Random Production Tips Thread™

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antipode
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Re: Random Production Tips Thread™

Post by antipode » Wed Jan 04, 2012 12:28 am

Reverb on your delays.

trust me.
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Re: Random Production Tips Thread™

Post by hudson » Wed Jan 04, 2012 12:32 am

epochalypso wrote:Reverb on your delays.

trust me.
This.
I always send delays to bigger rooms than I'm sending the dry track to. It adds a really nice extra layer to the image.

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Re: Random Production Tips Thread™

Post by dubstep22 » Wed Jan 04, 2012 12:55 am

PLEASE PLEASE use dblue glitch!! :)

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Re: Random Production Tips Thread™

Post by antipode » Wed Jan 04, 2012 12:58 am

dubstep22 wrote:PLEASE PLEASE use dblue glitch!! :)
Or not. That thing is rinsed to fuck, I cringe every time I hear it.
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Re: Random Production Tips Thread™

Post by wub » Wed Jan 04, 2012 7:05 am

hudson wrote:
epochalypso wrote:Reverb on your delays.

trust me.
This.
I always send delays to bigger rooms than I'm sending the dry track to. It adds a really nice extra layer to the image.

Reverb (short tail) > Delay > Reverb (long tail)


Awww, yeah :U:

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Re: Random Production Tips Thread™

Post by Electric_Head » Thu Jan 05, 2012 6:18 am

dubstep22 wrote:PLEASE PLEASE use dblue glitch!! :)
bad idea
manually glitch things
or if you use Dblue just use it lightly
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Re: Random Production Tips Thread™

Post by jrisreal » Thu Jan 05, 2012 6:21 am

Electric_Head wrote:
dubstep22 wrote:PLEASE PLEASE use dblue glitch!! :)
bad idea
manually glitch things
or if you use Dblue just use it lightly
this. or you can heavily glitch but filter out the lows or the highs and layer it with the dry effect. can give interesting results, especially if you're modulating that filter.
...in my opinion
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Re: Random Production Tips Thread™

Post by wub » Thu Jan 05, 2012 7:06 am

Or just whack it on the Master 100% wet.

Everyone does that at least once :lol:

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Re: Random Production Tips Thread™

Post by erratech » Thu Jan 05, 2012 8:16 am

Modulating comb filters on white noise can make cool sweeps and risers. Its all about light and darkness, contrast. Be prepared for disappointment. There is no magic plugin, find things you like and learn them inside out. Once youve done that think about new plugs. Learning things by yourself is really underrated, how can you expect to find your own sound if all you do is emulate tutorials?

There is no right and wrong, but stick a limiter on your channel to stop you destroying your ears anyway. Save as a new file constantly, back up consistantly. Be prepared to lose the best thing you have written multiple times regardless. Cut the lows on reverb and delay sends. Perfect is boring, subtle differences will make things stay interesting. People on the internet have no credentials, take what anyone says with a grain of salt. Take what I say with several. Learn what you hate and dont do that.
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Re: Random Production Tips Thread™

Post by hudson » Thu Jan 05, 2012 8:57 am

Create an audio track, eq out all the highs, lows and a bit around 500Hz, send to a delay, then to a big reverb and throw a slow autopan effect on it (mda roundpan for example). Add any sound you like to this track and boom: instant ambiance.

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Re: Random Production Tips Thread™

Post by antipode » Thu Jan 05, 2012 9:02 am

erratech wrote:Modulating comb filters on white noise can make cool sweeps and risers. Its all about light and darkness, contrast. Be prepared for disappointment. There is no magic plugin, find things you like and learn them inside out. Once youve done that think about new plugs. Learning things by yourself is really underrated, how can you expect to find your own sound if all you do is emulate tutorials?

There is no right and wrong, but stick a limiter on your channel to stop you destroying your ears anyway. Save as a new file constantly, back up consistantly. Be prepared to lose the best thing you have written multiple times regardless. Cut the lows on reverb and delay sends. Perfect is boring, subtle differences will make things stay interesting. People on the internet have no credentials, take what anyone says with a grain of salt. Take what I say with several. Learn what you hate and dont do that.
Ummm.

