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Zkeeto
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by Zkeeto » Thu Feb 23, 2012 5:38 pm
k everyone, i hope i dont get flamed for this post but how do i go about resamplin my own synths? ive never done it before but ive tried several times with no luck. I have resampled things like snares,claps,kicks and vocals but when it comes to resampling a bassline im lost

i dont get it at all. i only have reason 4 and audacity(not sure if audacity even has anything to do with it). do i jus throw it into an nnxt or what?someone told me to bounce my bass but i had no idear what he was talking about so i asked him but never got a reply. i can make some purty gnarley basslines as is but i wanna up the anty now. if someone could explain this process to me in a very simple way thatd be swell. Thanks
-Cheers
Dont get mad at the ignorant, educate them.
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ehbes
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by ehbes » Thu Feb 23, 2012 5:46 pm
Make one 4 bar clip on c3 then export that as a wav then open it up in the nnxt, should think about getting reason 6,you can resample without having to export
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Volatile Psycle
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by Volatile Psycle » Thu Feb 23, 2012 5:58 pm
ehbrums1 wrote: should think about getting reason 6,you can resample without having to export
yeah man, it's only about £140 for the upgrade
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Today
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by Today » Thu Feb 23, 2012 6:03 pm
i dont get the problem... just synthesize something, render it, and open that rendered file in a sampler. Then experiment with key mapping, envelopes, slicing or however you prefer to sample/ just takes practice and a lot of mistakes
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sunny_b_uk
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by sunny_b_uk » Thu Feb 23, 2012 11:10 pm
reason is CPU light as f**k, u dont need to resample unless your pc really cant handle long chain fxs. reason is really good for long chains there wouldnt be any point in bouncing to audio unless your pc is suffering.
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Huts
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by Huts » Thu Feb 23, 2012 11:19 pm
sunny_b_uk wrote:reason is CPU light as f**k, u dont need to resample unless your pc really cant handle long chain fxs. reason is really good for long chains there wouldnt be any point in bouncing to audio unless your pc is suffering.
I'd beg to differ. I find cutting/pitching/reversing/etc a lot easier to do with audio clips than midi
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bustadoug
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by bustadoug » Fri Feb 24, 2012 2:29 am
Lot of different options.one possibility is make a nasty bass in reason and render for processing in audacity.for instance use a glitch vst like dblue.load the glitched wave to nnxt and vary your sample start by key.be creative.unless you are just looking to fatten up your bass.then I would suggest using combinator. And layer your bass.could even use both methods in conjunction. My sig tune is maelstrom resampled and layered in cubase
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Today
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by Today » Fri Feb 24, 2012 4:30 pm
there are so many Reasons to resample
you could even Recycle your clip and make a REX file. now you can really fuck with it, or just change the tempo even
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ehbes
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by ehbes » Fri Feb 24, 2012 4:32 pm
Today wrote:there are so many Reasons to resample
you could even Recycle your clip and make a REX file. now you can really fuck with it, or just change the tempo even

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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 4:56 pm
Thanks guys this is all great. I thought it was much more complex than just exporting as a wav and loading it into a sampler. When I make the 4 bar loop. The loop is just the synth I want resamed right? Nothing else? Does it have to be just one long drone clip?
I have considered gettin an upgrade but where I'm unemployed right now I'm strapped for cash. That and the fact that my daw is not not illegal(haha, like my wording?) So I don't want them to find out when I upgrade and them try to take my shit away or somethin haha. Paranoid maybe? Haha. Can they do that tho? Or would they even find out?
Dont get mad at the ignorant, educate them.
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ehbes
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by ehbes » Fri Feb 24, 2012 4:59 pm
no they won't but since your not using a legit copy ull have to pay the full amount, but yeah use a drone note with some long automation to give it movement, remember when you load it up in either the nnxt or nn19, to set it to loop because if you don't the loop will be shorter in the higher octaves
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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 7:35 pm
Ok cool. What kind of automations? Does it matter? is it ok to hqve effects such as reverb, , phasing and/or distortion and eq, compression etc on it before I export it and open it in a sampler?
Dont get mad at the ignorant, educate them.
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Today
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by Today » Fri Feb 24, 2012 7:42 pm
as for special FX, that's just up to what you think sounds cool. It's just common sense, you have to know that if you want the reverb permanently on the sample, include it in resampling. But then it sounds unnatural unless you play the entire sample so it's tail resolves. so I'd prefer adding verb and delay afterwards. Compression and distortion as part of the sound design would be applied pre-sampling. but if you are just looking to compress the melody you play with the samples, as a mixdown procedure, i would apply it afterward. Because attack and release of a sound is important as per how the compression sounds.
also for general resampling, it doesn't have to be a long drone. They sound good bc when you pitch shift, the subtle modulations will speed up or slow down based on the key you press. Also you can then automate the sample start position, so your tone doesn't sound identical every time you trigger it.
But you could also, just for an example, resample a wobble bass at multiple LFO speeds, and then sequence them in the sampler to create your bassline's groove.
It doesn't have to be a long drone. Could be just a stab or wub that you wish to save for later. Resampling is amazing for pads and atmospheres. for example just resampling the sound of a huge reverb's tail. then play it pitched down or up, etc
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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 8:16 pm
ok cool i think i can get a hang of it. i was just messin around on reason with a long drone of a default synth at four bars but i could not find an option to export it as a wav. any tips?
Dont get mad at the ignorant, educate them.
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ehbes
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by ehbes » Fri Feb 24, 2012 8:19 pm
file -> export loop as audio file
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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 8:23 pm
bustadoug wrote:Lot of different options.one possibility is make a nasty bass in reason and render for processing in audacity.for instance use a glitch vst like dblue.load the glitched wave to nnxt and vary your sample start by key.be creative.unless you are just looking to fatten up your bass.then I would suggest using combinator. And layer your bass.could even use both methods in conjunction. My sig tune is maelstrom resampled and layered in cubase
The times that ive tried to open it up in audacity the file played back is just a loud obnoxious screech
Dont get mad at the ignorant, educate them.
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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 8:24 pm
ehbrums1 wrote:file -> export loop as audio file
Thats it? then jus open it on a sampler or in audacity to export it as a wav?
Dont get mad at the ignorant, educate them.
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ehbes
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by ehbes » Fri Feb 24, 2012 8:31 pm
its going to export as a wav just make sure your end maker is at the end of the clip, then export it to where ever, and open it up in the sampler
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Zkeeto
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by Zkeeto » Fri Feb 24, 2012 8:38 pm
ahhh i see. Thanks guys!!! sorry for my ignorance
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ehbes
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by ehbes » Fri Feb 24, 2012 11:47 pm
Glad to help
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