The Reaper Q&A Thread

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Phalanx
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Re: The Reaper Q&A Thread

Post by Phalanx » Wed May 02, 2012 10:18 am

Just tried that, didn't work. Maybe it's because it's only the demo version of Reaper?

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Re: The Reaper Q&A Thread

Post by KoenDercksen » Wed May 02, 2012 10:29 am

That shouldn't matter, I used it with the demo as well some time ago..

I assume you have the controller set up as "Enabled+Control" in your preferences? (This is only needed for MIDI In, MIDI Out should be disabled for the Oxygen)
I'm not using any premade template in the "Control Surfaces" section of preferences either.
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Phalanx
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Re: The Reaper Q&A Thread

Post by Phalanx » Wed May 02, 2012 10:46 am

Yeah it is. I'll try re-installing Reaper or something later cause I don't have any idea what could be causing it.

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Re: The Reaper Q&A Thread

Post by KoenDercksen » Wed May 02, 2012 11:06 am

Me neither man :( Sorry I couldn't be of more help.
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Turnipish_Thoughts
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Re: The Reaper Q&A Thread

Post by Turnipish_Thoughts » Wed May 02, 2012 11:21 am

I use an Oxygen25 with Reaper fine. I don't know what could be causing the issue. It's worked with the demo version aswell because there are no limitations in the demo. In a little while I'll have a look through preferences and see if i can spot what it might be. Make sure you have the device enabled in Midi devices in the control pannel and go ask on the reaper forums.
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Phalanx
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Re: The Reaper Q&A Thread

Post by Phalanx » Wed May 02, 2012 11:44 am

No problem. Thanks.

Yeah I'll ask on the Reaper forum later, cheers.

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topmo3
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Re: The Reaper Q&A Thread

Post by topmo3 » Fri May 04, 2012 1:44 pm

yo!

the automatic copying of envelope points on the envelope when copying an midi event has somehow turned off.. cant be arsed to draw the same complicated events every time. how do i turn it back on?
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Re: The Reaper Q&A Thread

Post by Electric_Head » Fri May 04, 2012 4:01 pm

You should enable "Envelope points move with items" on the main toolbar.
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kimsho
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Re: The Reaper Q&A Thread

Post by kimsho » Wed Aug 01, 2012 5:58 pm

Hi guys, Im using Reaper 4 on my dads laptop (atm), I don´t have a midikeyboard so Im just drawing in everything by hand...Ive got a massive synth set up on one of the tracks. How do I automate the "mod wheel" by hand? Please let me know as I would love to get on with writing my song. Thanks guys :D

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alphacat
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Re: The Reaper Q&A Thread

Post by alphacat » Wed Aug 01, 2012 9:48 pm

kimsho wrote:Hi guys, Im using Reaper 4 on my dads laptop (atm), I don´t have a midikeyboard so Im just drawing in everything by hand...Ive got a massive synth set up on one of the tracks. How do I automate the "mod wheel" by hand? Please let me know as I would love to get on with writing my song. Thanks guys :D
"...to see your envelopes in the track, click the envelope button on the track control panel and set the desired parameter to visible."

http://forum.cockos.com/showthread.php?t=80857

Make sure you know the mod wheel's MIDI item name too. Might be MW, MdWl, etc.

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Re: The Reaper Q&A Thread

Post by ENZA » Sun Oct 21, 2012 12:03 am

Sorry if this has been solved already but im trying to drag a .wav drum sample into the sequencer and my samples tempo is snapped to that of my project. how do i get my sample to sound as its original sound?! Driving me crazy :q:

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Re: The Reaper Q&A Thread

Post by Electric_Head » Mon Oct 22, 2012 6:26 am

Go to the media browser window and turn off tempo match.

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apastrat
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Re: The Reaper Q&A Thread

Post by apastrat » Tue Oct 23, 2012 12:17 pm

1. Is it possbile to color whole blocks instead of the waveform inside those blocks?
2. How to get the color in mixer channel to be as bright as the waveform color in sequencer?
3. Using the Render/freese tracks function in Reaper to render a sequence from Reason, only gives partially recorded file. Basically only first half of the loop gets recorded. And ideas why?

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Re: The Reaper Q&A Thread

Post by Electric_Head » Tue Oct 23, 2012 1:34 pm

1&2 are linked to sws extensions if I'm not mistaken.
Get Evildragon's color toolbar, it's quite nifty.

http://wiki.cockos.com/wiki/index.php/E ... olbar_v2.5

Not sure about the Reason issue.
Have you selected a timebased render?
Maybe your time selection is shorter than the recording you are going for.
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apastrat
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Re: The Reaper Q&A Thread

Post by apastrat » Tue Oct 23, 2012 4:09 pm

Electric_Head wrote:1&2 are linked to sws extensions if I'm not mistaken.
Get Evildragon's color toolbar, it's quite nifty.

http://wiki.cockos.com/wiki/index.php/E ... olbar_v2.5

Thanks man! Seems like exactly the thing i was looking for!

Electric_Head wrote:Have you selected a timebased render?
Hm, not quite sure how do to that?
Electric_Head wrote:Maybe your time selection is shorter than the recording you are going for.
Nah, my selection is definitely the right size.

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Electric_Head
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Re: The Reaper Q&A Thread

Post by Electric_Head » Wed Oct 24, 2012 7:07 am

Just check and make sure you have it set to entire project or time selection.
If it's set to a custom time range it could cause the problem you mentioned.
Otherwise I wouldn't know.

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Re: The Reaper Q&A Thread

Post by Genevieve » Tue Jun 24, 2014 6:56 pm

I'm using Reaper to mixdown a friend's band's tunes. It's going alright so far. But the vocal tracks have a lot of room static and noise.

What I want to do is sample JUST the parts with room static and no vocals, past them for the entire length of the song and then inverse the polarity to get rid of some of the of the static in the vocal tracks. What would be the best way to do that?
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Turnipish_Thoughts
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Re: The Reaper Q&A Thread

Post by Turnipish_Thoughts » Wed Jun 25, 2014 2:50 am

Genevieve wrote:I'm using Reaper to mixdown a friend's band's tunes. It's going alright so far. But the vocal tracks have a lot of room static and noise.

What I want to do is sample JUST the parts with room static and no vocals, past them for the entire length of the song and then inverse the polarity to get rid of some of the of the static in the vocal tracks. What would be the best way to do that?
You can use reFIR (one of the native plugins) It's a bit of a beast of a plugin, and one of it's uses is noise subtraction. you can sample a noise profile from the track and then subtract that profile from the audio. read about it here

Edit: video tutorial
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