how likely to blow speakers/hearing damage?
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how likely to blow speakers/hearing damage?
for some reason i have a terrible habit of using an eq or a reverb and then bypassing it to hear the difference. then i mess around with something else and then un bypass the reverb or eq with a single band boosted 24db or the reverb all the way wet and it sends a screaming sound through my headphones. i just did that and logic actually crashed as soon as the screeching sound came out. i instantly through my ultrasone pro 900s to the table. i had them only like 1/4 volume but with the 24db it was loud.
how likely are these short bursts of loud frequencies to damage my ultrasones? there expensive as fuck so if i blew them id be pissed. do you think isolated occurrences would damage the headphones or my ears.
how likely are these short bursts of loud frequencies to damage my ultrasones? there expensive as fuck so if i blew them id be pissed. do you think isolated occurrences would damage the headphones or my ears.
Re: how likely to blow speakers/hearing damage?
i did this with a pair of senn's a couple months ago they seen fine now so id say your good as long as it int happening on the reg
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Re: how likely to blow speakers/hearing damage?
iv only done it twice. once was a reverb i accidentally blasted the send level to 100% and it sent a feedback type sound for like 2 seconds. this is the second time and i un bypassed an eq that was boosted at about 12k 24dbs where it sent a screech for about half a second but both were pretty ear piercing. hoping i didn't do damage to the headphones or my ears.
Re: how likely to blow speakers/hearing damage?
yeah what happened to me is on reason i set the input to internal mic by accident, and it sent out a deffening screech
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Dead Rats wrote:Mate, these chaps are lads.
Re: how likely to blow speakers/hearing damage?
yeah i hate when i do retarded stuff like this lolehbrums1 wrote:yeah what happened to me is on reason i set the input to internal mic by accident, and it sent out a deffening screech
Re: how likely to blow speakers/hearing damage?
word man cuz like it kinda fades in the screech and your oh shit not again..
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Dead Rats wrote:Mate, these chaps are lads.
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daeMTHAFKNkim
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Re: how likely to blow speakers/hearing damage?
I got a 2-year warranty at Guitar center with these headphones
). I'd say buy warranty next time cuz headphones fall apart pretty easily especially the wiring.
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Re: how likely to blow speakers/hearing damage?
my ultrasones have a removable cable and came with 2 wires. i dotn see these things breaking anytime soon. I'm talking about loud bursts of sounds at high frequencies. if it will damage the headphones and my ears. the headphones are already bought so i can't get a warranty. doesn't help.daeMTHAFKNkim wrote:I got a 2-year warranty at Guitar center with these headphones). I'd say buy warranty next time cuz headphones fall apart pretty easily especially the wiring.
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dubesteppe
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Re: how likely to blow speakers/hearing damage?
it recently happened to me at 2 am. it scared the shit out of me! now i keep a limiter on my master channel until im ready to mix down a track
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Re: how likely to blow speakers/hearing damage?
good idea. what do you set your limiter at so it doesn't change the dynamics when your doing sound design but will still catch shit like this from happening?dubesteppe wrote:it recently happened to me at 2 am. it scared the shit out of me! now i keep a limiter on my master channel until im ready to mix down a track
Re: how likely to blow speakers/hearing damage?
well i know you now on logic but if your doing sound design in r6 its got a -20 db thing on the master channel in rack view that could help
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Re: how likely to blow speakers/hearing damage?
Did this once in my newbie days on an analog board, set up a feedback loop. Blew a tweeter in my ns-10. Me and my buddy were both wearing headphones, threw that shit off like our ears were on fire, no joke, but yeah, tweeter blown, and quite possibly hearing damage. Limiter on the master is not a bad idea if you are exercising best practices in gain staging, jokes. Set the limiter to brick wall anything over 0db, and then mix a good 12 db below that. The limiter will never kick in unless you fuck up.
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macc
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Re: how likely to blow speakers/hearing damage?
Once upon a time I hit stop on a track, went out to the pub, got pissed, came back and was unlocking the door thinking 'WTF is that noise?!'.
