Resurrected the thread...
ive always produced 32/44.1
thus, i have very noobish questions on the matter.
i do understand (at least partially) the concepts of bit depth. dynamic range. and floating point.
truly, i think i do... (ive spent more then just 30 min before posting on the subject)
as im trying to get a good hand at balancing stuff, and saving myself some headroom and i always find myself in the red for sum reason... which, until u hit the output, doesnt matter sonically, if ur in 32 float (apparently)...
thus, a thought appeared to me : why not produce in 24 already so i really CANT neglect clipping... and become careful about my levels + i dont necessarly have to dither anything on the way out...
my point is : 24 is higher then what the human ear can distinguish as Sharma said a year ago (if i understand)... and 32 has to be converted to 24 on the way out anyways...
maybe it could make a difference while tracking as opposed to playback?? (would it)
maybe it could make a slight difference in the final digit crunching (would it)
maybe dithering, is ''better'' most of the time for some occult reason (is it?)
A similar thought occurs to me about samplerate...
if 44.1 is twice 20 khz... and 20khz is the maximum audible freq for most of us who aren't bats... and nyquist or suh'in said something about samplerate having to be twice as high as maximum freq in a recording... (20x2= 40; 40<44.1)
maybe, as i mentioned before, it could make a difference while tracking as opposed to playback?? (would it)
or maybe those frequencies we dont hear do affect the outcome/perceived balance somehow if they are there (even if we cant hear them)?
im trying to UNDERSTAND all of those concepts... fully. and ive read a lot about it but still, those two thoughts leave my brainz bugged as hell so please correct me if they are wrong!!!
Waiting for the input ...
