what do u do if u make a great beat
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Re: what do u do if u make a great beat
half the BPM....add some more various percussion, and keep working.....rinse repeat
Re: what do u do if u make a great beat
I don't know if that is necessary but hey whatever works. Reminds me of something I did on my last tune by accident tho. Was just mentioning in a thread that I always start with a blank project 120 bpm. Well after about 2 hours into the tune I realized it was still on 120. It sounded right tho, didn't sound too slow at all but working with that tempo I guess I made it a little more runnin' that usual to make up for it. When I sped it up to 140 it sounded amazing. Everything just rushing. Slightly off the topic but it came to mind.trypset wrote:half the BPM....add some more various percussion, and keep working.....rinse repeat
Re: what do u do if u make a great beat
for sure. Can't say I've ever used that method, but it seemed he was asking for any and all ideas. So your an Ableton man as well, hence the 120?
Re: what do u do if u make a great beat
reason also starts with 120trypset wrote:for sure. Can't say I've ever used that method, but it seemed he was asking for any and all ideas. So your an Ableton man as well, hence the 120?
Re: what do u do if u make a great beat
It is great fun! I started doing when I was screwing around with DnB/trip hop years ago. I would lay out a sequence , detune all instruments by an octave, take a sample, and then pitch the sample up an octave to double BPM and "re-set" tones.ketamine wrote:ehcsztein wrote: 2) Take a "snapshot" sample of the beat
4a) Chop the hell out of the sample/s to make something entirely new from it/them
Who knows maybe 2-3 ideas that wouldn't finish originally will open up something insane when revisited after a month or two ... combine into joyousness when chopped and arranged together into something new.Thats an extremely interesting idea.
Going to explore this...
Same thing is working pretty good for dubstep so far as well.
Playing with 35->70->140->280 shifts etc. Gets especially wierd and wonderful with effects in the mix etc. Take one of the samples, reverse it, add some thick reverb and light delays, re-sample and then flip it back around. Reset "starting point" to sync and then open the attack up a bit, set a micro loop on the snare with a long release... resample. Instant rise to a drop w/wash out etc.
So much potential in chopping your own material because you can control the baseline so easily and keep everything "tuned."
Re: what do u do if u make a great beat
Yeah I am but as far as I know FL is the only sequencer that isn't 120 by default.trypset wrote:for sure. Can't say I've ever used that method, but it seemed he was asking for any and all ideas. So your an Ableton man as well, hence the 120?
Nice thing about ableton is changing the tempo shouldn't cause any problems. I remember doing this in Reason and it being a real pain to change the tempo.
Re: what do u do if u make a great beat
I just make a 16 bar sub line to it and forget about it...
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studio dread
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Re: what do u do if u make a great beat
Sub, pad, quality FX.. Quality not quantity.. Gets the point across much better than a cluttered tune
- youthful_implants
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Re: what do u do if u make a great beat
sample it, chop it up, put bits in sampler, loop, play bassline, arrange.
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