Burial type samples

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efa
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Post by efa » Mon Jun 25, 2007 2:28 pm

pompoushit wrote:
"B: So I thought to myself fuckit I’m going to stick to this shitty little computer program, Soundforge. I don’t know any other programs. Once I change something, I can never un-change it. I can only see the waves. So I know when I’m happy with my drums because they look like a nice fishbone. When they look just skeletal as fuck in front of me, and so I know they’ll sound good.

M: So you don’t use a sequencer?

B: No.

M: So does that mean your drums are not necessarily in time?

B: My drums are definitely not necessarily in time. When I try and do drums that are too regimented, they lose something. But the moment I put drums where I think they sound good, rather than in time, they seem to have that roll, the swing of the jungle and garage tunes I love."
(from: http://blackdownsoundboy.blogspot.com/2 ... chive.html)
though its not about his samples, I really don't understand how can a tune be made with only soundforge, it is not even multichannel is it?
Nice one, cheers for this - good interview!
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thenapking
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Post by thenapking » Mon Jun 25, 2007 2:32 pm

yeah, i just don't get it. it must take years to make a tune in soundforge. he must be crazy or have ADHD (or whatever it is called).

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rekordah
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Post by rekordah » Mon Jun 25, 2007 4:09 pm

i think using a restrictive medium can often force u to be more fundamentally creative with the sounds ur using and the composition of a track.
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razer-wire
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Re: Burial type samples

Post by razer-wire » Tue Jun 26, 2007 3:27 am

FullyRecordingz wrote:Does anyone know where any wooden hit samples are? If you have any, or know where any are, I really need em. MSN me or post some links. thanks.
Sample out of massive attak 8)

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thesis
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Post by thesis » Tue Jun 26, 2007 6:55 am

rekorder wrote:i think using a restrictive medium can often force u to be more fundamentally creative with the sounds ur using and the composition of a track.
I totally agree with this...

But I don't understand how Burial could do everything in Soundforge... How do you program drums that way? Copy and paste for every hit?

b-lam
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Post by b-lam » Tue Jun 26, 2007 10:03 am

thenapking wrote:well maybe, but seeing as it isn't multitrack how would you apply different levels of fx/eq to different elements? how would you write a tune w/o being able to do that? that's what i call nigh on impossible...
you would have to fx and eq each sound separately before sequencing the track.

think about it, it would take massive amounts of concentration and focus, but there's no danger of ur track not coming out exactly how you wanted it from the start, because you can't change it along the way.

i reckon if u could get into that mindstate it could be amazingly productive...


anyway, just bought this, amazing for making beats out of sampled shit, i've been running round my room hitting the radiator and cupboards for a couple of days now:

Image

forensix (mcr)
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Post by forensix (mcr) » Tue Jun 26, 2007 3:55 pm

I'm looking at getting one of these need to find somewhere where i can try it out tho

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motormind
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Post by motormind » Tue Jun 26, 2007 7:31 pm

Burial has a very nice way with found sounds, sort of like Boards of Canada with dubstep beats. I like to make field recordings myself, although things have a tendency to sound a bit same-ish. I mean, how many cars or footsteps can you record ;) It's mainly about recording a lot and then trying to picking out the best parts.

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3rdeye
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Post by 3rdeye » Wed Jun 27, 2007 1:12 am

forensix (mcr) wrote:I'm looking at getting one of these need to find somewhere where i can try it out tho

Image
The H2 looks like a good buy for the cash. Some cool features like the mid-side 3 mic business. Thought it was in the shops already, but apparently it's not out 'til August because of some microphone redesign or summat.
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janner
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Post by janner » Wed Jun 27, 2007 11:45 am

definitely possible to do a track purely in soundforge

about 3 years ago, before i got my hands on Ableton, i used to do dj mixes (dnb) in soundforge through a combination of crude bpm calculation & time stretching, region markers and copy/paste mixing

it was all very trial & error... mix a section of one tune into another, shit they start going out of time after one bar, undo mix, undo time stretch, re-stretch, mix again, ok 4 bars in time that'll do, start on the next 4 bar section... tedious in the extreme but the results were suprisingly good, you would not have guessed it was done with a wav editor alone

yes making a track is a whole different level of complexity over maxing a dj mix, but the principle is effectively the same just with less emphasis on beat matching and more emphasis on planning

ozols man
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Post by ozols man » Thu Jun 28, 2007 2:25 pm

just sample percussion and stuff from old tracks etc.. personally when i was making more hip hoppey stuff back inday, i used to sample the shit out of my rents record collection, started doing that again actually.. plus the crackles in will give u that burial sound... if thats what you really want

edit: oh yeh i just read this thread and it now all makes sense why burial tracks r so fucking hard to mix! fuckin outta time drums :evil:

thenapking
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Post by thenapking » Thu Jun 28, 2007 5:19 pm

well maybe, maybe. I'm certainly not going to bother trying to make a tune in soundforge 'cos i love my sidechains too much. :lol:

brklss
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Post by brklss » Fri Jun 29, 2007 12:40 pm

thenapking wrote:well maybe, maybe...
maybe just maybe we will kill you...


sorry, could not resist!

thenapking
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Post by thenapking » Fri Jun 29, 2007 12:45 pm

:lol:
Shall I stop going on about this one then?

brklss
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Post by brklss » Fri Jun 29, 2007 12:52 pm

thenapking wrote::lol:
Shall I stop going on about this one then?
Ask Spaceape ;)

slim
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Post by slim » Fri Jun 29, 2007 2:10 pm

Ask Spaceape :wink:
Last time someone tried to ask spaceape anything this happened:

http://www.dubstepforum.com/viewtopic.p ... +interview

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thee
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Post by thee » Sat Aug 04, 2007 7:28 am

Why is 'He' a sinister shadowy siloette-perhaps that mutant virus bass at Hyperdub,as done something hideous with 'His' features-maybe it's something to do with sample clearence-I mean ,whats 'He' gonna do when The Wire come calling for 'Him' for their cover star-look the other way like Kode9 did :D

roqqert
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Post by roqqert » Sat Aug 04, 2007 8:53 am

no shit ive tryed to make an track in the way of burial only i used reason instead of soundforge.. I dont wanna copy burial even its a genious.

its possible to get your shit unquantized and make a drumloop out of it. You need a good ear and a good feel of rhytme thats what i say

efa
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Post by efa » Sat Aug 04, 2007 11:07 am

A good place to start is just getting a drumloop with a start and and endpoint and then taking quantize off or setting very high and moving stuff about. In the words of Madlib "Makin is sound on even though its off"
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