Hi Hat Patterns
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
Hi Hat Patterns
I've been doing some basic patterns but i wanna hear how people program their hi hats in their songs. Do you just experiment and randomly put them places or do you always know where you put them and just have a general idea where you would put them. I just wanna hear some techniques 
Re: Hi Hat Patterns
I'll be the first to say I dont have the best hats on the forum, but I think each hat should either make its own rhythm when solo'd of be matched with another similar hat that both make a rhythm when played together. If the hat doesn't make you at least slightly wanna move on its own or in tandem with one other element of your beat, I'll scrap it and do another. The exception is the hats/rides that sit on the beats, which really control the pace of the track.
-
AllNightDayDream
- Posts: 2239
- Joined: Sun May 02, 2010 7:57 pm
- Location: Feelin the Illinoise
Re: Hi Hat Patterns
Hats can sound generic real fast. Varying the velocities or even better mixing different hats together go a long way to get a colorful little shuffle goin on. I think hats are a percussive element that you can get real experimental with and not have to worry about it sounding too weird.
Re: Hi Hat Patterns
i totally forgot about velocity i have to try that out and i always use like 2 open and 2 closed and switch them up all the time and one always has super delay
-
AllNightDayDream
- Posts: 2239
- Joined: Sun May 02, 2010 7:57 pm
- Location: Feelin the Illinoise
Re: Hi Hat Patterns
Oh yeah and hats are real responsive to pitch changes, so match that shit up!
Re: Hi Hat Patterns
Play 'em in, the only way.
Tearing black holes into clinically spatial grooves.
http://www.soundcloud.com/percept
http://www.facebook.com/perceptdubstep
http://www.twitter.com/perceptUK
perceptmusicUK@aol.co.uk
http://www.soundcloud.com/percept
http://www.facebook.com/perceptdubstep
http://www.twitter.com/perceptUK
perceptmusicUK@aol.co.uk
Re: Hi Hat Patterns
Yeah big point! Accents! Google it, It makes all the difference. Do it to your kick as well, put a little shadow kick just before the 1st beat and see how much pace it gives your pattern
-
edwardproductions
- Posts: 64
- Joined: Fri Nov 05, 2010 4:32 am
- Contact:
Re: Hi Hat Patterns
I use battery and the piano roll from fl studio just tweaking the sounds to get a dirty hi hat sound.
Code: Select all
<object height="81" width="100%"> <param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F8822954%3Fsecret_token%3Ds-T7CAr&secret_url=true"></param> <param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F8822954%3Fsecret_token%3Ds-T7CAr&secret_url=true" type="application/x-shockwave-flash" width="100%"></embed> </object> <span><a href="http://soundcloud.com/bengfang/bengfang-the-backwudz-1/s-T7CAr">Bengfang-The Backwudz</a> by <a href="http://soundcloud.com/bengfang">Bengfang</a></span> Re: Hi Hat Patterns
I use about 40 audio tracks to achieve a richly complex and layered sound in my percussion. Shop for sounds and just layer them up. use about 5 different hats, shakers, rides etc because varying velocity will not sound human or "real". A real hat sounds pretty much the same if you hit it with the same velocity but the timbre changes when you hit it harder or softer. Mimic this by using multiple samples. Drum Samplers may do this by using layered sounds and varying the relative velocity but I think it's more fun to work in straight audio when I'm producing.

Decklyn Dublog - Rants, Raves and Tutorials - http://www.decklyn.com
------------------------------------------------------------------------------------------------
http://www.soundcloud.com/decklyn
Mar 18th: Seba Remix
Soundcloud
Re: Hi Hat Patterns
Don't talk to me about hi hats lol I got critted for using the same patterns.
-
zonetrooper5
- Posts: 509
- Joined: Tue May 12, 2009 4:26 pm
- Location: UK
Re: Hi Hat Patterns
I honestly just place my Hi Hats in a certain pattern then play it out, check to see if it sounds good to my ears, if not delete it and start again, if its good keep it then start adding other percussion to fill up the space and create a decent drum pattern.
Re: Hi Hat Patterns
I use maybe three hat samples for my basic pattern, and rather than programming the hits in, I use the step sequencer in FL to draw in patterns over the three channels. When I saw draw in, I mean like make the buttons light up in pretty shapes. Way more fun.
If it sounds shit, delete and start again.
If it sounds shit, delete and start again.
Re: Hi Hat Patterns
+1wub wrote:I use maybe three hat samples for my basic pattern, and rather than programming the hits in, I use the step sequencer in FL to draw in patterns over the three channels. When I saw draw in, I mean like make the buttons light up in pretty shapes. Way more fun.
If it sounds shit, delete and start again.
I only use 1 hat sample, more of a bongo man really.
Re: Hi Hat Patterns
All about adding weirdy glitchy hats, pitching down and up aswell, closed ones with the occasional open and stuff like that
Re: Hi Hat Patterns
i pretty much always start my drums w/ just an upbeat pattern on that hats, and only make it more complicated if it needs it. I'll try muting it as well-- lots of killer tunes have nothing going on in the hats. Ed from the Glitch Mob is a master at making tunes charge ahead w/ no thin layers.
but, sometimes you need density up there....
