Producing dubstep in FL Studio for dummies.

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gambledub
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Producing dubstep in FL Studio for dummies.

Post by gambledub » Tue Nov 25, 2008 2:37 am

Producing dubstep in FL Studio for dummies.

*N.B. I am no big boy producer, nor am I claiming to be. This is a guide not a definitive set of rules to follow; I cannot guarantee the information is correct; this is just the way I do things. I also use an older version of FL so I may be oblivious to some of the new features available. I don’t think dubstep is something that can be taught I think the best way to learn is to tinker with everything until you know it inside and out. With that being said hopefully at least someone can pick up something useful!!!

Getting Started

I personally think the roots to a good track, start with planning the tone and direction you want the song to follow, a good producer should be able to mould and redevelop some points of the track when necessary. It is important to set the direction of the track so the instruments you use flow well together.

Drum Patterns

Drums are arguably the most important part of a track; they lay down the framework for the rest of the song. I usually start a track by making my drum patterns first.
In dubstep the kick drum is on the first beat and the snare is usually on the third beat. Dubstep drum patterns are in half time, to achieve this I will explain the difference on the step sequencer. Imagine each dash (-) is a step in the step sequencer, in total there are sixteen steps…

|- - - -| - - - -| - - - -| - - - -|

Normal drum patterns have beats on the 1st, 3rd, 5th, 7th, 9th, 11th, 13th and 15th steps, if you applied the usual dubstep drum formula you would have a kick on the 1st step and the snare on the 5th step, which would continue with another kick on the 9th step and another snare on the 13th step. This creates two drum patterns on one bar.

Half timed drums have beats on the 1st, 5th, 9th and 13th steps. To create the half time effect, you would place the kick drum on the 1st step and the snare drum on the 9th step, thus creating one drum pattern on one bar.

It is important to remember to use several different samples to create one sound, for example I usually use three different snare samples and two different kick drums that I equalize (I’ll get to this later) used at the same time to create one sound.

Aside from the kick on the first and the snare on the third you are pretty much free to do what you like. I usually use a combination of hi hats and/or shakers to fill in my patterns with the odd cymbal thrown in for good measure.

The hi hats in dubstep are often syncopated. This means they are shuffled and beats are sometimes skipped. for a better definition look up syncopation on Wikipedia.
Drum mix down

The mix down is what separates the men from the boys (or the women from the girls :D).
I am going to explain some of the useful effects that come standard with fruity loops that will make your drum patterns sound cleaner and polished. I usually choose my effects, and then select a preset that sounds closest to the sound I want then tweak the knobs until I get the sound I want

Equalizers

Sounds occur on three different levels highs, mids and lows. Equalizers allow you to remove certain sounds and boost others.

Band EQ

The band equalizer is very good at removing and boosting sounds. If you select the preset “cut high” you will get a low sound as the high parts of the sound have been removed, opposed to “cut low” which will give you a high sound. The band eq is probably my most commonly used effect as it applies to mostly all of the instruments you will use. Here are some tips on what instruments you can apply it to…

Kick Drums

I usually have two kick drum sounds I usually “cut high” eq one of them and “cut middle” eq the other. I find this gives me a nice low but defined kick drum.

Snare Drums

I try to have snare drums spanning the entire range of the sound range. This involves having a high, mid and low snare drum appropriately equalized this is commonly referred to as layering.

Hi Hats and Cymbals

These usually sound good when either cut low or cut middle equalized.

Parametric EQ

The parametric equalizer is good for controlling the frequency level of sounds. It has some nice presets that can be tweaked such as “bass drum punch”, “hi hat sizzle” and “snare drum enhance” no prizes for guessing what instruments you would use these on though ;)

Filters

Fl has two filters but in my opinion the “free filter” is far better. Filters are a good way of tweaking the frequency of sounds; this is an excellent way to make your samples sound a lot different (in a good way)

Delay and Reverb

Delay and reverb are somewhat similar they both produce an effect that is almost like echo. Delay and reverb sound great on snares, hi hats and cymbals. However reverb and delay should be used sparingly as too much can sound unpleasant.

Compressor

Compression evens out your tracks making the loud parts quieter and the quiet parts louder when the monitor is excessively red (peaking) you should think about using compression (usually on loud sounds such as bass drums). Or panning other instruments to create space within the track.

Other Effects and VST’s

There are several other effects available on fruity loops you may want to explore using, for your drum mix downs depending on the sound you want. I have chosen to ignore them from this section mainly for time reasons. VST’s are also available to download (check the production bible for some good links) these are standalone effects and synthesizers you can use to great effects.

