How to improve drum production?

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meow meow
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Re: How to improve drum production?

Post by meow meow » Sat Jun 18, 2011 2:17 pm

fateisaweapon wrote:I like to seperate the frequencies in my drums to 3 seperate lo/mid/hi tracks and then bus that to a main, that way If I want to spice up a seperate frequency within the whole drum track I can do that, then compress on the final drum bus, that can really add some more dimension to your drums. The only trouble is I think it's easy to 'over do it' in one frequency so it takes time to really get an ear for it, practice
What are the actual benefits of this?

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grooki
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Re: How to improve drum production?

Post by grooki » Sat Jun 18, 2011 2:34 pm

meow meow wrote:
fateisaweapon wrote:I like to seperate the frequencies in my drums to 3 seperate lo/mid/hi tracks and then bus that to a main, that way If I want to spice up a seperate frequency within the whole drum track I can do that, then compress on the final drum bus, that can really add some more dimension to your drums. The only trouble is I think it's easy to 'over do it' in one frequency so it takes time to really get an ear for it, practice
What are the actual benefits of this?

moar :6:

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Ldizzy
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Re: How to improve drum production?

Post by Ldizzy » Sun Jun 19, 2011 5:43 am

nowaysj wrote:Look at benga's beats (old ones at least) in a wave editor, they are firmly off the grid.

Not that that is necessary. Velocity alone can push and pull a beat, just saying...
YESSSS!!!!

can only think of the neptunes when i read this thread. often crazily quantized but with a lot of dynamic variations... still funky as hell
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symmetricalsounds
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Re: How to improve drum production?

Post by symmetricalsounds » Sun Jun 19, 2011 8:32 pm

Ldizzy wrote:
nowaysj wrote:Look at benga's beats (old ones at least) in a wave editor, they are firmly off the grid.

Not that that is necessary. Velocity alone can push and pull a beat, just saying...
YESSSS!!!!

can only think of the neptunes when i read this thread. often crazily quantized but with a lot of dynamic variations... still funky as hell
yeah there are loads of occasions you can make it feel off beat even though they are rigidly on grid, open HH-closedHH used in the right combo can really open this up.

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Basic A
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Re: How to improve drum production?

Post by Basic A » Mon Jun 20, 2011 12:04 am

Laika wrote:
nowaysj wrote:Look at benga's beats (old ones at least) in a wave editor, they are firmly off the grid.

Not that that is necessary. Velocity alone can push and pull a beat, just saying...
Use of delay maybe? If I remember correctly from his old masterclass video he uses Fruity Loop's step sequencer for all his drum/percussion patterns.
So? Fruity's step sequencer can drift.
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kaiori breathe
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Re: How to improve drum production?

Post by kaiori breathe » Mon Jun 20, 2011 1:23 am

Mear Bace wrote: I've tried getting a new drum kit but it's far too loud
Put a jumper or two, or some pillows, in the kick and toms, and buy some mute matts for the snares, they don't cost much, they're just a circular rubber matt you put on the snare so when you hit it you just hear a rubbery thunk instead of the big loud reverberating snap of a snare.

I know that's a bit off point and doesn't really relate to your question, but I figured I'd throw that in as buying/not buying new drum kits because of volume issues is a bit weird...

Moody Strings
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Re: How to improve drum production?

Post by Moody Strings » Mon Jun 20, 2011 2:24 am

Definitely invest in good pads. They'll allow you to tap out a general rhythm which you can further build on. It's easier.

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