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Hashkey
- Posts: 301
- Joined: Mon Dec 19, 2011 3:30 pm
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by Hashkey » Thu Nov 22, 2012 4:10 pm
skimpi wrote:that snare needs to be way more punchier, try layering like a sample of you punching yourself in the head, and then for the kick, i think you need to tray and kick yourself in the head, and then layer that behind it too, then it will a completed beat ready for finalization with the wubs and the screeches, and the naughty vocal samples.
ha ha. funny.
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Eridu
- Posts: 377
- Joined: Tue Dec 21, 2010 9:32 pm
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by Eridu » Thu Nov 22, 2012 5:24 pm
a very simple technique you can use is to play or browse through your drum loops library, play the loops over your basic kick and snare pattern and keep the bits that you like. Sometimes you will hear a good layer for your snare or a nice percussion that fits. Also high passing breaks is good too.
For snares put a reverb on the high freqs and a short stereo delay, if your snare doesnt have much in the upper part of the spectrum then layer it with another or add some white noise over it.
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Hashkey
- Posts: 301
- Joined: Mon Dec 19, 2011 3:30 pm
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by Hashkey » Thu Nov 22, 2012 6:55 pm
Will try with some white noise

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jskool
- Posts: 11
- Joined: Wed Nov 21, 2012 11:05 am
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by jskool » Fri Nov 23, 2012 2:45 am
A major thing that separates the men from the boys is to use really good samples. Build your library up to have some pre-layered kick ass drum sounds. You can download them but what I sometimes do is make them in between making songs. I have a project titled drum factory that I use just to make drum sounds. I layer up sounds and then bounce them to a new file in my library. Kind of fun.
Also when composing a song, resampling can add a new dimension to synths. Take a wobble for example. Bounce it down to audio and then chop it up, warp it, reverse it, use your imagination. There are so many things you can do to take the robot out and put human in. Rusko has a cool tutorial on YouTube. Check it out!
This announcement has been brought to you courtesy of yours truly,
J-sKool
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Dystinkt
- Posts: 1744
- Joined: Fri Oct 22, 2010 8:36 pm
- Location: Bradford, UK
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by Dystinkt » Fri Nov 23, 2012 4:12 pm
nice little trick i use is boost the snare on the eq at 200 and then 2k, if im going for a heavier track then i use quite large boosts, normally slightly subtler notches do the job.
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mthrfnk
- Posts: 2731
- Joined: Tue Jun 14, 2011 10:05 pm
- Location: UK
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by mthrfnk » Fri Nov 23, 2012 6:11 pm
Cheeky wrote:nice little trick i use is boost the snare on the eq at 200 and then 2k, if im going for a heavier track then i use quite large boosts, normally slightly subtler notches do the job.

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Hashkey
- Posts: 301
- Joined: Mon Dec 19, 2011 3:30 pm
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by Hashkey » Sat Nov 24, 2012 3:43 pm
Soundcloud
Dunno if this snare and kick I made sound better but If I raise the volume I can clearly feel the punch in the chest.
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mthrfnk
- Posts: 2731
- Joined: Tue Jun 14, 2011 10:05 pm
- Location: UK
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by mthrfnk » Sat Nov 24, 2012 3:57 pm
Eridu wrote:a very simple technique you can use is to play or browse through your drum loops library, play the loops over your basic kick and snare pattern and keep the bits that you like. Sometimes you will hear a good layer for your snare or a nice percussion that fits. Also high passing breaks is good too.
This. I recently watched a "in the studio" video (either from CM or FM, can't remember which) with Armin van Buuren, now ignoring the fact he makes trance, he specifically used this technique - he had a shit load of cymbal/perc/clap loops layered with each one EQ'd perfectly to cut out the hits he liked. The end result sounded really good because it was so varied but remained clean and uncluttered because of how he'd layered everything nicely.
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