Also, look up parallel compression (also called New York compression when using the technique on your drums)... Basically, its setting up a return that you you send you drums to. You then put a compressor on this return. You can turn the settings way up on this compressor, and really compress the shit out of it. So you have your dry drum signal playing (which preserves all your dynamics), and a highly compressed version playing. This allows them both to be turned down relatively quiet to preserve headroom, and still have kicks and snares that knock you about the face and chest... I myself use three different returns (and three different corresponding drum racks) One for kicks, one for snares, and one for hats/rimshots/etc... This, combined with a little izotope Trash on your snares and maybe your hats, some individual compression on your layered hits (the snares and kicks) to glue them together, some eq'ing of the hits your layering, so you don't have frequency clashes, and I promise you, your drums will reach out of your DAW and punch you right in your grill... Also, make space for your snare and kick. Your kick should be peaking around 100 hz and your snare around 200-250... High pass your kicks at about 75-90 hz, and your snares a bit higher than that. Then, when your kick and snare are peaking in the right spot, cut some space out of your sub and bass in these frequency ranges so you have space for them to be heard. If you're making aggressive dubstep, you may want both loud punchy bass AND loud punchy kicks. Accomplish this by the above method and some minor sidechaining. Not so much that your track is pumping and sucking, but enough that, again, allows your kick to cut through the mix...Debaser1 wrote:sqwuabblesmynig wrote:thanks dude, hmm yeah forsure i feel you, i gotta start experimenting, and i'll def try to beef up the kicks. thanks for the listen and tips man, appreciate that, i'll def work on itDebaser1 wrote:Squabblesmynig: I really like the ideas man, it just lacks a bit of life. I wanna hear some pads or some verbs, and those drums need more punch. It has the potential to be proper sick, but just needs some oomph if you get me?
No worries. The thing that helped me a lot with drum sounds was a Stenchman Q and A on here. He said that he uses often 4 or 5 kicks and snares layered. So have a really toned down bottom heavy kick and a high end clicky one blended together
@ LouieB: Yeah man, you can throw whatever you want on here for feedback. I don't think anyone would mind if it's just a loop or whatever. However, the more you have down, the more feedback we'll have to give... Feel me?
Now, I realize I haven't given feedback on three different tracks right HERE, but i've given random feedback over the last few pages here and there, and I'll also jump on and give some more tonight. Right now, I'm at work and we can't stream audio at the office.
I asked this a few pages back didn't get much feedback on it (only one person, saying they liked it, but without critical suggestions...)
I'm considering scrapping the first portion, (from the first drop up until where it shifts into the second vibe) or maybe just revamping it heavily... I'd like to hear what people think about this first bit, and the song as a whole. To me, it seems like the second half is much stronger, but I'd like to get some outside opinion.
Soundcloud
Thanks in advance ya'll...