Things you wish you knew when you started producing?

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Dankstep
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Things you wish you knew when you started producing?

Post by Dankstep » Mon May 23, 2011 12:23 am

Well I recently started "producing" music a few months ago casually and since then i've gotten progressively more into it. And a lot of times I find myself learning or reading about a technique or whatever that makes a big impact on the quality of my work (like when I first read up on gain structuring, talk about a huge difference in the quality of my mixing!) So, I thought it would be a good idea to ask you guys, what are some things you wish someone told you when you started producing? Whether it be small or big things, simple or complex it doesn't matter. I'm sure you guys look back on when you didn't know as much and think "damn, think about where I could be now if i knew "x" when I started". If we ended up with a bunch of tips I could compile them into this post as sort of a reference.

I know we have the production bible and other stickies of wonderful info that you should be reading REGARDLESS. but i'm interested in hearing personal techniques/tips that you deem important or helped you out a lot or wish you had someone explain to you when you began making music.

I start it off with a pretty important tip which I already briefly mentioned. GAIN STRUCTURING, LEARN IT, UNDERSTAND IT, USE IT. Your mixes will improve dramatically once you learn it. Its definitely something I wish I knew from the getgo.
Definitely read up on the "gain structure and mixing aka THE MONEYSHOT THREAD" http://www.dubstepforum.com/viewtopic.php?f=8&t=74832

Obviously i'm new here and if you guys deem this not thread worthy i'll take it down.. I just thought it was a good idea.



EDIT: Decided to add most of the good tips people have said into this first post for easy reference..
Manic Harmonic wrote:-DEFINITELY compression and eq. learn as much about that as you can.

-learn music theory inside and out and then - forget all of it. (No, really)

-spend some money on good headphones or monitors.

-try to get the idea down as quick as you can before designing the sounds. (I text myself ideas and hum melodies into my phone constantly at work.)

-test your mixes on different sound systems. ipod headphones, studio monitors, laptop speakers, cell phone, car stereo, etc.

-if you feel confident in what you're making, market yourself. there's plenty of people with no talent making it big because they do that, and there's plenty of people with a lot of talent that stay in the shadows because of that. (I'm still working on that)

-stealing chord progressions from other songs is perfectly acceptable as long as it doesn't sound like that song.

-don't force yourself to finish a song. if it doesn't work, it doesn't work, you can always save it for later.

-SAVE IT FOR LATER. don't get rid of your old songs because you think they suck.

-collaborate with other people, use their equipment, computer, etc., and vice versa.

-if you know someone personally that is a talented musician/producer/artist/whatever, pick their brain as much as you can.

-just because a song is "Poppy" doesn't make it bad.

-inspiration comes from life. if you want to get musically inspired, do something fun.

-drugs don't make your music "better" or "worse," they just make it different.

-someone told me something about a year ago that changed the way i listen to and write music. this guy opened up for my uncle and did all this crazy, beautiful, almost jazzy sort of acoustic stuff, sort of a blend of about 15 different genres of music. i asked him "how do you come up with music like that?" he told me "don't listen to the same band/artist for more than a week." i don't follow that advice religiously, because that would be absurd, but i really try to switch it up a lot and listen to different kinds of music and different artists regularly. it's much easier to get inspired.

thats all i can think of right now.
Manic Harmonic wrote:I can't believe I forgot this... if you get nothing else out of this thread, BACK UP YOUR HARD DRIVE! Invest in a 1tb or more hard drive. I've been seriously depressed for weeks before because I lost EVERYTHING. And make sure you back it up right. If you're hard drive goes out, it really sucks to figure out why samples are missing, and why certain plugins wont work, why certain songs wont open, etc.

And

If you're going to buy gear, research it VERY thoroughly. Impluse buys can be expensive mistakes,
Phase Down wrote:1. Your equalizer or spectrum meter are your best friend when it comes to producing a song. If you don’t have a spectrum meter plug-in you can cross reference your song by playing it in any music program like winamp http://www.winamp.com By analyzing the EQ and its responses. Find the frequency range that is not jumping very high and fill it with sounds of the appropriate frequency. You should also use your eq to pump these missing frequencies if they are coming in too low.

2. Do not mud up your song by putting to many sounds of the same frequency range this will not produce a desirable effect, keep your song clean sounding. Take an overview of your song and what you are using to fill these specific frequency ranges. Get rid of any sounds that are causing complications in the mix they will only make it sound worse.

