Grimenoceros - You Will Be (Star Wars Robrostep heavyness)
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- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Grimenoceros - You Will Be (Star Wars Robrostep heavyness)
Been wanting to use a Star Wars soundclip sample for forever, finally decided to use one in this, my 2nd original mix. If you hate the brostep stuff, just spare me the elitism and tell me what MUSICALLY needs to be improved. It's only 3/4ths done and I'm going to add a final, totally different drop after where this file ends.
EDIT: Here's the newest version!
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EDIT: Here's the newest version!
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Last edited by Grimenoceros on Tue Jun 14, 2011 1:38 am, edited 2 times in total.
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
- Drug Noise
- Posts: 17
- Joined: Sat Jun 04, 2011 10:50 pm
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Re: Grimenoceros - You Will Be (Robrostep heavyness)
This is pretty heavy man. You have a very unique sound in your wobs. Keep it up, but work on mixing all of the levels lower so it doesn't verge on clippy so often, and so the different sounds don't sound like they're fighting for power in the mix. Musically, this is a very well composed and arranged track with good layering and many different things to listen to each time through. Just make sure some parts don't stick out as much as some do. I'm sure you know your own song well enough to know when something sticks out, so just take some time to level each channel individually. Try equalizing each channel also. Giving each sound it's only unique equalization according to the impression you want the sound to make is a very powerful tool in dubstep that utilizes many different layers. Say you want a really scathing and scratchy synth lead. Just dip the low end a bit, boost the mid a good deal, and bump the high a little as well. You're definitely well on your way to some great tracks, so keep up the good work man. Check out some of our stuff if you wanna hear some different-sounding dubstep.
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Ahhh THANK you so much! That's the sort of feedback I absolutely NEED at this stage. I appreciate the compliments and I know the sounds have been a little messy in terms of mixing, and I've actually been meaning to ask in terms of gain theory: what's a good level to have each mixer track at?? I can't figure it out..I'm already lowering every channel by about -2.5 to -3 dBs and maximizing loudness on the master channel to 0 dBs, but I'm wondering if I have to start the instruments even lower? Or will they then come out too quiet? I need some advice.
As for the EQing, I do EQ each instrument, but I usually don't spend too much time on it because I've heard and seen how too much EQing can ruin the original sound, so I mainly just high pass everything that isn't the sub and kick, low pass the kick and sub, and just add some high shelfs here and there with a 1-2 dB boost just for some sparkle, and maybe a mid-range boost of 2-3 dBs on the mid-range basses and melodies, but it's really very conservative. So you agree I should go a bit farther?
I'll definitely be checking your music!
As for the EQing, I do EQ each instrument, but I usually don't spend too much time on it because I've heard and seen how too much EQing can ruin the original sound, so I mainly just high pass everything that isn't the sub and kick, low pass the kick and sub, and just add some high shelfs here and there with a 1-2 dB boost just for some sparkle, and maybe a mid-range boost of 2-3 dBs on the mid-range basses and melodies, but it's really very conservative. So you agree I should go a bit farther?
I'll definitely be checking your music!
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
- Drug Noise
- Posts: 17
- Joined: Sat Jun 04, 2011 10:50 pm
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Re: Grimenoceros - You Will Be (Robrostep heavyness)
It's no problem man.
When it comes to gain, just watch your all of your volume bars on your mixer and see if any stick out, then try to either mix that down, or mix the others to match it. As for equalization, you should definitely go a bit farther. Put as much detail into it as you can. That's a great way to get a very particular, layered sound.
Thanks for reading my review and checking out our stuff!
When it comes to gain, just watch your all of your volume bars on your mixer and see if any stick out, then try to either mix that down, or mix the others to match it. As for equalization, you should definitely go a bit farther. Put as much detail into it as you can. That's a great way to get a very particular, layered sound.
Thanks for reading my review and checking out our stuff!
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
That's very true, looks like I'll try to EQ a bit more then. I'm also going to lower every mixer channel to at least -6 dB and see how it sounds, because I wasn't doing that before. And of course man! Like I said, a little feedback is the least I could do for the advice you just offered. Thanks again!Drug Noise wrote:It's no problem man.
When it comes to gain, just watch your all of your volume bars on your mixer and see if any stick out, then try to either mix that down, or mix the others to match it. As for equalization, you should definitely go a bit farther. Put as much detail into it as you can. That's a great way to get a very particular, layered sound.
Thanks for reading my review and checking out our stuff!
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Musically I think the song is great, but I would have to agree with Drug Noise in that it sounds like the sounds are competing with each other, rather than agreeing! haha. But yeah it's a simple fix, just bring everything down a bit. I always try and mix my stuff at lower volumes because I always end up turning everything up in the end so I like to start low then build up...it helps prevent me from clipping too much.
