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baddub
- Posts: 21
- Joined: Tue Jul 14, 2009 11:57 am
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by baddub » Sat Aug 01, 2009 4:59 pm
As it was explained in
this topic the waveforms, which don't start at zero crossing cause your speakers/headphones to click.
The problem I came across in FL Studio is that it doesn't matter which vst you use. Nothing changes after bouncing the wavefrom to WAV and editing it. It doesn't even matter if it's a wave file generated in FL or any other soft. I used downloaded waveforms which started perfectly at 0. It always ends up clicking.
Taken to its logical conclusion, this would mean that every sample and generated sound causes clicking which leads to muddying your mixdown.
To illustrate:
orange graph shows peak (click) frequency of a simple sinewave, compared to its normal frequency (yellow). As can be seen, there is a lot of unwanted frequencies.
What do you think guys?
PS. Tests performed in other DAW's would be appreciated.
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ninjadog
- Posts: 885
- Joined: Thu Jul 31, 2008 4:05 am
- Location: Vancouver BC
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by ninjadog » Sat Aug 01, 2009 5:50 pm
Like we needed any proof fl sucks.
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baddub
- Posts: 21
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by baddub » Sat Aug 01, 2009 5:53 pm
like we need any posts like this one... I really want it to be constructive discussion.
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Disco Nutter
- Posts: 1648
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Contact:
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by Disco Nutter » Sat Aug 01, 2009 6:02 pm
Well, a file to test with would be useful if anybody's going to bother testing it.
Jason
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wheez-ie
- Posts: 389
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- Location: Houston
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by wheez-ie » Sat Aug 01, 2009 6:04 pm
yea...massive always has a click in fl...cant get rid of it...succckckcs
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baddub
- Posts: 21
- Joined: Tue Jul 14, 2009 11:57 am
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by baddub » Sat Aug 01, 2009 6:17 pm
OK, then
There is a
sine to test in your DAW's

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baddub
- Posts: 21
- Joined: Tue Jul 14, 2009 11:57 am
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by baddub » Sat Aug 01, 2009 6:37 pm
ScooterJack wrote:asdr
Yep, it's a partial solution, but it doesn't solve the problem itself. I really want to know if it's a problem specific only for fl.
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scooterjack
- Posts: 415
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by scooterjack » Sat Aug 01, 2009 6:40 pm
BADDUB wrote:ScooterJack wrote:asdr
Yep, it's a partial solution, but it doesn't solve the problem itself. I really want to know if it's a problem specific only for fl.
if it stops the click, it's not a 'partial' solution, it is the/a solution....
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future one
- Posts: 339
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- Location: Auckland, New Zealand.
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by future one » Sat Aug 01, 2009 6:45 pm
floops
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slyman
- Posts: 193
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- Location: Buffalo, NY
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by slyman » Sat Aug 01, 2009 6:55 pm
ScooterJack wrote:BADDUB wrote:ScooterJack wrote:asdr
Yep, it's a partial solution, but it doesn't solve the problem itself. I really want to know if it's a problem specific only for fl.
if it stops the click, it's not a 'partial' solution, it is the/a solution....
well wat if u don't want a sound with a slow attack or release and y should u have to do that every time wen shouldn't have to
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baddub
- Posts: 21
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by baddub » Sat Aug 01, 2009 7:02 pm
ScooterJack wrote:BADDUB wrote:ScooterJack wrote:asdr
Yep, it's a partial solution, but it doesn't solve the problem itself. I really want to know if it's a problem specific only for fl.
if it stops the click, it's not a 'partial' solution, it is the/a solution....
It doesn't stop the click it only makes it quieter (even with quite considerable attack and release values). Just compare two sines with a spectrum analyzer.
Any comparison tests with other DAW's?

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3za
- Posts: 4605
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by 3za » Sat Aug 01, 2009 7:53 pm
slyman wrote: well wat if u don't want a sound with a slow attack or release and y should u have to do that every time wen shouldn't have to
or you need is about 5ms and no clicks, that is not slow imo.
2 keyboards 1 computer
Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.
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3za
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by 3za » Sat Aug 01, 2009 7:55 pm
BADDUB wrote: It doesn't stop the click it only makes it quieter (even with quite considerable attack and release values)
thats not true.
2 keyboards 1 computer
Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.
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trike12
- Posts: 295
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- Location: Odense, Denmark
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by trike12 » Sat Aug 01, 2009 8:04 pm
I would really like to know why people think fruity loops sucks. (except for this proplem)
i think its a good and simple daw and if you only use top notch vsts for plugins, whats left to moan about? (except this problem)
im NOT defending fruity loops, i just want to understand why its bad. (except for this problem

)
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mumble
- Posts: 621
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by mumble » Sat Aug 01, 2009 8:52 pm
The real proof comes from the amount of great music being made using FL

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collige
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by collige » Sat Aug 01, 2009 8:59 pm
trike12 wrote:I would really like to know why people think fruity loops sucks. (except for this proplem)
i think its a good and simple daw and if you only use top notch vsts for plugins, whats left to moan about? (except this problem)
im NOT defending fruity loops, i just want to understand why its bad. (except for this problem

)
No mac support.
It doesn't make it suck, but it does make me not use it.
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sunnyb
- Posts: 240
- Joined: Mon Sep 10, 2007 7:06 pm
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by sunnyb » Sat Aug 01, 2009 9:04 pm
Fruity loops doesnt suck like the previous post look how much good music comes from Fruity Loops compared to something like Reason
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xzazael
- Posts: 72
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- Location: Indiana
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Contact:
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by xzazael » Sun Aug 02, 2009 12:02 am
Nope. No Good Music Has Ever Come From FL Studio. I Better Download Reason.
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chronicrecords
- Posts: 472
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- Location: England
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by chronicrecords » Sun Aug 02, 2009 1:11 am
Xzazael wrote:
Nope. No Good Music Has Ever Come From FL Studio. I Better Download Reason.
who the fuck is that?
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