How to make a Nice Build up
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Re: How to make a Nice Build up
Get creative. Take cues from other elements in your song and make a rising effect out of a synthesizer with a timbre complementary to the pad you're using for example, then pitch shift it to get that rising tension effect right before the drop.
Wwoooooooiiiiiiiii
- Mapledelux
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Re: How to make a Nice Build up
thanks for all the replys .
Last edited by Mapledelux on Thu Dec 02, 2010 4:01 am, edited 1 time in total.
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Re: How to make a Nice Build up
deadly habit wrote:yep, though the typical methods work great on dj formulated tracks

- Mapledelux
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- Location: Long Beach CA
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- Mapledelux
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- Joined: Thu Aug 12, 2010 11:42 pm
- Location: Long Beach CA
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Re: How to make a Nice Build up
shaneynclan wrote:deadly habit wrote:yep, though the typical methods work great on dj formulated tracks
hey man just curious wtf is with the sloth
- poisonarms
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Re: How to make a Nice Build up
May I suggest taking a crash symbol clip, stretching it out and playing it backward? Don't know how well this would work, but you may want to try it just in case as it sounds a lot faster than ^^
- Mapledelux
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Re: How to make a Nice Build up
iv used it before but kinda lacks any power imo
- Mapledelux
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Re: How to make a Nice Build up
shaneynclan wrote:deadly habit wrote:yep, though the typical methods work great on dj formulated tracks
"if your implying i dont understand what deadly habit was saying you can go eat a dick edit so you fly higher then any other "mother fucker" eh dont know if you know this yet but what goes up must come down like how your mother goes down on me every now and then
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Re: How to make a Nice Build up
it wasn't even directed at you op.
you seem upset though, i'll roll with it, you're a sloth.
you seem upset though, i'll roll with it, you're a sloth.
- Mapledelux
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Re: How to make a Nice Build up
well shit in that case my bad i let my temper get the best of me
Re: How to make a Nice Build up
Cymbal stretching sucks ass. You'd better try a reversed reverb with a long decay time.
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Re: How to make a Nice Build up
In Reason, I'll do an instance of thor...one multi oscillator, one noise oscillator (pink noise, color to taste)....draw a note out (pitch of your preference). Automate the pitch from low to high...also automate the master volume from silent to as loud as you need it. One big linear angle. Throw a 2 band equalizer, and boost a portion of it (spread to taste). Automate it to sweep across the band as it pitches up....back down if that's what you're going for after the beat starts hitting.
that's usually my starting point for a decent buildup/swell...
if you want, bounce these each time you do one...trim it to size...then make a sampler patch (NNXT or NN19, either one) out of them, so you always have them at your disposal.
That's one of my favorite parts of production...making cool sounds, then hanging onto them for a rainy day.
that's usually my starting point for a decent buildup/swell...
if you want, bounce these each time you do one...trim it to size...then make a sampler patch (NNXT or NN19, either one) out of them, so you always have them at your disposal.
That's one of my favorite parts of production...making cool sounds, then hanging onto them for a rainy day.
Re: How to make a Nice Build up
i prefer working with a hi-pass filter, and also, making that multi oscillator more and more detuned (interval) along the way is nice.KnightsOfTheRound wrote:In Reason, I'll do an instance of thor...one multi oscillator, one noise oscillator (pink noise, color to taste)....draw a note out (pitch of your preference). Automate the pitch from low to high...also automate the master volume from silent to as loud as you need it. One big linear angle. Throw a 2 band equalizer, and boost a portion of it (spread to taste). Automate it to sweep across the band as it pitches up....back down if that's what you're going for after the beat starts hitting.
that's usually my starting point for a decent buildup/swell...
if you want, bounce these each time you do one...trim it to size...then make a sampler patch (NNXT or NN19, either one) out of them, so you always have them at your disposal.
That's one of my favorite parts of production...making cool sounds, then hanging onto them for a rainy day.
Re: How to make a Nice Build up
skwiggo wrote:bitfuckingcrush and downsampling automation with highpass filter is a personal favourite, or use sends and build lots of effects up to full (delay, reverb, whatever) then switch them all off to give contrast
This seems like an interesting technique I haven't tried this yet, going to now. Can you expand on this technique?
Re: How to make a Nice Build up
Feedback delays. automate send to feedback bus
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