How To Make This Sound - January 2013

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NinjaEdit
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Re: Creating this sonically fantastic sound?

Post by NinjaEdit » Wed Jan 02, 2013 4:08 am

Record yourself slopping around some barbecue chicken.

axolotl-dubstep
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Re: Creating this sonically fantastic sound?

Post by axolotl-dubstep » Wed Jan 02, 2013 5:44 am

mthrfnk wrote:Made this quickly, suppose if you did some pitching/filtering it may sound similar?
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Edit, just did some messing:
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Details if you want :W:
Nice! How did you do this? High pitched something filtered by something? haha. :h:

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Re: Creating this sonically fantastic sound?

Post by Artie_Fufkin » Wed Jan 02, 2013 6:01 am

jonahmann wrote:Record yourself slopping around some barbecue chicken.
Only if you have Alchemy ;-)
You could add a layer of a sample you think has the same texture and make the volume envelope of it like the waveform in mthrfnk's sound. Also pitch slide and maybe notch filtering?
Great job btw mthrfnk.

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Re: How To Make This Sound - January 2013

Post by mthrfnk » Wed Jan 02, 2013 11:47 am

Bulk of the sound came from Lunacy wavetable in Massive on bend +/- mode, play around with the pitch of the oscillator and different notes (thats what I did in sound 1) - that changes the rate of the bubbling. Added a little EQ to boost the high end, added some classic tube distortion and dimension expander. Unisono on 4, monophonic with some pan spreading. Comb filter linked to an envelope to go up slowly then down quickly, very low feedback though - it only adds a little to the sound. Tried adding some phase modulation but it wasn't great so I removed it.

For the 2nd sound I took the first burst from the 1st laser sound, whacked it in FL granulizer and tweaked the settings to lower the speed and make it a little grittier, then automated the pitch for each "laser burst" to go from like +2 -> -12 semitones in a smooth curve. Added some more reverb and done.
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daeMTHAFKNkim
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How is this Zedd Hardstyle Electro Type Bass done?

Post by daeMTHAFKNkim » Wed Jan 02, 2013 3:53 pm

What's the name of this type of bass if there is one?

I've been getting into a lot of progressive house, dirty electro shit, more trap, and more moombahton. I'm pretty sick of dubstep at this point cuz it sounds the same nowadaysss.

@2:45

I'm ear hungry for that bass. Sounds dope as fk... I posted this shit cuz I've never heard any tuts on it or anyone asking for this type of bass(my bad). Hearing this at a live venue is jizzums.

Made with FM8 or Massive type synthesis?

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Re: How is this Zedd Hardstyle Electro Type Bass done?

Post by mromgwtf » Wed Jan 02, 2013 4:09 pm

Oh please
This is simple saw + square wave bass
Nothing special
+ I hear a cabinet and subtle distortion on it
Exilium wrote:distorted square

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Re: How is this Zedd Hardstyle Electro Type Bass done?

Post by Augment » Wed Jan 02, 2013 4:40 pm

You could get varations of that kinda bass with a saw wave and bitchrush in ohmicide on around 60db boost (or whatever the highest was) on the lower mids and stuff
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Re: How is this Zedd Hardstyle Electro Type Bass done?

Post by daeMTHAFKNkim » Wed Jan 02, 2013 4:58 pm

It sounds like the same bass is saying yeooo later in it though. Is that EQ automation? Modern Talking movement? WOW Filter?

Well I know it's a saw sounding bass but that doesn't really help. I guess I meant the process/effects to make it..it's easier said than done.
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Re: How To Make This Sound - January 2013

Post by Watsonknows » Wed Jan 02, 2013 8:16 pm



the garage lead/stab melody that comes in at 2:09

anyone? thanks !

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Re: How To Make This Sound - January 2013

Post by dotcurrency » Wed Jan 02, 2013 8:45 pm

Two sounds I want:
1. The main stab. Whenever I make my own stabs they sound shitty, too fast or too slow (never just right, no matter what speed) or too "cutting".
2. The sound before the stab 0.58 sounds like it warps into the stab.

'ave a listen
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Re: How To Make This Sound - January 2013

Post by mthrfnk » Wed Jan 02, 2013 11:15 pm

Watsonknows wrote:

the garage lead/stab melody that comes in at 2:09

anyone? thanks !
Lowpass filter on an stabby organ style sound should sound similar, a good starting point is the Flenders I & II wavetables in Massive, if you have it.
dotcurrency wrote:Two sounds I want:
1. The main stab. Whenever I make my own stabs they sound shitty, too fast or too slow (never just right, no matter what speed) or too "cutting".
2. The sound before the stab 0.58 sounds like it warps into the stab.

I fucking love this track, by stab do you mean the "laser" style synths?

A good thing I like to get stabs/lasers/plucks sync'd right is use the performer in Massive linked to a filter.

As for the sound at 0.58, sounds like typical xKore midrange growl. I know he uses the "Crude" wavetable in Massive for a lot of sounds so that might be a good place to start esp. on bend+/- mode, try linking the wavetable position or intensity to a pluck shaped envelope and maybe add some phase modulation, obviously disto & reverb will help too. Sounds like some definite automation to get the AHH>OHH vocal quality, which you can do using EQ or filtering, I would automate it manually outside Massive to follow the shape of the sound you make in Massive.