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
That's great advice - I'm definitely doing this when I get the chance. I know I should've from the start but now I realize I MUST. What's a good rule of thumb? Everything topping at no higher than -6 dB? And should they all be even at -6 or should other elements be still quieter? I've read so much about gain theory on this board (in the big money shot thread in production) but I've still got so many questions!! hahah. Thanks again for the advice!PaulP wrote:Musically I think the song is great, but I would have to agree with Drug Noise in that it sounds like the sounds are competing with each other, rather than agreeing! haha. But yeah it's a simple fix, just bring everything down a bit. I always try and mix my stuff at lower volumes because I always end up turning everything up in the end so I like to start low then build up...it helps prevent me from clipping too much.
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Intense stuff. Nice job. Good use of the sample. I like the second chunk a lot.
Except.
Sidechain!!! That screechy thing is drowning all the drums.
This has a lot of potential, but as said, levels and EQ. If that screechy synth isn't panned, it could be stereo split, dropped in levels, just to keep it out of the way of the snares and kick. But some quick sidechaining could punch the kick through the mix a tad stronger. A lot of what's going on is very midrange heavy though, and it seems to be competing in the mix. Try picking a peak frequency range for all of the elements, and cutting the others for those peaks. So say, one synth gets a 1-2khz peak, cut the rest in that section, and that one synth gets cut above and below 1-2khz, not by much, just enough to keep everything out of the way.
Also, a trick I'm starting to pull is save as new project, cut a bunch of the parts out and see how it sounds. A lot of the time it sounds improved. But brostep seems to be wall of noise type gear, so whatever you want really.
Nice job though. The standard of production on this forum is very high.
Except.
Sidechain!!! That screechy thing is drowning all the drums.
This has a lot of potential, but as said, levels and EQ. If that screechy synth isn't panned, it could be stereo split, dropped in levels, just to keep it out of the way of the snares and kick. But some quick sidechaining could punch the kick through the mix a tad stronger. A lot of what's going on is very midrange heavy though, and it seems to be competing in the mix. Try picking a peak frequency range for all of the elements, and cutting the others for those peaks. So say, one synth gets a 1-2khz peak, cut the rest in that section, and that one synth gets cut above and below 1-2khz, not by much, just enough to keep everything out of the way.
Also, a trick I'm starting to pull is save as new project, cut a bunch of the parts out and see how it sounds. A lot of the time it sounds improved. But brostep seems to be wall of noise type gear, so whatever you want really.
Nice job though. The standard of production on this forum is very high.
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Not too bad, I like it, and everything I have to say has already been said, so keep up the goodies and give me some feedback! 
http://dubstepforum.com/viewtopic.php?f ... 1&start=40
http://dubstepforum.com/viewtopic.php?f ... 1&start=40
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Follow monstro:
Facebook.com/MonstroDubstep
Myspace.com/monstrodubstep
Twitter.com/monstrodubstep
Soundcloud.com/monstrodubstep
Follow monstro:
Facebook.com/MonstroDubstep
Myspace.com/monstrodubstep
Twitter.com/monstrodubstep
Soundcloud.com/monstrodubstep
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Ahhh thanks alot man! Yeah I've been sitting here for the past 2+ hours re-reading and studying on new things regarding limiting and possibly what I'm doing wrong with the EQs (always new things to learn regardless), and hopefully once I'm done studying I can apply it and clean it up. Hell I've already cleaned it up a ton from what you're hearing in this link - it's already about 4 or 5 uploads out of date now haha. But I'm going to continue to clean it up and I'll repost it soon for more constructive criticism!!ElSonido wrote:Intense stuff. Nice job. Good use of the sample. I like the second chunk a lot.
Except.
Sidechain!!! That screechy thing is drowning all the drums.
This has a lot of potential, but as said, levels and EQ. If that screechy synth isn't panned, it could be stereo split, dropped in levels, just to keep it out of the way of the snares and kick. But some quick sidechaining could punch the kick through the mix a tad stronger. A lot of what's going on is very midrange heavy though, and it seems to be competing in the mix. Try picking a peak frequency range for all of the elements, and cutting the others for those peaks. So say, one synth gets a 1-2khz peak, cut the rest in that section, and that one synth gets cut above and below 1-2khz, not by much, just enough to keep everything out of the way.
Also, a trick I'm starting to pull is save as new project, cut a bunch of the parts out and see how it sounds. A lot of the time it sounds improved. But brostep seems to be wall of noise type gear, so whatever you want really.
Nice job though. The standard of production on this forum is very high.