3. Clearly label all of your sounds, FX, and anything that you can about the song you are writing because chances are you’ll eventually come back to it without a clue of where you left off. If you work on one song at a time sticky notes and/or masking tape for your mixer and monitor will do the trick quite nicely.

4. Save your song as new versions, as it progresses, so that if it starts sounding worse than the previous work you can go back to its basic structure and re-write it.

5. Hearing the same riffs over and over can start to numb your ears of its catchy sound. Go back to what you are working on after a nights sleep its always better to have a listen with fresh ears.

6. Keep the volume at a reasonable level while you are working in your studio and only turn it up once and a while. This will help yourself from going deaf and will help maintain your interest in the song while you are producing it.

7. I have said it before and I will say it again, save a back up file of your work, hard drives randomly crash without warning, it’s better to sort through a bunch of files on CDs than to loose your song.

8. Experiment as much as you can, as long as you have back-ups you can always go back. Producing music is all about stretching the boundaries outside of the mainstream.

9. Keep all of your files in order sometimes this can help when going into the songs final mix down. and really helps when backing up all of your songs rough work for any future re mixes to come.

10. Continue to produce lots of music, you will always learn something after writing every song. Its all about finding that one good sample/sound that catches your ears attention, and sticks in your head for the rest of the day.

These are all great things to know as a beginner or for anyone who wants to better their workflow, the only point I do not fully agree on is 5, definitely take break’s and stay fresh but sometimes you really lose your feel on that song after a night’s sleep and becomes another one of many unfinished work, scattered around your hard disk.

literally just posted that somewhere else, then saw this thread and hope someone will benefit from it.
skwiggo wrote:the two main ones i wish i had known about are:
1. RETURN TRACKS and automating them - they are so useful for adding effects to multiple tracks. i used to add inserts on every channel DOH! cue cpu hogging
2. SAMPLING - i used to try and synthesize everything (including drums to a large extent) which was disasterous as im not great at synthesis. now i sample a lot more using a diverse range of sources. i feel that it has opened up a lot of opportunities for me. now i try to use a combination of both.

also obvious ones such as gain structure, eq, compression (use to overuse and underuse it - still have problems with eq and compression tbh)
Last edited by Dankstep on Mon Aug 08, 2011 7:14 pm, edited 1 time in total.

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jrisreal
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Re: Things you wish you knew when you started producing?

Post by jrisreal » Mon May 23, 2011 12:39 am

compression/eq
...in my opinion
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3za
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Re: Things you wish you knew when you started producing?

Post by 3za » Mon May 23, 2011 1:18 am

That it would alienate me from the real world...

Fuck the real world, it sucks, free yourself.....
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: Things you wish you knew when you started producing?

Post by ChadDub » Mon May 23, 2011 1:24 am

Google

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3za
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Re: Things you wish you knew when you started producing?

Post by 3za » Mon May 23, 2011 1:28 am

ChadDub wrote:Google
:buggery:






:james:
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: Things you wish you knew when you started producing?

Post by amphibian » Mon May 23, 2011 1:34 am

I find this question to be quite the oxymoron. You're new, you wish you knew everything there is to it :P
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Re: Things you wish you knew when you started producing?

Post by legend4ry » Mon May 23, 2011 1:48 am

Soulstep wrote: My point is i just wanna hear more vibes
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jrisreal
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Re: Things you wish you knew when you started producing?

Post by jrisreal » Mon May 23, 2011 1:50 am

not quite the same, i dont think
...in my opinion
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Re: Things you wish you knew when you started producing?

Post by legend4ry » Mon May 23, 2011 2:03 am

jrisreal wrote:
not quite the same, i dont think
Pretty much...

"When I first started I wish I knew blahblahblah"
Soulstep wrote: My point is i just wanna hear more vibes
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3za
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Re: Things you wish you knew when you started producing?

Post by 3za » Mon May 23, 2011 2:15 am

amphibian wrote:I find this question to be quite the oxymoron. You're new, you wish you knew everything there is to it :P
You will only ever know the tip of the iceberg, just enjoy the journey...
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: Things you wish you knew when you started producing?

Post by Dankstep » Mon May 23, 2011 2:28 am

amphibian wrote:I find this question to be quite the oxymoron. You're new, you wish you knew everything there is to it :P
Haha well of course, but not everything is on the same level of importance to your overall production. And legend4ry thanks for the link, not exactly the same context but its definitely relevant. Another tip I figured i'd add is to try and be minimal and have reasoning for your placement of notes especially regarding drums. Dont just throw in a bunch of different hits wherever just because. Too much sound and stuff going on at once usually ends up sounding shitty, especially when you're starting out.