Bass lines

Bass is hard to summarize because of the versatility of dubstep. However the bass line will probably be the most distinctive part of your song. Fl comes equipped with the TS404 and the 3x Osc. Personally I think the TS404 is a piece of crap I would always use the 3x Osc over it. 3x Osc means 3 oscillations (I think???) this means you can choose 3 different shapes for the sound wave and combine them into one sound. If you click the question mark you can load a sample as one oscillation. Playing around with the coarse adjusts the pitch of each oscillation. Also try playing around with the stereo phase and stereo detune for some cool effects.

To achieve a wobbly bass line go to instruments properties (INS) on the 3x Osc, you want to use cut to make the sound wobble. If you tweak the amount and speed you will get different results also changing the shape of the LFO will also give you different results. You should also layer your bass lines by having a low end and mid range bass line.

Bass Line Mix Down

You will use some of the same effects as the drum mix down. Equalizers and filters are essential. You can bass boost your bass lines but you shouldn’t bass boost too much to avoid your bass line overpowering the rest of the song. Phasers and flangers can also produce some sick sounds. You should also compress your bass line so it is not excessively peaking.

Other Instruments

Unless you are going for an extreme minimalist vibe you will probably be using other instruments. Filters and eq’s are pretty essential. You should tinker around with the other effects to see what does what.

Conclusion

So I’ve gone over the basics, hopefully you learnt something. When your producing music, knowledge is power so always try to keep learning however I said I don’t think dubstep is something that cant be taught so experimentation is the key. If you follow this guide to the word you will probably make the most generic sounding dubstep song ever, so don’t be afraid to try new things, some of the things I think that sound the best on my songs often happen completely by accident. You never know, you can be completely surprised by the results.

Chuuur!!!!

chronicrecords
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Post by chronicrecords » Sun May 31, 2009 1:47 am

nice starting guide

mikobuntu
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Re: Producing dubstep in FL Studio for dummies.

Post by mikobuntu » Fri Feb 19, 2010 2:02 pm

Useful guide thanks!!

DjTrainWreck
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Re: Producing dubstep in FL Studio for dummies.

Post by DjTrainWreck » Fri Feb 19, 2010 4:47 pm

Nice post man! If anyne else is wondering about the band eq, i think he is talking about the 7 band eq that you can find under More> then check that shit.

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antics
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Re: Producing dubstep in FL Studio for dummies.

Post by antics » Fri Feb 19, 2010 6:55 pm

Doens't ti go kick on 1, snare on 3, instead of 1 and 5 :S

gambledub
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Re: Producing dubstep in FL Studio for dummies.

Post by gambledub » Sat Feb 20, 2010 4:16 pm

Doens't ti go kick on 1, snare on 3, instead of 1 and 5 :S
i was counting out each step individualy so it does go on the 3rd beat but it is the 5th step on the sequencer if you know what i mean? kinda hard to explain lol
wow i wrote this ages ago someone must have been doin some serious scrollin through the production forum to have found this haha
and yes i was talking about the 7 band eq

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AL4228
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Re: Producing dubstep in FL Studio for dummies.

Post by AL4228 » Tue May 25, 2010 11:39 pm

Dubstep is what you want it to be >=(
Just make sure it has bass plz :t:

Voltairs Glove
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Re: Producing dubstep in FL Studio for dummies.

Post by Voltairs Glove » Wed Jul 07, 2010 1:54 pm

I am very new to all of this, so here is probably the stupidest question of all time.

There are lots of pink files that are apparently .sf2 files that I cannot play.

Is this an issue with my video card, or what can I do to play them? I have also been trying to find some random bass samples so I could follow this tutorial I found, and the 3 samples I found were all .sf2 ones, so I can't use them.

dav.id
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Re: Producing dubstep in FL Studio for dummies.

Post by dav.id » Wed Jul 07, 2010 2:01 pm

what happend with the dubstep BIBLE????
new tracks:
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Voltairs Glove
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Re: Producing dubstep in FL Studio for dummies.

Post by Voltairs Glove » Wed Jul 07, 2010 2:58 pm

It says in that production bible why sf2 files don't work?

I've checked it out a bit, but honestly that bible is for people who have a basic knowledge of herz and what sinewaves are or what a "synth" is, and a million other terms that are most likely basic to ya'll.

Let's put it this way, the production bible is guide of how to make words with these letters you all know and understand, well I don't know any of these basic letters.