What?
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Re: Random Production Tips Thread™

Post by wub » Thu Jan 05, 2012 3:06 pm

you HAVE TO get out of thinking about it like a number. IME, every drum hit is going to have a "sister resonant frequency", if you will. a pitch at which a doubled version of itself will sound great underneath. its never the same. I STRONGLY IMPLORE YOU TO NOT EVEN LOOK AT THE NUMBER. pitch it up or down with the knob, and close your eyes. seriously. this is how i do it. it might be 2 semi-tones. it might be 8.

it sounds dumb, but im being serious here folks: the arguably most important studio technique EVER CREATED IS TO CLOSE YOUR EYES. seriously. cant stress this enough. across the board, this is a crucial discipline to have at your disposal.
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Re: Random Production Tips Thread™

Post by Today » Thu Jan 05, 2012 5:00 pm

is that a brilliant tip from the real rjd2?
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Re: Random Production Tips Thread™

Post by erratech » Fri Jan 06, 2012 5:45 am

They are random tips??? Or should I just suggest using supatrigga for messed up drums? Or maybe adding distortion to a sound for that dirty sound? Boost 200hz on everything to be like skrillex? That better mate?
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Re: Random Production Tips Thread™

Post by wub » Fri Jan 06, 2012 8:43 am

Today wrote:is that a brilliant tip from the real rjd2?
It is.
erratech wrote:They are random tips??? Or should I just suggest using supatrigga for messed up drums? Or maybe adding distortion to a sound for that dirty sound? Boost 200hz on everything to be like skrillex? That better mate?
Steady, this isn't the place for bad vibes.

I think epoch was more curious as to your inclusion of a limiter, that's all :)

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antipode
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Re: Random Production Tips Thread™

Post by antipode » Fri Jan 06, 2012 9:30 am

wub wrote:
you HAVE TO get out of thinking about it like a number. IME, every drum hit is going to have a "sister resonant frequency", if you will. a pitch at which a doubled version of itself will sound great underneath. its never the same. I STRONGLY IMPLORE YOU TO NOT EVEN LOOK AT THE NUMBER. pitch it up or down with the knob, and close your eyes. seriously. this is how i do it. it might be 2 semi-tones. it might be 8.

it sounds dumb, but im being serious here folks: the arguably most important studio technique EVER CREATED IS TO CLOSE YOUR EYES. seriously. cant stress this enough. across the board, this is a crucial discipline to have at your disposal.
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interesting, might play around doing this. often layer my tams and hats etc at different pitches.
wub wrote:
I think epoch was more curious as to your inclusion of a limiter, that's all :)
yep. easy champ.
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and I've never really rated dubstep..
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Re: Random Production Tips Thread™

Post by erratech » Fri Jan 06, 2012 9:55 am

Sorry just travelled 800 odd k today. over tired and get trolled sometimes. apologies.
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Re: Random Production Tips Thread™

Post by wub » Fri Jan 06, 2012 9:57 am

erratech wrote:Sorry just travelled 800 odd k today. over tired and get trolled sometimes. apologies.
So, why would you include a limiter to reduce the signal on your channel vs. turning the volume down on your monitors?

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Re: Random Production Tips Thread™

Post by erratech » Fri Jan 06, 2012 10:08 am

Random massive peaks that certain effects and chains can cause mainly, clipping the output massively and very much louder than the source material and the rest of the song. Absolutely brutal on headphones. You cant really gauge the volume off of the orignal signal. Hope that makes sense, sorry for snapping. The damage the transients do seems to be less too but that may be psychological
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Re: Random Production Tips Thread™

Post by Warwolt » Fri Jan 06, 2012 12:26 pm

If anything i keep a limiter to keep feedback delays from raping me if I keep the send to high
Burial isnt dubstep, fuck off.

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