Turned out to be the feedback in a delay plugin... It had basically disappeared as I left, but built back up over time and ended up screaming out to all the neighbours for several hours while I got pissed
Turned out to be the feedback in a delay plugin... It had basically disappeared as I left, but built back up over time and ended up screaming out to all the neighbours for several hours while I got pissed
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VirtualMark
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Re: how likely to blow speakers/hearing damage?
I'm using Cubase, and with control room you can have a separate monitor track. I have a few plugins on this track, and the good thing about it is that as its a separate output it doesn't affect the master. I use it for mono checks, spectrum analyzer(it lets me preview samples with the analyzer on), and i also have a limiter on it. With a dual monitor setup i can keep an eye on this limiter - ideally i want it to never have to limit anything as it'll change what i'm hearing. But its only there to catch these accidental loud bursts.
Another thing - how loud are you producing? I tend to produce at quite a low level, as my ears will get tired quicker if its on loud. Especially with sound design - messing around with saw waves and distortion for hours at loud volumes is one sure way to guarantee tinnitus in the next few years.
Another thing - how loud are you producing? I tend to produce at quite a low level, as my ears will get tired quicker if its on loud. Especially with sound design - messing around with saw waves and distortion for hours at loud volumes is one sure way to guarantee tinnitus in the next few years.
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Re: how likely to blow speakers/hearing damage?
Ive been on this forum over a year, and i actually spent a good 2.5 seconds trying to find the "like" button on your post lol .macc wrote:Once upon a time I hit stop on a track, went out to the pub, got pissed, came back and was unlocking the door thinking 'WTF is that noise?!'.
Turned out to be the feedback in a delay plugin... It had basically disappeared as I left, but built back up over time and ended up screaming out to all the neighbours for several hours while I got pissed
thats how good that post was.
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Re: how likely to blow speakers/hearing damage?
classicmacc wrote:Once upon a time I hit stop on a track, went out to the pub, got pissed, came back and was unlocking the door thinking 'WTF is that noise?!'.
Turned out to be the feedback in a delay plugin... It had basically disappeared as I left, but built back up over time and ended up screaming out to all the neighbours for several hours while I got pissed



Re: how likely to blow speakers/hearing damage?
macc wrote:Once upon a time I hit stop on a track, went out to the pub, got pissed, came back and was unlocking the door thinking 'WTF is that noise?!'.
Turned out to be the feedback in a delay plugin... It had basically disappeared as I left, but built back up over time and ended up screaming out to all the neighbours for several hours while I got pissed
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dubesteppe
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Re: how likely to blow speakers/hearing damage?
get a peak meter vst and put it before the limiterEat Bass wrote:good idea. what do you set your limiter at so it doesn't change the dynamics when your doing sound design but will still catch shit like this from happening?dubesteppe wrote:it recently happened to me at 2 am. it scared the shit out of me! now i keep a limiter on my master channel until im ready to mix down a track
Cheeky wrote:Ohmicides amazing, but its a bit like massive to me. Its like having a huge dick and not knowing what to do with it so it flops out of your shorts when your walking, it takes a while to buy the right pair of shorts to control the dick.
Cheeky wrote:Having 4 DAWs is like having four dicks, you only really need the one
Re: how likely to blow speakers/hearing damage?
very low likely hood that "short" burst/blast will do any longterm damage. In my experience most modern active speakers actually have a some type of limiter in them that will protect against the short bursts and clipping. I have blown plenty of speakers, but never with just a short temporary blast of noise... most the time i will make my ears more mad then the speakers. This of course is just my experiences but you should be fine.
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Re: how likely to blow speakers/hearing damage?
don’t want to de-rail the thread, but if you're having to add +24db of gain on an EQ then there’s something drastically wrong with the sound to start with
If you don’t want this happening again, and perhaps don't trust yourself to do it again, then add a limiter to your master for safety. Just be careful your not driving the combined signal over 0db into it (ala gain structure) Just keep a tabs of what’s going on basically.
@ Macc
Very similar thing happened to me but not anything as bad as that.
@ Macc
Very similar thing happened to me but not anything as bad as that.
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