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makemerich
- Posts: 384
- Joined: Wed Nov 17, 2010 1:35 am
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by makemerich » Sat Feb 05, 2011 5:50 am
i mean i get it , and how to do it. but for example what would be the point to say do a nice sound then reload it into alchemy, thereby affecting an already affected sound?
would the outcome be any differnt than a bounced or printed track?
i havent really done much of the technique at all so this is a serious question.

£10 Bag wrote:Eat noodles, sell weed.
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barbearik
- Posts: 37
- Joined: Wed Jan 19, 2011 1:27 am
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by barbearik » Sat Feb 05, 2011 8:30 am
sixth sense wrote:save cpu
This and free up space for more effects if need be. And if you frequency split the resampled track, you can get some awesome shit going on with your... shit ya know.

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Grumblex
- Posts: 185
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- Location: Devon
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by Grumblex » Sat Feb 05, 2011 1:57 pm
only got into it recently but its a more stable source
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thor_beatz
- Posts: 330
- Joined: Sun Dec 28, 2008 11:06 pm
- Location: Amsterdam
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by thor_beatz » Sat Feb 05, 2011 2:21 pm
Personally resampling for me is much more a creative workflow. Loading a sample in alchemy is fun. But very extreme. Like you rightfully pointed out, the sound is already processed. Alchemt's big plus is that you can make a sample into something completely different. For me that's not the point of re sampling.
In my workflow resampling simply means: layering, arranging, pitching and other (fx)automations on bounced stems/samples. Maybe try and bounce every mixer track from a song and load it in a new project and start fresh.
Hope this helps.
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thefrim
- Posts: 99
- Joined: Thu Dec 16, 2010 6:30 pm
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by thefrim » Sun Feb 06, 2011 4:45 pm
being able to KNOW the wobble will render exactly how you want it instead of using weird LFO automation and hoping for the best
also you can use it make every note a slightly different wobble (like Swagga)
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tylerblue
- Posts: 397
- Joined: Fri Dec 04, 2009 8:04 pm
- Location: Santa Barbara, California
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by tylerblue » Mon Feb 07, 2011 8:33 pm
thor_beatz wrote:Maybe try and bounce every mixer track from a song and load it in a new project and start fresh.
I love this idea. Aside from my CPU choking to death, I find that my projects get somewhat overwhelming with all of the bussing/fx chains. Can't wait to bounce my current project when I get home!
Right, so, I didn't really grasp the whole point of resampling until I realized that I resample the life out of my graphic design projects. Every time you flatten the image or merge two layers together -- you're resampling (capturing what you've done so you can add more effects/filters/etc).
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DJ Crackle
- Posts: 650
- Joined: Sat Jul 24, 2010 12:54 am
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by DJ Crackle » Mon Feb 07, 2011 9:36 pm
tylerblue wrote:thor_beatz wrote:Maybe try and bounce every mixer track from a song and load it in a new project and start fresh.
I love this idea. Aside from my CPU choking to death, I find that my projects get somewhat overwhelming with all of the bussing/fx chains. Can't wait to bounce my current project when I get home!
Right, so, I didn't really grasp the whole point of resampling until I realized that I resample the life out of my graphic design projects. Every time you flatten the image or merge two layers together -- you're resampling (capturing what you've done so you can add more effects/filters/etc).
i like that analogy

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