Fruity Loops Loses quality in channels?

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Skrew
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Re: Fruity Loops Loses quality in channels?

Post by Skrew » Wed Jun 08, 2011 8:16 am

I am in no way stating Pro-Tools > FL Studio

I just mix my music with Pro-Tools. I use FL for about %98 everything else. And I meant you pretty much need an interface to have quality with FL.
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symmetricalsounds
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Re: Fruity Loops Loses quality in channels?

Post by symmetricalsounds » Wed Jun 08, 2011 8:20 am

Skrew wrote: Well it's true. From experience in computer programming school, it is easy to tell that FL's engine was poorly programmed.You're almost required to buy an audio interface if you want to use. It's not even worth it's price.
wow

so what exactly did you learn in computer programming school which tells you that the FL engine was badly programmed?

what is the engine you speak of? twin stroke? summing? or maybe diesel?
Last edited by symmetricalsounds on Wed Jun 08, 2011 8:22 am, edited 1 time in total.

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Re: Fruity Loops Loses quality in channels?

Post by nowaysj » Wed Jun 08, 2011 8:22 am

Skrew, time to back up on this one, honestly though.
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Skrew
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Re: Fruity Loops Loses quality in channels?

Post by Skrew » Wed Jun 08, 2011 8:25 am

You are obviously too short-minded to understand.

Every software like a DAW, photo editing, video editing, or something similar is run on an engine. A website doesn't run by itself, it needs a server am I right? Well in order to make a DAW, it needs an engine to process audio and do what you want it to do.

In computer programming you can make a variable do the same thing in MANY different forms of code. The more complex it is, the better it will run when it is compiled.

If anybody here plays video games and lurks hacking forums for games and all. In order to make a hack, you need a base. In order to make a DAW, you need an engine or that is what most programmers call it.
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Re: Fruity Loops Loses quality in channels?

Post by JBE » Wed Jun 08, 2011 8:34 am

Skrew wrote:You are obviously too short-minded to understand.

Every software like a DAW, photo editing, video editing, or something similar is run on an engine. A website doesn't run by itself, it needs a server am I right? Well in order to make a DAW, it needs an engine to process audio and do what you want it to do.

In computer programming you can make a variable do the same thing in MANY different forms of code. The more complex it is, the better it will run when it is compiled.

If anybody here plays video games and lurks hacking forums for games and all. In order to make a hack, you need a base. In order to make a DAW, you need an engine or that is what most programmers call it.
I don't think people are asking you what an "engine" is, I think they are asking you to back up what you are saying with factual evidence. You've made the statement that you know this first hand, so there needs to be some 'splainin involved.

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Re: Fruity Loops Loses quality in channels?

Post by symmetricalsounds » Wed Jun 08, 2011 8:34 am

Skrew wrote:You are obviously too short-minded to understand.

Every software like a DAW, photo editing, video editing, or something similar is run on an engine. A website doesn't run by itself, it needs a server am I right? Well in order to make a DAW, it needs an engine to process audio and do what you want it to do.

In computer programming you can make a variable do the same thing in MANY different forms of code. The more complex it is, the better it will run when it is compiled.

If anybody here plays video games and lurks hacking forums for games and all. In order to make a hack, you need a base. In order to make a DAW, you need an engine or that is what most programmers call it.
yes i do understand the concept of the "engine" that drives the program, but quite commonly in daw-cussin people just throw things out like summing engine and shit like that without really understanding what they're on about.

what particular part of FL's engine irks you?

see the thing that really seems to scream dunce at me from your post is the way you say that FL NEEDS an interface, i'm guessing you mean audio interface. every other DAW does too, people do use asio4all to get round this.

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Re: Fruity Loops Loses quality in channels?

Post by Skrew » Wed Jun 08, 2011 8:39 am

What I would hate most about FL is the way the Mixer was designed. It's good but you can't actually master your music in FL because the mixer is just not deigned to do things as I could do in Pro-Tools.
Other than that, FL is A++. I never said FL sucks or anything. It is my #1 choice in DAW. If you want any further explanation, I am sorry to hear that but I am not going to "back up" a statement you are making more serious than it should be.
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Re: Fruity Loops Loses quality in channels?

