EQing drums in Reason
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- KaveDizzle
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EQing drums in Reason
Are there any tutorials out there on how to Eq drums in Reason?
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Re: EQing drums in Reason
I usually just add the two band eq to the 'off-sounding channel' and tweak it till it sounds good.
No fancy visual EQing of the whole program or anything.
No fancy visual EQing of the whole program or anything.
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Re: EQing drums in Reason
do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
Re: EQing drums in Reason
i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too muchbustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
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- lyons238
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Re: EQing drums in Reason
kong you mean?KONVEX wrote:i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too muchbustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
and im still old school. i still love and use redrum.
Re: EQing drums in Reason
Yeah, haha that was Autocorrect >.<lyons238 wrote:kong you mean?KONVEX wrote:i think you can do this with Korg too? sounds the same at least, i use the Korg drum machine, i dunno how fx work with Redrum, havent played around with it too muchbustadoug wrote:do your drums in nnxt - then you can layer them and send them to fx chains via the multiple outputs on nnxt.put an eq for your kick on 1-2 one for your snares on 3-4 and i think you might be able to filter each sample individually with nnxt
and im still old school. i still love and use redrum.
Redrum seems cool but it just looks too different for me to get into
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- brettheaslewood
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Re: EQing drums in Reason
•open a combinator
•create a 14:2 mixer.
•create an instance of Redrum
•flip to the back (hit the tab key)
•wire each different hit to a channel in the mixer (save combinator to now have a blank redrum template)
•To EQ one specific hit, hold shift then create an EQ , if you look on the back again this wont be connected to anything.
•disconnect the hit you want eq'd, wire it to the input of the EQ unit then output back to the mixer.
hope this helps
•create a 14:2 mixer.
•create an instance of Redrum
•flip to the back (hit the tab key)
•wire each different hit to a channel in the mixer (save combinator to now have a blank redrum template)
•To EQ one specific hit, hold shift then create an EQ , if you look on the back again this wont be connected to anything.
•disconnect the hit you want eq'd, wire it to the input of the EQ unit then output back to the mixer.
hope this helps
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Re: EQing drums in Reason
Used to do this in every document in Reason 4 but I haven't used redrum other than for a sidechain trigger since Kong came out in v5. It's the best way to do drums if you're gonna tweak them a lot.brettheaslewood wrote:•open a combinator
•create a 14:2 mixer.
•create an instance of Redrum
•flip to the back (hit the tab key)
•wire each different hit to a channel in the mixer (save combinator to now have a blank redrum template)
•To EQ one specific hit, hold shift then create an EQ , if you look on the back again this wont be connected to anything.
•disconnect the hit you want eq'd, wire it to the input of the EQ unit then output back to the mixer.
hope this helps
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- lyons238
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Re: EQing drums in Reason
once reason 6 comes out, or if you have record drums become much better. because now u can wire up 2 redrums or kongs to a 14.2 mixer (which acts as a master mix channel), then create a mix channel for every drum hit. in each mix channel has its own insert fx. so you can then mix each drum hit individually, with its own fx, and a master channel on all of them. once you have the template made its tits.
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