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Re: Things you wish you knew when you started producing?

Post by fragments » Mon May 23, 2011 3:09 am

"If you meet the Buddha on the road, kill him!"
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Re: Things you wish you knew when you started producing?

Post by amphibian » Mon May 23, 2011 3:46 am

fragments wrote:"If you meet the Buddha on the road, kill him!"
lol. Is this a reference to how much Buddha got wrong?
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Re: Things you wish you knew when you started producing?

Post by fragments » Mon May 23, 2011 3:52 am

amphibian wrote:
fragments wrote:"If you meet the Buddha on the road, kill him!"
lol. Is this a reference to how much Buddha got wrong?
Not quite. It's a koan (which are usually paradoxes), but basically it means--teachers, texts, rules, rituals are great and all, but you have to find your own way.

There is another version of the koan: "If the Buddha stands between you and enlightenment, kill him"

:4:

A little Eastern wisdom is never a bad thing!
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Manic Harmonic
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Re: Things you wish you knew when you started producing?

Post by Manic Harmonic » Mon May 23, 2011 6:11 am

-DEFINITELY compression and eq. learn as much about that as you can.

-learn music theory inside and out and then - forget all of it. (No, really)

-spend some money on good headphones or monitors.

-try to get the idea down as quick as you can before designing the sounds. (I text myself ideas and hum melodies into my phone constantly at work.)

-test your mixes on different sound systems. ipod headphones, studio monitors, laptop speakers, cell phone, car stereo, etc.

-if you feel confident in what you're making, market yourself. there's plenty of people with no talent making it big because they do that, and there's plenty of people with a lot of talent that stay in the shadows because of that. (I'm still working on that)

-stealing chord progressions from other songs is perfectly acceptable as long as it doesn't sound like that song.

-don't force yourself to finish a song. if it doesn't work, it doesn't work, you can always save it for later.

-SAVE IT FOR LATER. don't get rid of your old songs because you think they suck.

-collaborate with other people, use their equipment, computer, etc., and vice versa.

-if you know someone personally that is a talented musician/producer/artist/whatever, pick their brain as much as you can.

-just because a song is "Poppy" doesn't make it bad.

-inspiration comes from life. if you want to get musically inspired, do something fun.

-drugs don't make your music "better" or "worse," they just make it different.

-someone told me something about a year ago that changed the way i listen to and write music. this guy opened up for my uncle and did all this crazy, beautiful, almost jazzy sort of acoustic stuff, sort of a blend of about 15 different genres of music. i asked him "how do you come up with music like that?" he told me "don't listen to the same band/artist for more than a week." i don't follow that advice religiously, because that would be absurd, but i really try to switch it up a lot and listen to different kinds of music and different artists regularly. it's much easier to get inspired.

thats all i can think of right now.
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Re: Things you wish you knew when you started producing?

Post by nowaysj » Mon May 23, 2011 6:14 am

Really wish I sat down and learned music theory/how to play keys. Music operates in that liminal space between the body and the mind, strengthen your ability to operate in that space. Let your fingers do the talking, they're smarter than you are.

Bonus tip :) --> Control your peaks. It is okay to use a limiter. The limiter police will not come crashing through your windows if you use a limiter.
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Re: Things you wish you knew when you started producing?

Post by wub » Mon May 23, 2011 6:33 am

I wish someone had sat me down and explained the benefits of creating my own synth patches as opposed to just skimming through presets until I found something I liked. Would've saved me at least 2yrs of fannying about.

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Re: Things you wish you knew when you started producing?

Post by victor w » Mon May 23, 2011 5:54 pm

Manic Harmonic wrote: (I text myself ideas and hum melodies into my phone constantly at work.)
I have to say, I find that quite odd. The most I'll ever think about when it comes to producing music when I'm not at home is just the arrangement of a preexisting track, and how I could better it. At least for the most part.
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Re: Things you wish you knew when you started producing?

Post by nnny » Mon May 23, 2011 6:00 pm

victor w wrote:
Manic Harmonic wrote: (I text myself ideas and hum melodies into my phone constantly at work.)
Not odd at all, I do this 8)

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Re: Things you wish you knew when you started producing?

Post by mrlithium » Mon May 23, 2011 6:14 pm

Manic Harmonic wrote: -learn music theory inside and out and then - forget all of it. (No, really)
Your whole post was good but I liked that line the most. Anyone should try to learn the fundamental language of music but you don't want to let rules constrain you. I found myself confronting this problem head on.
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