Post by Skrew » Wed Jun 08, 2011 8:39 am

What I would hate most about FL is the way the Mixer was designed. It's good but you can't actually master your music in FL because the mixer is just not deigned to do things as I could do in Pro-Tools.
Other than that, FL is A++. I never said FL sucks or anything. It is my #1 choice in DAW. If you want any further explanation, I am sorry to hear that but I am not going to "back up" a statement you are making more serious than it should be.
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Re: Fruity Loops Loses quality in channels?

Post by nowaysj » Wed Jun 08, 2011 8:41 am

JBE wrote:I don't think people are asking you what an "engine" is, I think they are asking you to back up what you are saying with factual evidence. You've made the statement that you know this first hand, so there needs to be some 'splainin involved.
Not really. Homie just needs to back up from this topic because it is not going to go well.
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Re: Fruity Loops Loses quality in channels?

Post by symmetricalsounds » Wed Jun 08, 2011 8:42 am

course you can master in FL.

throwing out some statement which you haven't backed up then when asked you throw out equally bollox statement and say you won't back up anything.

trololololololol

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Re: Fruity Loops Loses quality in channels?

Post by benjam » Wed Jun 08, 2011 9:06 am

This is why I love dsf pure fucking lolz
Skrew read:
http://www.drumnbass.be/forum/thread.php?threadid=18848
Where did you even hear that bollocks anyway?

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Re: Fruity Loops Loses quality in channels?

Post by RandoRando » Wed Jun 08, 2011 9:12 am

Obviously you know pro tools better than FL skrew, and i admire you for that, pro tools gives me a headache.
But an engineer could figure out how to master in soundforge, its how well you know your DAW, not personal preferences.
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Re: Fruity Loops Loses quality in channels?

Post by Basic A » Wed Jun 08, 2011 12:19 pm

symmetricalsounds wrote:
Skrew wrote: Well it's true. From experience in computer programming school, it is easy to tell that FL's engine was poorly programmed.You're almost required to buy an audio interface if you want to use. It's not even worth it's price.
wow

so what exactly did you learn in computer programming school which tells you that the FL engine was badly programmed?

what is the engine you speak of? twin stroke? summing? or maybe diesel?
FL uses LAME, same as... well... everything except ableton.

and you do realize that your soundcard has no effect on anything but your live monitoring right? Rendering occurs entirely on board.
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Re: Fruity Loops Loses quality in channels?

Post by Basic A » Wed Jun 08, 2011 12:20 pm

Skrew wrote:What I would hate most about FL is the way the Mixer was designed. It's good but you can't actually master your music in FL because the mixer is just not deigned to do things as I could do in Pro-Tools.
Other than that, FL is A++. I never said FL sucks or anything. It is my #1 choice in DAW. If you want any further explanation, I am sorry to hear that but I am not going to "back up" a statement you are making more serious than it should be.
The fucks wrong with the mixer? Name one thing.

And why cant you master in FL? they fixed plugin delay compensation which was the only thing holding it back.

Your refusing to back it up, because you couldnt if you tried.
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Re: Fruity Loops Loses quality in channels?

Post by Karoshi » Wed Jun 08, 2011 1:26 pm

theres a thread on image lines forums where Gol (guy who does loads of programming for image line) basically says that there is no audio engine or some shit, its all down to the way your soundcards and drivers work. cant renember the exact details but go look it up. so if this is true, anyone who says fl studio sounds shite is chatting bollocks.

OP, look on your master bus, is there a limiter or a compressor there? if so, turn it off, should make your levels abit more predictable
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Re: Fruity Loops Loses quality in channels?

Post by Karoshi » Wed Jun 08, 2011 1:38 pm

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Re: Fruity Loops Loses quality in channels?

Post by benjam » Wed Jun 08, 2011 1:40 pm

Im pretty sure its the link i posted above man

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Re: Fruity Loops Loses quality in channels?

Post by __________ » Wed Jun 08, 2011 1:46 pm

Skrew I dunno what you think you learnt at "computer programming school" but it obviously didn't sink in. Everybody where I work went to "university" to learn programming anyway.

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Re: Fruity Loops Loses quality in channels?

Post by oprs » Wed Jun 08, 2011 1:47 pm

might as well fade to the back like a ghost, he stepped in a mad pile of shit with this one.
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Re: Fruity Loops Loses quality in channels?

Post by symmetricalsounds » Wed Jun 08, 2011 1:48 pm

Basic A wrote: Your refusing to back it up, because you couldnt if you tried.
cos he's mad trollin'

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