If my scratch hats stay or are replaced, it's a matter of layers and cross-rhythms-- maybe a rattle playing full 16ths, shakers playing one particular syncopation, different-sounding shakers playing an answer pattern to that, maybe some real hihat, maybe some ride cymbal, ghosted snares, etc-- all variations on whitenoise. sidechain them to different elements as well-- some rise and fall w/ the kick, some w/ the snare, etc. Most drummers inherently play w/ an 'internal' sidechain, in which the hats get louder when the kick & snare are absent.
also a balance of fidelity-- some will be super-clean, some bandpassed, some bitcrushed. if i'm recording live perc, i'll switch up mics-- some get the super-sexy, expensive condenser treatment; some go through a $6 mic i bought on canal st.
ie, in this one, after the drop, we've got a 909 hat on the upbeats, an african rattle on the 16ths, LP 1shot shakers playing a cross-ryhthm that get a really hard flanging, a 2nd cross rhythm w/ clean shakers, a ride cymbal playing upbeats, and a hihat & snaredrum breakbeat i recorded together... sidechained to different things, then bussed together and compressed so that they push and pull a bit:
lately i've been using less 'drum' elements to create energy up top, and more synths. Predator's got some excellent starting points for arpeggiated noise that can be used as percussion. Especially when the other percussion layers are organic, having the opposite up top can make things translate better:
but, sometimes you need density up there....
If my scratch hats stay or are replaced, it's a matter of layers and cross-rhythms-- maybe a rattle playing full 16ths, shakers playing one particular syncopation, different-sounding shakers playing an answer pattern to that, maybe some real hihat, maybe some ride cymbal, ghosted snares, etc-- all variations on whitenoise. sidechain them to different elements as well-- some rise and fall w/ the kick, some w/ the snare, etc. Most drummers inherently play w/ an 'internal' sidechain, in which the hats get louder when the kick & snare are absent.
also a balance of fidelity-- some will be super-clean, some bandpassed, some bitcrushed. if i'm recording live perc, i'll switch up mics-- some get the super-sexy, expensive condenser treatment; some go through a $6 mic i bought on canal st.
ie, in this one, after the drop, we've got a 909 hat on the upbeats, an african rattle on the 16ths, LP 1shot shakers playing a cross-ryhthm that get a really hard flanging, a 2nd cross rhythm w/ clean shakers, a ride cymbal playing upbeats, and a hihat & snaredrum breakbeat i recorded together... sidechained to different things, then bussed together and compressed so that they push and pull a bit:
lately i've been using less 'drum' elements to create energy up top, and more synths. Predator's got some excellent starting points for arpeggiated noise that can be used as percussion. Especially when the other percussion layers are organic, having the opposite up top can make things translate better:
twitter.com/sharmabeats
twitter.com/SubSwara
subswara.com
myspace.com/davesharma
Low Motion Records, Soul Motive, TKG, Daly City, Mercury UK
twitter.com/SubSwara
subswara.com
myspace.com/davesharma
Low Motion Records, Soul Motive, TKG, Daly City, Mercury UK
Re: Hi Hat Patterns
arp your hats with no pitch tracking. think girl unit. just a thought.
"laserz n bass n bounce"
Car Crash Set | Muti | Vermin Street | Simplify | Robox Neotech
BUY MY MUSIC
sc | ms | fb
Car Crash Set | Muti | Vermin Street | Simplify | Robox Neotech
BUY MY MUSIC
sc | ms | fb
Re: Hi Hat Patterns
i start out with a pattern. straight, no dynamic changes, nothing. than i very it up changing the notes to different hats, shakers and other similar sounding instruments.
Soundcloud
i need suggestions for this.
i need suggestions for this.
-
harveykartel
- Posts: 12
- Joined: Sun Jan 09, 2011 8:26 am
- Location: City of Glasgow
Re: Hi Hat Patterns
Depends on the tune, sometimes I'll play 16th notes with quantise off and then starting deleting notes to give the pattern more space and movement. Other times I'll quantise hats on each 1/4 note and play shuffled hits in between. The most important thing for me is making sure some beats are accented, generally by giving them a higher velocity than the non accented ones.
My January 2010 beat compilation
Soundcloud
http://soundcloud.com/harveykartel Hip Hop/UK Bass Music
http://www.twitter.com/harveykartel Shite chat
Soundcloud
http://soundcloud.com/harveykartel Hip Hop/UK Bass Music
http://www.twitter.com/harveykartel Shite chat
- the dub lemon
- Posts: 580
- Joined: Sat Apr 04, 2009 6:58 pm
- Location: Wales
- Contact:
Re: Hi Hat Patterns
Check the Subscape computer music tutorial, the track he's working with in that video has quite a cool little groove going one with the hats and he talks through it.
Re: Hi Hat Patterns
Benga is a genius at this kind of stuffgen_ wrote:Yeah big point! Accents! Google it, It makes all the difference. Do it to your kick as well, put a little shadow kick just before the 1st beat and see how much pace it gives your pattern
Representing: Phantom Hertz
Soundcloud
Soundcloud: http://www.soundcloud.com/freakah
Myspace: http://www.myspace.com/freakahmusic
Facebook: http://www.facebook.com/Freakah
Twitter: http://twitter.com/FreakahMusic
YouTube: http://www.youtube.com/freakahdubstep
Soundcloud
Soundcloud: http://www.soundcloud.com/freakah
Myspace: http://www.myspace.com/freakahmusic
Facebook: http://www.facebook.com/Freakah
Twitter: http://twitter.com/FreakahMusic
YouTube: http://www.youtube.com/freakahdubstep
Who is online
Users browsing this forum: No registered users and 0 guests