I am COMPLETELY new and have not the slightest idea about any of those. I have never mixed anything ever before, but I know I love dubstep more than anything and I know the types of tracks I would like to make based on how I hear what I would want to make in my head.

So right now I am checking out lots of youtube videos to get a basic idea, and the current one wants me to add in a bass sample, but I can't find any that just say "bass" like his personal ones in FL. So I found some that were sf2, and asked you all about why they don't play, which I think is probably a soundcard issue.

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ENZA
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Re: Producing dubstep in FL Studio for dummies.

Post by ENZA » Thu Jul 08, 2010 9:42 am

:mrgreen:

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wormcode
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Re: Producing dubstep in FL Studio for dummies.

Post by wormcode » Fri Jul 09, 2010 8:08 am

Put the snares wherever you want.

Voltairs Glove wrote:I am very new to all of this, so here is probably the stupidest question of all time.

There are lots of pink files that are apparently .sf2 files that I cannot play.

Is this an issue with my video card, or what can I do to play them? I have also been trying to find some random bass samples so I could follow this tutorial I found, and the 3 samples I found were all .sf2 ones, so I can't use them.
Check the manual. SF2 are Soundfonts. http://flstudio.image-line.com/document ... layer.html
http://freemusicsoftware.org/category/f ... /soundfont

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Assassin
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Re: Producing dubstep in FL Studio for dummies.

Post by Assassin » Fri Jul 09, 2010 11:29 am

Voltairs Glove wrote:It says in that production bible why sf2 files don't work?

I've checked it out a bit, but honestly that bible is for people who have a basic knowledge of herz and what sinewaves are or what a "synth" is, and a million other terms that are most likely basic to ya'll.

Let's put it this way, the production bible is guide of how to make words with these letters you all know and understand, well I don't know any of these basic letters.

I am COMPLETELY new and have not the slightest idea about any of those. I have never mixed anything ever before, but I know I love dubstep more than anything and I know the types of tracks I would like to make based on how I hear what I would want to make in my head.

So right now I am checking out lots of youtube videos to get a basic idea, and the current one wants me to add in a bass sample, but I can't find any that just say "bass" like his personal ones in FL. So I found some that were sf2, and asked you all about why they don't play, which I think is probably a soundcard issue.
If you want people to do everything for you then why produce at all?

dubboyfresh420
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Re: Producing dubstep in FL Studio for dummies.

Post by dubboyfresh420 » Sun Jun 26, 2011 6:42 am

You can use sytrus and use the filter to make good sounds. Its better then the 3x Oscillator because you can tweak your sound waves more to get a style of whomps and wobbles. Adding bitcrusher VST gives a great talkin or distorted bass... and its FREE

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RandoRando
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Re: Producing dubstep in FL Studio for dummies.

Post by RandoRando » Sun Jun 26, 2011 8:21 am

Isn't a sf2 file for the FL soundfont player?
Image
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frnke
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Re: Producing dubstep in FL Studio for dummies.

Post by frnke » Wed Jul 13, 2011 10:21 am

haha as soon as I saw Churr at the end of your post I knew you were a New Zealander!
Sick beginner's guide bro, I'm also a FL user!

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check out my sounds!

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JFK
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Re: Producing dubstep in FL Studio for dummies.

Post by JFK » Wed Jul 13, 2011 10:49 am

This is thread is over a year old.

Aldal
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Re: Producing dubstep in FL Studio for dummies.

Post by Aldal » Mon Oct 24, 2011 9:02 am

Soundcloud

It is possible to create some hard dubstep with fl studio. It just requires: Interest, creativity, some good vst's (3x osc is pretty simple... I recommend NI Massive or Toxic Biohazard) and most important of all: You have to judge your work up to 100 times before exporting and sharing the finished track! Good luck!

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Re: Producing dubstep in FL Studio for dummies.

Post by Augment » Mon Oct 24, 2011 9:50 am

Aldal wrote:Soundcloud

It is possible to create some hard dubstep with fl studio. It just requires: Interest, creativity, some good vst's (3x osc is pretty simple... I recommend NI Massive or Toxic Biohazard) and most important of all: You have to judge your work up to 100 times before exporting and sharing the finished track! Good luck!
It's easy to create hard dubstep in FL, the hard part is making it good. 3xOsc is sick, if you know what you are doing. You can get psycho basses out of it. :W:
aka blinkesko
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chazzzza
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Re: Producing dubstep in FL Studio for dummies.

Post by chazzzza » Thu Oct 27, 2011 6:01 pm

thanks for this ijust got fruity loops and was thinking what is this all but now i feel like i understand. about to be proved wrong :).

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