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Re: How is this Zedd Hardstyle Electro Type Bass done?

Post by Maxxan » Wed Jan 02, 2013 11:32 pm

Razor bro. I don't know exactly if it's how they do it (Love that tune, big electro fan) but if you grab a formant osc in Razor, maybe through a formant filter in razor as well, put an envelope on either the formant of the osc or the filter, throw on some Safe Bass, run it through Ohmicide and maybe hook the formant up with keytrack or something to get some more movement and you can get pretty much the same sound. Electro basses in Razor are so facerolling easy it's ridiculous. Dunno how they'd do it in Massive or something like that though. Distortion on low mids work good as well btw.
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Re: How is this Zedd Hardstyle Electro Type Bass done?

Post by mthrfnk » Wed Jan 02, 2013 11:38 pm

@daeMTHAFKNkim

I made this trying to recreate it quickly in Massive:
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Saw @ -12
MT @ 0
Classic Tube destroying it at like 90% drive + wet.
PShaper ~30% wet, ~25% drive.
Lowpass to cut all the fuzzy saw bass high end.

Then just an EQ to dull the mids and boost the high, fruity blood overdrive and a touch of verb.

Then if you want it to "yaw" or "oii" just mess with the MT wavetable postion using an envelope or lfo or something.

Hope that helps :W:
Last edited by mthrfnk on Thu Jan 03, 2013 12:11 pm, edited 1 time in total.
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Alpha Centauri Bass Modulation/Automation -Question-

Post by Ankhsunamun » Thu Jan 03, 2013 12:49 am

The remix of Noisia's Alpha Centauri by Excision & Datsik is amazing and has some very cool modulation on their bass wobbles. I've been trying to figure out how to recreate some of the effects on a bassline I'm working on, but I can't seem to get the Modulation right.

https://www.youtube.com/watch?v=opiKgbc8cPk

I'm mainly trying to recreate the effect where the bass ramps up in volume and cutoff. Best example is at 1:09-1:11

Would anyone be able to offer some direction on a few parameters I can mess with to achieve that effect?

I'm using Massive and I've been playing with the filter cutoff, filter frequency and LFO rate, and I sort of have the basic sound down, but there seems to be something I'm missing to give it that full stretchy sound.

I'm happy with the current bass patch I put together, and It's working well with other areas of the bassline, I just think that this effect would complete what I have layed down already.


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Re: Alpha Centauri Bass Modulation/Automation -Question-

Post by Brothulhu » Thu Jan 03, 2013 1:05 am

Ankhsunamun wrote: I'm using Massive and I've been playing with the filter cutoff, filter frequency and LFO rate, and I sort of have the basic sound down, but there seems to be something I'm missing to give it that full stretchy sound.
Thats what you do in massive, get the basic sound down. Start throwing other plugins in the effects chain and play with them till you get the sound you want. Maybe try another type of filter? I remember excision/datsik (can't remember which one) posted about using a long effects chain of different distortions to get their sounds, they arent just straight out of massive.
If that doesnt help maybe post your sound and someone can hear what you are missing
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Re: Alpha Centauri Bass Modulation/Automation -Question-

Post by Ankhsunamun » Thu Jan 03, 2013 2:06 am

Yea, I've been tinkering around with some different parameters, but only within massive so far. I was hoping to get the basic structure, then add some flavour with other things afterwards. I'm probably going to end up bouncing everything to audio and try out some re-sampling techniques and see if that gives me something I like but as it stands now, I'm pretty happy with the actual tone of the bass. It could just use some work on the mod/automation patterns.

I'm just tweaking a few settings and then I'll post an example of what I have so far.

Cheers!

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jevinjulian
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Re: Alpha Centauri Bass Modulation/Automation -Question-

Post by jevinjulian » Thu Jan 03, 2013 2:08 am

Put a macro controller to every knob you need to automate. try bandpass for filter 1, and double notch for filter 2. i've done it with different basic sound.

i assign 1 macro control to
filter 1 : cutoff & bandwidth knob (bandpass)
filter 2 : cutoff knob (double notch)
OSC 1 & OSC 2 : WT position & intensity knob
OSC 3 : intensity
EQ : Frequency knob
Feedback knob

then i play with the assigned macro control.

and this is what i got.
i made this one for your example.

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i hope it helps. good luck.
cheers!

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fiveone
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Re: How To Make This Sound - January 2013

Post by fiveone » Thu Jan 03, 2013 3:51 am

yo guys. can anyone point me in the right direction to replicating d1's signature bass sound on tracks like missin'/cocaine/mk66/sub zero?? ive got that punchiness already going, but it's just not as punchy and kicking - and sounds so empty rather than full!

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Re: Alpha Centauri Bass Modulation/Automation -Question-

Post by Ankhsunamun » Thu Jan 03, 2013 4:47 am

I made a separate bassline, to make it as similar to the actual melody as possible.

https://soundcloud.com/ankhsunamun/alph ... ss-example

Just a quick shitty sound, but the effect is as good as I've been able to make it so far.

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Re: Alpha Centauri Bass Modulation/Automation -Question-

Post by Ankhsunamun » Thu Jan 03, 2013 4:53 am

Jevinjulian! Thank you! That's exactly what I'm looking for! Awesome man!

Cheers all, really appreciate it! :W:

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