Not all drum tracks need compression

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sunny_b_uk
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Re: Not all drum tracks need compression

Post by sunny_b_uk » Thu Oct 18, 2012 11:39 am

i sidechain the dry/wet mix of distortion (or eq as well for added character) so the effect kicks in at the start of the drum hit and turns off as the sound progresses, gives it a better transient without increasing the db amount in anyway. then getting it to sit better in a mix is just mixdown techniques of course. seriously don't need compression.

wub
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Re: Not all drum tracks need compression

Post by wub » Thu Oct 18, 2012 11:42 am

sunny_b_uk wrote:i sidechain the dry/wet mix of distortion (or eq as well for added character) so the effect kicks in at the start of the drum hit and turns off as the sound progresses, gives it a better transient without increasing the db amount in anyway. then getting it to sit better in a mix is just mixdown techniques of course. seriously don't need compression.

See, this is a quality post. Not judgemental, not defensive, not argumentative...and a damn fine alternative suggestion on how to do things.

:z:

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sunny_b_uk
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Re: Not all drum tracks need compression

Post by sunny_b_uk » Thu Oct 18, 2012 11:56 am

wub wrote:See, this is a quality post. Not judgemental, not defensive, not argumentative...and a damn fine alternative suggestion on how to do things.

:z:
thank you, this technique really works well on kicks & snares. iv always had trouble making powerful clean kicks and iv learnt it comes down to getting the transient sounding right (since the rest of the drum hit usually sounds fine). compression always seems to wreck drums for me since it effects the sound as a whole rather than the initial hit of the sound.

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NinjaEdit
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Re: Not all drum tracks need compression

Post by NinjaEdit » Thu Oct 18, 2012 1:24 pm

Yes, transient shaping sounds better anyway. There's so real need to compress a signal that has no dynamic changes. :lol:

Some compression on the drum buss works, though.

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Re: Not all drum tracks need compression

Post by tavravlavish » Thu Oct 18, 2012 2:03 pm

Sharmaji wrote:
wub wrote:But if they released their sample packs 'dry' no-one would buy them :|
Attila wrote:
paradigm x wrote: yet another advantage of hardware.
What that you can't afford a compressor to use in the first place?
Hold up...I've got a hardware compressor and it costs me about £20. Hardly breaking the bank.
agreed, my dbx163x served me well for years. $35 on ebay.
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Re: Not all drum tracks need compression

Post by wub » Fri Oct 19, 2012 8:11 am

We'll let the secrets out :lol:


That being said, good point raised here - having a particular THING (and it doesn't matter if it's a VST/DAW/synth/hardware/monitors/controller/whatfuckingever) won't instantly make you better. Learn what you have, learn it like a fucking fiend, and practice the hell out of it.

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NinjaEdit
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Re: Not all drum tracks need compression

Post by NinjaEdit » Fri Oct 19, 2012 10:06 am

It's how you use it. ;)

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zerbaman
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Re: Not all drum tracks need compression

Post by zerbaman » Sat Oct 20, 2012 6:19 am

Wub tbf, a sizeable number of the tunes in the Dubs section come with their equally-identical-to-the-last-set of over-compressed and distorted vengeance sample pack percussive hits,
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Divane
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Re: Not all drum tracks need compression

Post by Divane » Sat Oct 20, 2012 11:33 am

sunny_b_uk wrote:i sidechain the dry/wet mix of distortion (or eq as well for added character) so the effect kicks in at the start of the drum hit and turns off as the sound progresses, gives it a better transient without increasing the db amount in anyway. then getting it to sit better in a mix is just mixdown techniques of course. seriously don't need compression.
Can anyone go a bit into depth with transient shaping?

Guitar Rig got a transient shaper, but I can not figure out how to use it :?
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zerbaman
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Re: Not all drum tracks need compression

Post by zerbaman » Sun Oct 21, 2012 1:00 am

What are you trying to do with it?
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sunny_b_uk
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Re: Not all drum tracks need compression

Post by sunny_b_uk » Mon Oct 22, 2012 9:02 pm

Divane wrote:
sunny_b_uk wrote:i sidechain the dry/wet mix of distortion (or eq as well for added character) so the effect kicks in at the start of the drum hit and turns off as the sound progresses, gives it a better transient without increasing the db amount in anyway. then getting it to sit better in a mix is just mixdown techniques of course. seriously don't need compression.
Can anyone go a bit into depth with transient shaping?

Guitar Rig got a transient shaper, but I can not figure out how to use it :?
a transient shaper is a bit like an expander but it treats only the transients of incoming audio (the initial starting peak of when the sound comes in)
say you've put drums on a track but you feel the attack isnt hard hitting enough.. putting a transient shaper on that drum channel will increase the volume level of the first few miliseconds when every drum hit comes in (time length will vary on how you tweak the shaper of course)

sk8terafi3964
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Re: Not all drum tracks need compression

Post by sk8terafi3964 » Tue Oct 23, 2012 12:43 pm

http://viewer.zmags.com/publication/4ef ... efddbe8/16
Skream and Bengas view on compressions which is quite similar to what been said here.

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