FX tips
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- Basic A
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Re: FX tips
deadly habit wrote:listen to some calibre

Hold back has those stringy/synthy pad effects, mastermind kinda shit. Subtle. Simple. Stays good though.
Anyone who siad white noise has no clue the power of the melodic incidentals.
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Re: FX tips
Listen to some popular minimal techno circa 2006. Shit sucks balls but it's chock full of these little embellishments in order to disguise the utter lack of content.
o b j e k t
Re: FX tips
Simple risers are not enough, that's all.Basic A wrote:Anyone who siad white noise has no clue the power of the melodic incidentals.
- jobbanaught
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Re: FX tips
Just try it out and you'll see for yourself. Basically it changes the tools you can apply and the results you can achieveZodiak wrote:Bounce as in export as audio and insert again? I keep seeing this method being mentioned everywhere, what's so good about it? Why can't I just keep on adding effects to the original file? Why export as audio and add effects to that, instead of just adding them straight away? Sorry for being a noob but I'm really starting to feel like I'm missing something.
Re: FX tips
whenever i want to make these little ever important sounds in FL studio
i just select on of the sounds already there and run it through gross beat.
then maybe add a few other effects and EQ just to finish it off
i just select on of the sounds already there and run it through gross beat.
then maybe add a few other effects and EQ just to finish it off
wubstep wrote:You Micro-scooter'd away from a knife wielding villian?
Re: FX tips
Bouncing to audio is what people with shitty cpu's do.jobbanaught wrote:Just try it out and you'll see for yourself. Basically it changes the tools you can apply and the results you can achieveZodiak wrote:Bounce as in export as audio and insert again? I keep seeing this method being mentioned everywhere, what's so good about it? Why can't I just keep on adding effects to the original file? Why export as audio and add effects to that, instead of just adding them straight away? Sorry for being a noob but I'm really starting to feel like I'm missing something.
Oh and you can reverse/time stretch the sound.
paravrais wrote:It genuinely was a couple of years before I realised it was pronounced re-noise not ren-wah
- jobbanaught
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Re: FX tips
Wrong. Got a quad core and bounce ALOT. Cutting up and Fxing audio stems gives a whole new dimension to sound design. Often it leads to far more interesting and unique results. I know lots of ppl do it this way.kejk wrote: Bouncing to audio is what people with shitty cpu's do.
For examplekejk wrote: Oh and you can reverse/time stretch the sound.
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Re: FX tips
agreed, i dont need to bounce but it gives you an extra creative element, especially for cutting things up rhythmically, vital id say.
- komanderkin
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Re: FX tips
always helpful: pick a few tracks that you really like, with fx that you find to be great, and try to recreate them.
Re: FX tips
What else?jobbanaught wrote:For examplekejk wrote: Oh and you can reverse/time stretch the sound.
paravrais wrote:It genuinely was a couple of years before I realised it was pronounced re-noise not ren-wah
Re: FX tips
Wow, cheers guys, that was amazingly helpful!!! Appreciate all the posts!! I just think that what we're talking about is what separates the masters from the rest. Face it, making a beat, putting a bassline on top and maybe a melody is quite easy nowadays, YouTube will help you. Look at me, I was a rock guy, through and through, just a month ago, but here I am, dubstepforum
What I'm saying is, all those little details, barely noticeable, maybe small alterations, an extra cymbal hit here and there, a bullet case noise (Burial?) - that's what creates the proper atmosphere, that's what makes you really feel the tune and have a connection with it. That's the soul. And all too often, it gets shoved aside in favor of more synths, more drums, filthier bass and so on. That's just my take on music in general, actually. A lot of really great songs are sometimes quite minimal but full of little embellishments and small changes that once you've noticed them, you're in love with the song forever. And no YouTube tutorials on that, too 


- jobbanaught
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Re: FX tips
Chop it up, re-arrange it, pick out that odd reverb tail from the middle of your drum loop to build a pad sound from thatkejk wrote:What else?jobbanaught wrote:For examplekejk wrote: Oh and you can reverse/time stretch the sound.

Re: FX tips
I know what you're talking about, sometimes I think I put too many in my music... i use everything from noise with a long envelope on the color and volume for rising/falling sounds... or a thick synth lead where I go up the scale, up maybe 2-3 octaves and put hellllla glide on it so it just keep climbing until it hits the pitch i want before the beat... i did it in my song in my sig, i used just a sawtooth and a waveshaper and had the trans. go from -12 down to -56 or somthing, where the sawtooth becomes nothing but blips.
One of my favorites is glitch noises, which is in ALL of my music is drum loops put through effectrix (or dblue glitch) or reversed... then a gate thrown on top to define the peaks with some saturation... record it as an audio clip and pitch it up like 3 octaves until it's nothing but glitchy dings, clicks, and splashy sounds
i honestly just try whatever when it comes to these filler noises... the song in my sig uses the word "acid" with reverse and tonal delay for filler and breaks
One of my favorites is glitch noises, which is in ALL of my music is drum loops put through effectrix (or dblue glitch) or reversed... then a gate thrown on top to define the peaks with some saturation... record it as an audio clip and pitch it up like 3 octaves until it's nothing but glitchy dings, clicks, and splashy sounds
i honestly just try whatever when it comes to these filler noises... the song in my sig uses the word "acid" with reverse and tonal delay for filler and breaks
Re: FX tips
EXACTLY!Zodiak wrote:And no YouTube tutorials on that, too
This issue is the hard part. Everyone would do well to focus on this aspect of song writing.
Re: FX tips
Does anyone have any advice about making those little rests, usually used like 8 bars into a phrase, that little pause where most everything drops out? I do this on occasion, but it never sounds as good as when the superheroes do it. How do you do this so you get that little stop vibe without completely stopping the flow?
If you've done it well, post up an example por favor.
If you've done it well, post up an example por favor.
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Re: FX tips
Practise. It's about feel rather than sound. Listen to the part in your head and work out which way you feel it should makes your body move. Then make sounds that reinforce that. Often this involves some kind of swell or reverse effect (experiment with length; sometimes an 1/8th note is all you want) leading into the exit.nowaysj wrote:Does anyone have any advice about making those little rests, usually used like 8 bars into a phrase, that little pause where most everything drops out? I do this on occasion, but it never sounds as good as when the superheroes do it. How do you do this so you get that little stop vibe without completely stopping the flow?
If you've done it well, post up an example por favor.
o b j e k t
Re: FX tips
by less is more, i meant it's more effective to not hit people over the head with stuff. put in rises and falls that they barely notice, but have a large effect on the mood. wind, ocean sounds, and sometimes rain do it for me..
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