How many of you actually resample?
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How many of you actually resample?
Just curious, as to how many people here, actually resample their bass? I honestly never do... If I am making a bass layer, I just pick a synth, add effects in the chain, and leave it be... I do see the benefits in resampling, if I wanted to chop it, but I would still add effects after I converted to audio... Is there a real benefit, of resampling effects with the synth?
Thanks...
Thanks...
Re: How many of you actually resample?
I do and yep there is lots and lots of good reasons to resample.Take the Reece bass for example,impossible with massive to give it the textures you can with a little resampling.Not saying it isn't capable of making decent Reece lines but resampling just gives you a whole lot more options!
Re: How many of you actually resample?
yea, I use resampling on my reeses just cuz you can make em that much better w more processing. Remember that audio is always more reliable/consistant then midi.
first song I ever completed: Soundcloud
Re: How many of you actually resample?
Yes I do for my reese also :3 throw it in a sampler/simpler, and your good to goFowles wrote:yea, I use resampling on my reeses just cuz you can make em that much better w more processing. Remember that audio is always more reliable/consistant then midi.
Ya it's weird, maybe it's just me, but resampled sub, sound so much better than midi, Idk why, but maybe I am just over thinking it... I am going to resample all my mid range bass w/ effects, and see if it sounds better... I hardly resample, but I am eager to try it more...lloydy wrote:I do and yep there is lots and lots of good reasons to resample.Take the Reece bass for example,impossible with massive to give it the textures you can with a little resampling.Not saying it isn't capable of making decent Reece lines but resampling just gives you a whole lot more options!
Re: How many of you actually resample?
The #1 reason to resample is that you will get the same exact aound every single time you play the bounced file, whereas if you just keep playing the midi track, sometimes the phase can shift and you will get different sounds.
But... If you bounce your audio before adding effects then, it's the same. Don't forget, the other big advantage to resampling is frequnecy splitting to create many variations of 1 sound. Persoanlly, every track I work on I bounce to audio the second I'm satisfied. The other main advantage to this is you won't get stuck on 1 idea for too long, trying to change when this note hits or how long that note is.
PS: I have one parameter I personally turn up as high as I can before I bounce to audio so it sounds as best it can in the future, I won't tell you the parameter, but I will say it would make having just a few of these vsts open with this setting before you'd fet a cpu overload
But... If you bounce your audio before adding effects then, it's the same. Don't forget, the other big advantage to resampling is frequnecy splitting to create many variations of 1 sound. Persoanlly, every track I work on I bounce to audio the second I'm satisfied. The other main advantage to this is you won't get stuck on 1 idea for too long, trying to change when this note hits or how long that note is.
PS: I have one parameter I personally turn up as high as I can before I bounce to audio so it sounds as best it can in the future, I won't tell you the parameter, but I will say it would make having just a few of these vsts open with this setting before you'd fet a cpu overload

Re: How many of you actually resample?
Bro tell me the fucking secret parameter, I'm tearing my hair out over here trying to find it.YeahItsMe wrote: PS: I have one parameter I personally turn up as high as I can before I bounce to audio so it sounds as best it can in the future, I won't tell you the parameter, but I will say it would make having just a few of these vsts open with this setting before you'd fet a cpu overload
Re: How many of you actually resample?
i resample 24/7 even when im sleeping, resampling is my best freind and ni massive is my wife. but no really resampling is lots of fun when it comes down to cutting up and stretching and reversing and shit
one of my secrets would be resample, split my frequencies and mess about with automation and camelphat

Re: How many of you actually resample?
i think hes talking about compressing his mids , id be interested to hear one of your tunes btw - reffering to YeahItsMemthrfnk wrote:Bro tell me the fucking secret parameter, I'm tearing my hair out over here trying to find it.YeahItsMe wrote: PS: I have one parameter I personally turn up as high as I can before I bounce to audio so it sounds as best it can in the future, I won't tell you the parameter, but I will say it would make having just a few of these vsts open with this setting before you'd fet a cpu overload

Re: How many of you actually resample?
I was only referring to the # of voices. The more voices, the more cpu gets eaten. Try running 10 instances of massive each with 2 or more voices, then again my laptop is only 2 gb ram but my desktop is 16gb, and your cpu is runnin at max capacity!! Granted my desktop can handle it but my laptop gets fried, so i got used to constanly bouncing out. I mean voices can make or break a sound sometimes. Especially when you start using its unisono features. I'm not professional yet, but I study sound design and go to school for audio engineering/recording/mixing and such.
Also, if you can, use 24 bit when bouncing. Cds and mp3s are 16, but you want the highest possible quality before gettin there and by bouncing at 24 bit and max voices when it sounds good, you are eliminating a lot of your cpu usage later on down the road. Also, dubstep sounds sick when sounds are dithered(sample rate/bit depth decreased
I haven't posted any songs yet, but I plan on it very soon!!!
Also, if you can, use 24 bit when bouncing. Cds and mp3s are 16, but you want the highest possible quality before gettin there and by bouncing at 24 bit and max voices when it sounds good, you are eliminating a lot of your cpu usage later on down the road. Also, dubstep sounds sick when sounds are dithered(sample rate/bit depth decreased

