Xilent Flutter Sound

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PatrickReza
Posts: 127
Joined: Sat Aug 13, 2011 11:46 pm

Xilent Flutter Sound

Post by PatrickReza » Thu Jan 03, 2013 9:07 pm

Been trying to make this sound for a while but I'm having trouble. If you could help it would be much appreciated.

0:58


alz
Posts: 43
Joined: Sun Jul 13, 2008 5:25 pm

Re: Xilent Flutter Sound

Post by alz » Thu Jan 03, 2013 9:18 pm

just make a sound that pitches up and cut holes in it. Or short stabs that pitch up on the mod wheel.

deadly_habit
Posts: 22980
Joined: Tue Oct 24, 2006 3:41 am
Location: MURRICA

Re: Xilent Flutter Sound

Post by deadly_habit » Thu Jan 03, 2013 9:20 pm

fast square lfo on lowpass cutoff or volume with a pitching up sound.

dblaze
Posts: 10
Joined: Thu Aug 30, 2012 1:59 am

Re: Xilent Flutter Sound

Post by dblaze » Tue Jan 08, 2013 9:14 am

ya i would like any sound xilent makes. he's really good. Im guessing he uses skanner xt. its like a hybrid of fm and granular synthesis that makes those kinds of noises.

Sechah
Posts: 28
Joined: Tue May 08, 2012 12:28 pm

Re: Xilent Flutter Sound

Post by Sechah » Thu Jan 10, 2013 3:10 pm

Make a bass sound that pitches up and hen put your favourite gate on it (dblue glitch, gross beat, your own) and fiddle with thesettings until you get something you like.

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Turnipish_Thoughts
Posts: 684
Joined: Wed Apr 20, 2011 12:34 pm

Re: Xilent Flutter Sound

Post by Turnipish_Thoughts » Thu Jan 10, 2013 7:34 pm

dblaze wrote:ya i would like any sound xilent makes. he's really good. Im guessing he uses skanner xt. its like a hybrid of fm and granular synthesis that makes those kinds of noises.
Sechah wrote:Make a bass sound that pitches up and hen put your favourite gate on it (dblue glitch, gross beat, your own) and fiddle with thesettings until you get something you like.
:corncry: I'm usually quite reserved but these people really shouldn't respond to threads with completely pointless posts. The first one means nothing and the second starts good but ends terribly... FM or granular synthesis has nothing to do with what gives that particular sound it's signature. That's not to say it's not possible to make a sound like that using either or both in the work flow. But it's not exclusive to those at all, and simply mentioning a broad type of synthesis in reply to a specific sound is crazy, it's like saying "use subtractive synthesis"... Same goes for the second quote. "fiddle with the settings until you get what you like".

aaaanywho. There's a few layers to the sound. The base waveform sounds fairly formanty. It seems in the range of the female U-E formant area. It could either be a 'complex' waveform with a naturally formant styled tone and slight FM feedback, if the formant vowels are being applied via a filter (tone 2's Bi-filter comes to mind), there'd be slight automation on the upper filter peak to create the timbral shift from U to E... Or the base sound is an actual sample of a female vocal going U-O-E or whatever. If it's this it would quite possibly also have a fair bit of tube/soft saturation or subtle distortion to add the sheen/hiss/fuzz to it. There's a couple of other possibilities as to the base sound, but the point is to aim for a fairly throaty, female formant sounding U > E movement. Male formant timbre, as I think about it, would sound too low to fit that specific tone accurately.

Either way, there's obvious heavy compression, quite possibly limiting levels, and also sounds like a bit of stereo widening (your go to mid side processor/sample delay e.t.c. just to give it width).

The next layer would be indeed a gate triggered on 32nd notes. You can do this by using a basic noise/trance gate, or by setting a square wave LFO modulation source to effect the synth's main amp ouput destination in your mod matrix, set to 100%.

This, at least to my ears, is the right kinda ball park to head towards. Getting it just so will require alot of tweaking, re: formant filter automation/sample/waveform choice, Compression/limiting, saturation/distortion.

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