Wolvesbane - Xenosfear (Dubstep)

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Wolvesbane
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Joined: Tue Jan 22, 2013 1:56 am

Wolvesbane - Xenosfear (Dubstep)

Post by Wolvesbane » Tue Jan 29, 2013 4:46 am

Soundcloud

Does anyone have some good tips for making my songs better?

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Dalotec
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Re: Wolvesbane - Xenosfear (Dubstep)

Post by Dalotec » Tue Jan 29, 2013 4:26 pm

hi

very nice track! the synths/wobbles are fine and are varied a lot! but in my opinion you have cutted the low frequencies too much, especially on the kickdrum. i don't know if its my speakers or my ears ;-) but otherwise a good production.

wub
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Re: Wolvesbane - Xenosfear (Dubstep)

Post by wub » Wed Jan 30, 2013 10:35 am

Mixdown is very loud...maybe take another look at giving the elements their own space to breathe.

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shinra
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Re: Wolvesbane - Xenosfear (Dubstep)

Post by shinra » Wed Jan 30, 2013 10:38 pm

i'm not sure if they're intentionally very distorted or you need to take a look at your gain structuring. and what wub said.

Wolvesbane
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Re: Wolvesbane - Xenosfear (Dubstep)

Post by Wolvesbane » Sun Feb 03, 2013 6:25 am

shinra wrote:i'm not sure if they're intentionally very distorted or you need to take a look at your gain structuring. and what wub said.
Yes, I DID add ALOT of saturation for an extremely filthy sound.
So, you think I overdid it?

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shinra
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Re: Wolvesbane - Xenosfear (Dubstep)

Post by shinra » Sun Feb 03, 2013 3:01 pm

less is more 90% of the time, the sound should start 'filthy' in your instrument, relying on effects is distorting the signal way too much. if your raw sound is good your final sound will be good.

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Re: Wolvesbane - Xenosfear (Dubstep)

Post by wub » Sun Feb 03, 2013 3:09 pm

Agree with the above, the mixdown is very LOUD and almost sounds like it's distorting in places.

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