Pokemon Ruins of Alph TRAP REMIX

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Clodmeister
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Joined: Fri Aug 12, 2011 1:55 am

Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Thu Aug 16, 2012 11:40 pm

Soundcloud

Aye

Free Download
Last edited by Clodmeister on Fri Aug 17, 2012 2:10 am, edited 3 times in total.

DaXShock
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by DaXShock » Fri Aug 17, 2012 12:27 am

This sounds so good!
I really love that glitched Part, pretty awesome stuff here mate!

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Fri Aug 17, 2012 2:06 am

Ha thanks a lot man

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Fri Aug 17, 2012 5:33 am

(((((0

Blangk
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Blangk » Fri Aug 17, 2012 11:19 pm

hahaha thats brilliant, what game is it from? the second part has some pretty sick groove, you should match the melody and thicken it up... sounds like weedill in the beginning
LIKE BLAAAUW

Pandemik-DnBnDub
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Joined: Thu Aug 16, 2012 8:13 pm

Re: Pokemon Ruins of Alph TRAP REMIX

Post by Pandemik-DnBnDub » Sat Aug 18, 2012 6:40 pm

yeah the tracks abit empty need mid frequency in here bad! nice warm sub tho :o) nice short sharp drums work nice and i love the leads very nintendo (the original) gameboy style!

killz it on the 8bit sounds tho!

peace!

pandemik

Clodmeister
Posts: 43
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Sun Aug 19, 2012 2:19 am

thankya guys, i guess i could have worked on it more to thicken up but i was just kind of making it jokingly and its the unown cry from g/s/c

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Marzz
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Marzz » Sun Aug 19, 2012 5:34 am

Banginnn 8)

Thanks for the DL
 
 
http://www.mixcloud.com/Bigironrecords/the-chamber-files-11/
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Sampletank
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Sampletank » Sun Aug 19, 2012 5:18 pm

Badass, cheers for the DL.
Soundcloud

NOW USING THE NAME The Nibelheim Incident.

http://soundcloud.com/the-nibelheim-incident

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Sun Aug 19, 2012 7:18 pm

Thx again mans

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Sun Aug 19, 2012 7:18 pm

Thx again mans and will have this slow hop tune done soon

MrMush
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by MrMush » Sun Aug 19, 2012 7:53 pm

Good idea but its needs alot of refurbishing

http://db.tt/Rk2LBrcY

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Wed Aug 22, 2012 1:50 am

well i finished that other beat i was talking about
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kingjulian25
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by kingjulian25 » Thu Aug 23, 2012 9:08 pm

ahhh brings back so many memories, this tune is big man that snare roll is tight and that sub is massive I dunno weather its the kick or a sub but which ever, well done :)
latest beat from

KING JULIAN


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Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Fri Aug 24, 2012 3:06 pm

kingjulian25 wrote:ahhh brings back so many memories, this tune is big man that snare roll is tight and that sub is massive I dunno weather its the kick or a sub but which ever, well done :)
Thanks man glad u liked it, i still remember getting pokemon silver for christmas when i was like in kindergarten. such a great day.
still play them on emulators tho and the hack pokemon brown is pretty good.

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oprs
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by oprs » Fri Aug 24, 2012 6:51 pm

think the kick in the intro is a little early to bring it in. snare rolls and perc is dank. would be cool if you chopped and screwed the original pokemon sample more to match the tracks wonkyness and build off there.
andyyhitscar wrote:I really want to know the cause because it is a beast bass system. It is cube sized, a little smaller than a dope microwave.
http://elandingpage.com

Clodmeister
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by Clodmeister » Fri Aug 24, 2012 10:41 pm

oprs wrote:think the kick in the intro is a little early to bring it in. snare rolls and perc is dank. would be cool if you chopped and screwed the original pokemon sample more to match the tracks wonkyness and build off there.
yea perhaps i could have waited alittle longer before putting the kicks in. I know what chopping and screwing is but im not really completely sure how i would do it and what it would sound like at the same tempo. Sounds like a cool idea tho.

stigmadj
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Re: Pokemon Ruins of Alph TRAP REMIX

Post by stigmadj » Fri Aug 24, 2012 10:51 pm

DAYUM SON, WHERED YA FIND THIS?

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