by props » Mon May 25, 2009 8:06 am

Play with delay settings on your hats - Then add distortion. :twisted:

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substacja
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Post by substacja » Mon May 25, 2009 9:31 am

Ultrabeat in Logic. I make up loads of patterns and turn on the pattern button . That way in my arrange window i have only one midi note per pattern, the cool thing with that is you can send your drum sounds to different busses and you can cut up you drum patterns as if working with breaks but still have all the editing options if you what to change anything later on. Ultrabeat is fukin amazing the more i play with it and i also started to us it for my basses.

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j wilderness
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Post by j wilderness » Mon May 25, 2009 9:35 am

I find it most efficient to like you said use audio clips for your main elements like kick and snare and shuffle and whatever. And then program anything that need dynamics like velocity in a drum machine like you said Ultrabeat or Battery. (I find Ultrabeat way more effecient to work with. haven't quite wrapped my head around Battery quite yet though I wish I have because of the integrity of sound and the amount of crazy shit you can do with it :wink:

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j wilderness
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Post by j wilderness » Mon May 25, 2009 9:43 am

Sigmund Floyd wrote:cause i don't like the idea of sequencing my kicks and snares, nor do i like working with midi for them, but it does make it easier.....but the main reason is cause i like to de-quantize my hats by a random tick or two and keep my kicks and snares right on the 16ths and with logic the best way to do that is with the transform window(which applies to the entire instrument track, regardless of your wiring)
this btw is a good piece of information. I am also wondering who you might be and if I know you because I'm from the same region. holla.

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substacja
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Re: How do you write your drums????

Post by substacja » Mon May 25, 2009 11:36 am

"I have a saved instrument in ultrabeat with about 30 really decent kicks, and another with 30 decent snares, I have these in two separate instrument tracks so I can eq/mix them individually. You can obviously do all sorts of tweaks to these hits in ultrabeat per song."


You can send sounds from ultrabeat to separate bus channels. You dont have to open up 2 instrument tracks.

r
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Post by r » Mon May 25, 2009 12:06 pm

audio all the way.... i wanna see fishbones

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Post by nitz » Mon May 25, 2009 12:21 pm

easy mate, i would normally just open about 5/6 redrums on reason, so i have all sounds (kicks claps etc) on individual channels, so i have control over my drums. each differnt channel would have different effetcs and processors on them for example you dont want a delay on a kick drum lol when not for me anyway! Then I first start with my kickdrum layering about 3 of then, also when layering you normally have to change settings on sounds eg you dont want the length or the tone to be all the same of the 3 differnt kick drums, then i got from there to snare/clap and high hats and add some funky crazy stuff to fill in white space (well this is how i do it anyway) it may seem long compared to your way but its not when you get fast at it lol give it a try..

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Last edited by nitz on Mon May 25, 2009 12:23 pm, edited 1 time in total.

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abs
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Post by abs » Mon May 25, 2009 12:22 pm

R wrote:audio all the way.... i wanna see fishbones
same here, i find when i use midi for percussion it looses it's original sound and becomes really digital sounding.. audio all the way for drums.

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