Soundcloud
Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
lol already done checked your stuff out dude, it's at a production level that's still a good deal above mine, I'll leave it at that (for now)Monstro wrote:Not too bad, I like it, and everything I have to say has already been said, so keep up the goodies and give me some feedback!
http://dubstepforum.com/viewtopic.php?f ... 1&start=40
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Robrostep heavyness)
i could see bros going mental to this. 
the kick drum is pretty unique. sounds like it has good bottom end.
snare is spot on.
one thing i can point out is that the hi hats/cymbal just sound like white noise. its like you cant even tell what is going on.
O_O song of storms in your sig is fuckin sick. i would throw that up on youtube you would probably get a lot of views.
the kick drum is pretty unique. sounds like it has good bottom end.
snare is spot on.
one thing i can point out is that the hi hats/cymbal just sound like white noise. its like you cant even tell what is going on.
O_O song of storms in your sig is fuckin sick. i would throw that up on youtube you would probably get a lot of views.
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Thanks a lot man! Yeah, I layered the shit out of the kick. It's got some nice wallop on a system. I keep forgetting though that you guys are still hearing the first cut from a few days ago, I've cleaned it up loads since then even!Big Freq wrote:i could see bros going mental to this.
the kick drum is pretty unique. sounds like it has good bottom end.
snare is spot on.
one thing i can point out is that the hi hats/cymbal just sound like white noise. its like you cant even tell what is going on.
O_O song of storms in your sig is fuckin sick. i would throw that up on youtube you would probably get a lot of views.
I agree heartily with the cymbal comment though, thank you for reminding me. That's one of those things that you always go "I'll fix that in a second" because there's always something more glaring to repair, and then you forget about it :X haha I'll definitely fix it now.
And thanks a lot, yeah that track gets a lot of love which is funny because I made it for shitsengigglez and it came out like that. And yeah it is on youtube under my channel, it's gotten just under 3k views so far, not bad. Feel free to check me out on youtube (same name, Grimenoceros) if you'd like
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Nice drums and bass, levels are all over the place, progression is nice, wobbles are cool- some EQing, careful mastering etc would make it a decent track
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Thanks man! Yeah I'm way ahead of you, I know my mixing has been absolute shite up to date, but I've been spending the last few days since i posted this topic revising and totally re-working the mixing (and adding the final drop) and I think you guys will be really pleased, I did a good deal of homework! Please check back tomorrow-ish if you don't mind, to grade me on if I improved the mix a lot. I think you guys won't be disappointed. At the VERY least, the levels have been totally tamedjaydot wrote:Nice drums and bass, levels are all over the place, progression is nice, wobbles are cool- some EQing, careful mastering etc would make it a decent track
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Robrostep heavyness)
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Here's the newest version! Please give it a listen and tell me how I did with improving it! I edited the opening post to show this version too, for any new people viewing the topic.
Here's the newest version! Please give it a listen and tell me how I did with improving it! I edited the opening post to show this version too, for any new people viewing the topic.
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Robrostep heavyness)
Sick.
Sounding fantastic mate. The drop sounds great now.
The kick is nearly spot on. It still feels drowned a touch. If you also held of on that screechy synth for another 4 bars I think the energy build would flow a little better. But man, as it is now, I would drop that no questions asked.
Sounding fantastic mate. The drop sounds great now.
The kick is nearly spot on. It still feels drowned a touch. If you also held of on that screechy synth for another 4 bars I think the energy build would flow a little better. But man, as it is now, I would drop that no questions asked.
Re: Grimenoceros - You Will Be (Star Wars Robrostep heavynes
Sounds great! Definitely Star wars characterized by the music! I love it. The Wubs are fantastic man. Nice panning too! I love the effect you give it by panning left to right then center. I'm gonna give that a try if you don't mind!
Also Big ups for that R2 scream!
Also Big ups for that R2 scream!
- Grimenoceros
- Posts: 222
- Joined: Fri Mar 04, 2011 8:10 pm
- Location: New York City, United States
Re: Grimenoceros - You Will Be (Star Wars Robrostep heavynes
Thanks guys! Really appreciate it! Hey el sonido, which part are you referencing that could have the synth extended? Specify time wise so I know what you mean, I might do it.
Also what do you guys think of the section(s) I added??
Also what do you guys think of the section(s) I added??
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Legend of Zelda - Song of Storms Dubstep!
Legend of Zelda - Song of Storms Dubstep!
Re: Grimenoceros - You Will Be (Star Wars Robrostep heavynes
0.41-0.48. If it held off on the screech til 0.55/56 I think that would progress better.
I like the darth vader breath, but I say keep it as an accent, it's too loud and there's too much other stuff going on in the music sections.
I like the darth vader breath, but I say keep it as an accent, it's too loud and there's too much other stuff going on in the music sections.
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