fl studio question

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rinseballs21
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fl studio question

Post by rinseballs21 » Fri Jun 04, 2010 4:58 am

ok, so i have been producing for about a year now


my question may sound basic to some, but anyways



HOW DO YOU GET BASS SOUNDS AND SYNTH MELODIES TO LAYER AND PLAY AT THE SAME TIME OVER ONE ANOTHER WITHOUT ONE OF THE SOUNDS GETTING DROWNED OVER BY THE OTHER?

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Re: fl studio question

Post by Phigure » Fri Jun 04, 2010 5:07 am

No need to yell.

Just try to have each instrument reside in it's own range of frequencies as much as possible...
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kaiori breathe
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Re: fl studio question

Post by kaiori breathe » Fri Jun 04, 2010 5:08 am

rinseballs21 wrote:ok, so i have been producing for about a year now


my question may sound basic to some, but anyways



HOW DO YOU GET BASS SOUNDS AND SYNTH MELODIES TO LAYER AND PLAY AT THE SAME TIME OVER ONE ANOTHER WITHOUT ONE OF THE SOUNDS GETTING DROWNED OVER BY THE OTHER?
Using eq's and mixing each instrument at the right level. If I was sober and at home I'd tell you to pm me and send me a project file so i could help you more and point you in the right direction. But sadly i'm drunk and not at home. Hopefully somebody else can help you on this one bro, good luck. In the meantime, try to use your ears.
Last edited by kaiori breathe on Fri Jun 04, 2010 6:03 am, edited 1 time in total.

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Re: fl studio question

Post by Basic A » Fri Jun 04, 2010 5:17 am

When you use layers, if you route each instrument to a seperate mixer track, you can eq and level from there?

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Re: fl studio question

Post by nowaysj » Fri Jun 04, 2010 5:29 am

Three dicks, three holes, you do the math.
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Re: fl studio question

Post by Subside » Fri Jun 04, 2010 6:37 am

^ priceless

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Re: fl studio question

Post by rinseballs21 » Fri Jun 04, 2010 6:32 pm

I LOVE TO FUCKING YELL

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Re: fl studio question

Post by Noizydan » Fri Jun 04, 2010 7:23 pm

Basic A wrote:When you use layers, if you route each instrument to a seperate mixer track, you can eq and level from there?

Dont scream.


what A said

use hi and lo pass filters. lo pass on the bass, and a high pass on the synth. depending on the sounds you're using 400hz might be a good separating point. lower if we're talking sub.

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Re: fl studio question

Post by Dubbel Shot » Sun Jun 06, 2010 11:36 am

nowaysj wrote:Three dicks, three holes, you do the math.
This :)

But yeah you want to use Eq/Filtering to give everything its own space. If it's still not working you need to make more space in your mix from the start.

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Recessive Trait
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Re: fl studio question

Post by Recessive Trait » Sun Jun 06, 2010 2:43 pm

my suspicion is that all three "layers" are on the same octave, as often seems to be the case with beginner dubstep. gonna take a whole lotta eqing to sort that out. try them on different octaves.

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Re: fl studio question

Post by grime8 » Sun Jun 06, 2010 4:29 pm

ducking with peak controller


dughh!

so its almost like the sounds are breathing


but yeah, assign to sep mixer track

and then EQ from there


simple simon

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Re: fl studio question

Post by Moxxiedubstep » Mon Jun 07, 2010 11:02 am

Sub bass 30Hz Brickwall @ 100Hz . Lfo lead 150Hz brickwall @ 20k hz. Then scan the frequencies within their respective linear phase EQ vst and notch any whistling/howling you hear when youre scanning.

if you dont have a linear phase eq vst yet, get one. best one i use is from Wave Arts called trackplug 5 and PSP Neon HR.

when I say scanning , you set a marker for parametric then set the gain to 14db and the Q rate at its near highest, then just move across the frenquency ranges.

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Re: fl studio question

Post by Xavy » Tue Jun 08, 2010 2:52 pm

Moxxiedubstep wrote:Sub bass 30Hz Brickwall @ 100Hz . Lfo lead 150Hz brickwall @ 20k hz. Then scan the frequencies within their respective linear phase EQ vst and notch any whistling/howling you hear when youre scanning.

if you dont have a linear phase eq vst yet, get one. best one i use is from Wave Arts called trackplug 5 and PSP Neon HR.

when I say scanning , you set a marker for parametric then set the gain to 14db and the Q rate at its near highest, then just move across the frenquency ranges.
How do you brickwall in FL Studio? The closest I can manage is using the EQ and dropping off the lowest frequencies as shaply as possible.

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Re: fl studio question

Post by tripaddict » Tue Jun 08, 2010 2:56 pm

and dont over compress this will make your mix sound muddy

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Depone
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Re: fl studio question

Post by Depone » Tue Jun 08, 2010 2:59 pm

I think people are also missing the composition side. if you have too many things happening at one time, the mix WILL sound cluttered and shit, and no EQ's going to fix that. Get your composition straight before you turn to EQ or dynamic changes.

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Moxxiedubstep
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Re: fl studio question

Post by Moxxiedubstep » Tue Jun 08, 2010 10:02 pm

Xavy wrote:
Moxxiedubstep wrote:Sub bass 30Hz Brickwall @ 100Hz . Lfo lead 150Hz brickwall @ 20k hz. Then scan the frequencies within their respective linear phase EQ vst and notch any whistling/howling you hear when youre scanning.

if you dont have a linear phase eq vst yet, get one. best one i use is from Wave Arts called trackplug 5 and PSP Neon HR.

when I say scanning , you set a marker for parametric then set the gain to 14db and the Q rate at its near highest, then just move across the frenquency ranges.
How do you brickwall in FL Studio? The closest I can manage is using the EQ and dropping off the lowest frequencies as shaply as possible.
Get a vst effect called Wave Arts TrackPlug5 .If you can, pick up the Wave Arts bundle instead.

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Basic A
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Re: fl studio question

Post by Basic A » Tue Jun 08, 2010 10:33 pm

Brickwall is a fancy word for filter right?

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Depone
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Re: fl studio question

Post by Depone » Tue Jun 08, 2010 11:29 pm

Waves R6 FTW. Insane cutoff.

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Moxxiedubstep
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Re: fl studio question

Post by Moxxiedubstep » Tue Jun 08, 2010 11:58 pm

Depone wrote:Waves R6 FTW. Insane cutoff.

Waves is awesome. I use the REQ2 and the L2

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Re: fl studio question

Post by 3za » Wed Jun 09, 2010 12:05 am

nowaysj wrote:Three dicks, three holes, you do the math.
spit roast, girl on girl and wank. :6:


but yeah eq, and write parts where they don't clash in the first place.
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