New to the Production Game, need some tips.

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imlouiedawg
Posts: 6
Joined: Sat Mar 26, 2011 3:09 pm

New to the Production Game, need some tips.

Post by imlouiedawg » Sun Jul 10, 2011 7:02 pm

Hey guys. I really just now got into music production, and I feel dubstep in the way to go, since it is my favorite genre of electronic music. I recently purchased Reason 5 as an upgrade from FL Studio 8 (in my eyes), and I have looked at the production bible and I learned how to create different bass sounds in reason. The major problem I have with composing a track is an intro. I never know what type of synth to use or what type of pattern to follow. I can program and track the drums for the intro correctly, but I always get blocked after that. If anyone could please give me a tip or two, that would be fantastic. Thanks guys!

- Louie

ChadDub
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Joined: Wed Mar 09, 2011 11:45 pm
Location: Whooping Crane

Re: New to the Production Game, need some tips.

Post by ChadDub » Sun Jul 10, 2011 7:07 pm

You don't even need an intro synth anymore, just put your drums like the generic dubstep style (Kick on 1, Snare on 3) for like 32 bars, and then just drop the bass yurd meh.

imlouiedawg
Posts: 6
Joined: Sat Mar 26, 2011 3:09 pm

Re: New to the Production Game, need some tips.

Post by imlouiedawg » Sun Jul 10, 2011 7:09 pm

Thanks for the reply man, but im not really trying to sound like everyone else, you know what i mean?

ChadDub
Posts: 2234
Joined: Wed Mar 09, 2011 11:45 pm
Location: Whooping Crane

Re: New to the Production Game, need some tips.

Post by ChadDub » Sun Jul 10, 2011 7:11 pm

Yeah I know what you mean dawg it cool

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ephyks
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Re: New to the Production Game, need some tips.

Post by ephyks » Sun Jul 10, 2011 7:20 pm

I really like sort of Progressive House intros to dubstep drops. They are a tad bit lengthy but they really build up well. I usually start with a pluck synth, to a pad, to a hat pattern to a melody, to a rising bass, then drop it. I've kinda gone on this build up style for a while. Or you could do the traditional dubstep, bass and kick with lotsa reverb, build up, then drop. But whatever you do, don't forget the pickles! (spongebob reference, LOL)
Coolschmid wrote:Just buy as many $200 synths as possible so you can be bad at all of them.
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imlouiedawg
Posts: 6
Joined: Sat Mar 26, 2011 3:09 pm

Re: New to the Production Game, need some tips.

Post by imlouiedawg » Sun Jul 10, 2011 9:26 pm

ephyks wrote:I really like sort of Progressive House intros to dubstep drops. They are a tad bit lengthy but they really build up well. I usually start with a pluck synth, to a pad, to a hat pattern to a melody, to a rising bass, then drop it. I've kinda gone on this build up style for a while. Or you could do the traditional dubstep, bass and kick with lotsa reverb, build up, then drop. But whatever you do, don't forget the pickles! (spongebob reference, LOL)

Thanks, do you know any good tutorials for thor or malstrom that could give an idea of how to construct these sounds?

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