I haven't posted any songs yet, but I plan on it very soon!!!
Re: How many of you actually resample?
I thought dithering was something to do with adding noise when putting the bit rate down not the actual process of putting the bit rate down and doesn't all digitally produced music sound better dithered if the bit rate is to be reduced?
Re: How many of you actually resample?
Dithering is donwgrading a higher bit depth or sample rate to a lower one, when this happens, you are adding a small amount of low level noise does occur. But if you take your 24 bit sound and dither it to 16 before making the whole song 16 bit, it creates a minorly different sound to that one sound. It becomes the sound of the song if you dither the sound, but if you dither the whole song, the whole son will sound dithered.Brothulhu wrote:I thought dithering was something to do with adding noise when putting the bit rate down not the actual process of putting the bit rate down and doesn't all digitally produced music sound better dithered if the bit rate is to be reduced?
Sorry if I'm jumping around, I recently learned about this and am gettin my thoughts together.
Bottomline: dithering your sampled sound before mastering makes it your final sound. If you do your own mastering then ignore this and dither when you want. It's just a matter of how you like the sound!
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Re: How many of you actually resample?
i never resample basses, ever. listen to the tune in my sig, when all the basses come in? no resampling. no point for me.. you can freq split and process them without resampling.
i DID bounce them to midi, but only after i had done all my processing on them, to save cpu. that's all
i DID bounce them to midi, but only after i had done all my processing on them, to save cpu. that's all
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Re: How many of you actually resample?
that said, I'm not arguing for against resampling, same as i wouldn't argue for or against compression. it's a tool/technique, learn its strengths and weaknesses and apply it when necessary
Re: How many of you actually resample?
I used to resample, but I found an couple of problems with resampling. Not resampling itself, but its impact against my workflow. With resampling I could get caught up bouncing audio and spending more time engineering a certain sound, instead of writing the tune, and I usually get frustrated or sidetracked, and end up losing my train of thought or inspiration for what I had going with the tune.
I just set up FX chains. Much quicker and I can break down a sound the same way I would resample since I use frequency splitting.
This may not be the exact word for word quote but, "If you spend too much time on a sound, you're not making music, you're engineering." - Noisia
I just set up FX chains. Much quicker and I can break down a sound the same way I would resample since I use frequency splitting.
This may not be the exact word for word quote but, "If you spend too much time on a sound, you're not making music, you're engineering." - Noisia
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Re: How many of you actually resample?
Exporting and effecting a sample is resampling regardless if bass, lead, etc.
Everyone at some point resamples.
Everyone at some point resamples.





Re: How many of you actually resample?
can anyone tell me more about the actual resampling process, preferably in ableton?
is File->Export Audio the fastest/best way to do this, or is there another way?
and you would just export a single note from a single track, and stick it in sampler/kontakt or something like that?
also, for wobbles, do you usually sample before or after the low pass filter?
im sure it can be done either way, but if you sample after, would you make a separate sample for each LFO speed?
sort of unrelated, but say you wanted to use an extra filter plugin (something like ohm force quad frohmage). some of these filter plugins dont have LFO retrigger (at least as far as i can tell). is resampling the usual way to get a consistent LFO phase? or is there some MIDI signal magic i can do to fix this problem.
too many questions, just answer however many you feel like...thanks
is File->Export Audio the fastest/best way to do this, or is there another way?
and you would just export a single note from a single track, and stick it in sampler/kontakt or something like that?
also, for wobbles, do you usually sample before or after the low pass filter?
im sure it can be done either way, but if you sample after, would you make a separate sample for each LFO speed?
sort of unrelated, but say you wanted to use an extra filter plugin (something like ohm force quad frohmage). some of these filter plugins dont have LFO retrigger (at least as far as i can tell). is resampling the usual way to get a consistent LFO phase? or is there some MIDI signal magic i can do to fix this problem.
too many questions, just answer however many you feel like...thanks
Re: How many of you actually resample?
no, theres a faster way. right click on a channel and click "Freeze Track". then you can copy paste your clip to a audio track..fatclown wrote:can anyone tell me more about the actual resampling process, preferably in ableton?
is File->Export Audio the fastest/best way to do this, or is there another way?
and you would just export a single note from a single track, and stick it in sampler/kontakt or something like that?
also, for wobbles, do you usually sample before or after the low pass filter?
im sure it can be done either way, but if you sample after, would you make a separate sample for each LFO speed?
sort of unrelated, but say you wanted to use an extra filter plugin (something like ohm force quad frohmage). some of these filter plugins dont have LFO retrigger (at least as far as i can tell). is resampling the usual way to get a consistent LFO phase? or is there some MIDI signal magic i can do to fix this problem.
too many questions, just answer however many you feel like...thanks
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Re: How many of you actually resample?
Agreed... Ableton is awesome for doing this... I see a lot of people either bouncing, or recording from a resample track in Ableton, but when I do resample, I right click > freeze > flatten, and then sample what ever... works good for making quick reverse snares, hats, cymbals :3naphta wrote:no, theres a faster way. right click on a channel and click "Freeze Track". then you can copy paste your clip to a audio track..fatclown wrote:can anyone tell me more about the actual resampling process, preferably in ableton?
is File->Export Audio the fastest/best way to do this, or is there another way?
and you would just export a single note from a single track, and stick it in sampler/kontakt or something like that?
also, for wobbles, do you usually sample before or after the low pass filter?
im sure it can be done either way, but if you sample after, would you make a separate sample for each LFO speed?
sort of unrelated, but say you wanted to use an extra filter plugin (something like ohm force quad frohmage). some of these filter plugins dont have LFO retrigger (at least as far as i can tell). is resampling the usual way to get a consistent LFO phase? or is there some MIDI signal magic i can do to fix this problem.
too many questions, just answer however many you feel like...thanks
Ableton has saved my life for resampling vocals, and chopping... Splicing to midi, what would I ever do without you :3
Re: How many of you actually resample?
I only resample basses if I'm making neuro style stuff... which I don't do often. I do however love resampling other things. Recently I've been using a load of Logic's stock sampler instruments to create a few bars around a jazzy chord progression, then humanizing it and bouncing it down. Then I'll add a room reverb, compression, subtle distortion and saturation, then chop it up and resample it, changing the pitch as well. Then I can go ahead and instantly make a proper old school hip-hop style sounding hook without any uncleared samples
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