its not in theremthrfnk wrote:High Rankin released a Massive presets pack on Loopmasters I believe. Go check it out, I wouldn't doubt he's packed in the synth you want.joshhh wrote: And the 2nd in this at about 1:20

its not in theremthrfnk wrote:High Rankin released a Massive presets pack on Loopmasters I believe. Go check it out, I wouldn't doubt he's packed in the synth you want.joshhh wrote: And the 2nd in this at about 1:20
Jacob15728 wrote:1. Familiarize yourself with all of the wavetables. How they sound, how they change as you turn the position knob. Some of the ones I really like are saw (that's how they did it for years!), modern talking for the yoi sounds, rough math, strontium for that loud, beefy sound, crusher or digi grain for those dirty harmonics, sonic for metallic stuff. But try them all
2. The modulation oscillator (especially phase mod) will add a lot of grit and punch. detuning the mod osc a little bit will make it more noisy.
3. lp4, scream and daft filters are best for wobbles. Acid can be good for laser-type stuff. Bend reject is good for adding movement. Comb really messes up the sound but it can sound crazy if you find good settings.
4. Make sure you set your voicing up, I usually use 4 or more. Use pitch cutoff and pan position too.
5. Good effects to make it fatter and dirtier are sine shaper, hard clipper, classic tube and dimension expander
6. Make sure you're using portamento, pitch bend, varying your LFO speed alot or using the performer, etc. to make it more interesting. Set your LFO/performer to modulate stuff other than cutoff, like wavetable position, resonance, wet/dry on your inserts, frequency on the EQ, etc.
Just following those tips you should be able to make a huge range of high-quality brostep sounds right out of massive. In your effects try adding anything you want like distortion, waveshaping, bitcrusher, phasers, saturation, reverb, vocoders, ring mod, just try all of your plugins and see which ones benefit that particular sound. I find that having several subtle effects at once is better than having only a few stronger effects. Don't use too many though or it will ruin your sound.
It sounds like either modern talking or an automated formant filter on a standard filthy bass. They have two LFO's, one slow and one fast. The fast LFO is set to M. talk wavetable position (very small range) LP filter cutoff and panning. The slow LFO is set to M talk wavetable position (second slot), range of panning, and and distortion wet/dry mix (I would use the mechanical on Camelphat and CMT Bitcrusher). After that use an EQ to notch out unwanted frequencies.acrap wrote: need to know how to make that yeeeeeaaaawwww noise thats like sliced and broken down or something, ive heard it before but never so epic lol if anybody knows please help me out its at 0:35.
I'm sorry but that answer doesn't help me at all. Of course I gotta have some kind of stabby sub bass layer. That's pretty obvious.mthrfnk wrote:Add a fat stabby sub bass layer under you kick, eq them to sit nicely, play around with the results.q-t wrote:I'm wondering how to make this kind of huge, powerful Kick/Bass combination that you hear in a lot techno.
It's almost completely atonal and sounds a huge cloud of bass.
I've tried to overdrive, saturate, filter, compress and even add a touch off reverb to a fat kick, but I just can't get it.
Any tips?
Example 1:00 at drop
acrap wrote:thanks alot jacob although i only understood some of what you wrote i do have massive but i dont have camelphat or bitcrusher. and i dont know how to draw in an automation lane that looks like a serrated ramp. glad to see somebody responded
keep playing with different waves & lfo combinations keep giving your sounds more dimension til it sounds like something you can really feel. cyberoptix is a big inspiration of mine & im not going to say i sound like him at all but im pretty sure you can tell im influenced by him, listen to one of my tracks in sig. & you can see how an armature guy is trying to create those types of builds & drops & maybe get a new perspective. hope that helps at all, peace.Neurosylum wrote:Hey guys, I've been trying to figure out for a while now how to make a bass like the one used in Cyberoptics' track "Plasma Cutter" at 1:22. I know he uses Massive, I've just been trying to recreate a similar fast moving bass and I figured I would turn to you guys for some help. He uses the same style of bass in Wormhole and Outlaw as well.
This is the track I am speaking of:
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