How is a transient shaper different from an adsr env?

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analogheart
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How is a transient shaper different from an adsr env?

Post by analogheart » Fri Sep 24, 2010 4:14 pm

Ok so i'm playing around with some drum layering. Question says it all really. I see some people chucking around terms like 'transient shaper' plugin/vst. how is this different from using adsr env's in ableton or soundforge for each sound for example?

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-[2]DAY_-
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Re: How is a transient shaper different from an adsr env?

Post by -[2]DAY_- » Fri Sep 24, 2010 5:09 pm

In Recycle it's a compressor. with emphasis on transient design, I guess since they call it a transient designer. It also has an attack/decay control on the amp.
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Depone
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Re: How is a transient shaper different from an adsr env?

Post by Depone » Fri Sep 24, 2010 5:31 pm

A transient shaper/designer detects the transient or initial hit of a sound/sample and you are then able to boost this initial hit, or lower the sustain, so its got similar controls to an adsr, but works on a different way all-together.,

green plan
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Re: How is a transient shaper different from an adsr env?

Post by green plan » Sat Sep 25, 2010 9:25 pm

Yeah it works as a compressor but only on transients right? Whereas adsr is just volume.

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Depone
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Re: How is a transient shaper different from an adsr env?

Post by Depone » Sat Sep 25, 2010 11:10 pm

green plan wrote:Yeah it works as a compressor but only on transients right? Whereas adsr is just volume.
No not as a compressor, but as an expander. and adsr doesn't always mean volume.

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