Post
by nowaysj » Wed Mar 31, 2010 11:31 am
A few things before I begin.
I love your posts lately serox. Fucking production forum questions of the first degree.
This shit always goes way longer/is more difficult because of your lack of fundamentals. Which is fine. I'm just saying you got a lot of basics to learn. But you are being absolutely tenacious about it, so I hope you will be learning this stuff soon. I can't remember exactly what your monitoring situation is like, but I recall it being less than ideal. For the level of focus that you are bringing to the actual construction/production of sound, I really think you should try and sort your monitoring a little better, so you can more accurately make your comparisons and pick apart and reconstruct sounds.
To all the people that are helping serox, if you haven't heard some of his toons, serox's got musical talent, and I expect some good music to be coming from this dood, so big ups to y'all for helping this gifted dood come along.
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With that being said, a few things about flstudio, and why I've gone on about it being such a pain in the ass, because it is the best and worst daw all at the same time.
Fl and layering drum sounds - when you are layering two low pitched sounds, you need to be able to zoom way in and see their basic sinus structure. You need to align to the best of your abilities the peaks and troughs between each sample, so that one sample isn't troughing while the other is peaking - this will kill your sound. FL studio just does not do this well, because you can't zoom in that far in the playlist. In cubase, this is no problem. You can zoom in on, what they call it, arrange page? you can zoom right in, see your wave forms, match up waves so your peaks match your peaks and your troughs match your troughs.
FL and parallel compression - don't fucking do it, unless you have vst plugins with NO latency. (Think sonalksis has VERY little) Fl's mixer (for the time being) does not do automatic plugin delay compensation. So if you mix a processed signal back in with your originate signal, it is going to be ALL FUCKED UP. The compressed signal can be several or even many ms late, causing nasty phasing problems, or just totally fucking your transients (and yes your punch).
These are two fairly technical problems that people don't wanna hear about or just roll their eyes at and dismiss as flstudio hateration, but nothing could be farther from the truth. I love working in fruity, but these are pretty big problems... The auto pdc is supposed to be fixed with like a .5 release or something like that, don't quote me on when, but was told it will be fixed.
On the project settings tab, you can set the ppq of the project to 960 which will give you a pretty good zoom on the playlist, but in 9 this is going to kick your cpu usage in the NUTS. Like really bad on a full project.
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With that said, the wife is sleeping 8 inches away from me right there -----> so can't be blasting 808's right now. Also on lappy speakers, so. I'll listen tomorrow.
Keep up the good posts bro, and trying to understand this shit. Your efforts will not go unrewarded.
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