how to flesh out tracks?
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how to flesh out tracks?
hello forum. I need some advice on figuring out how to flesh out my projects.
Lately, whenever I have a good idea for a track, I work on what essentially is the climax or most exciting/essential part of it. And I just keep layering it with new tracks, but... I always hit a brick wall. I'm not sure how to flesh it out into a full song.
I'll have a beat going with every element of the beat playing at once, in its fullest form, as well as a melody or two and the bassline, and any additional effects that sound good... but it's essentially just a loop. How do I make a track evolve into that? Where do I start? And most importantly, how do I progress from an intro to these loops?
heres an example of what I mean, I've been just doing loops like this recently and just leaving them at a certain point...
http://speedy.sh/JFVWC/61113-yeahokay-2.wav
That's just a loop I've been working on, but I'm stuck now. That last part is a quieter part I liked because of the ringy ambiance. But I don't know how to turn this into a song from here. I used to make trance music, and I got pretty good at it. But I found trance music to be way too formulaic, and constricted by a specific track layout. You could customize the flow of energy a little bit depending on how it was laid out, but it was still essentially the same; a formula. I find that dubstep/garage/the stuff I want to make now isn't so much of a formula anymore, and while I love that (it's why I stopped making trance after all, need more expression) it's much harder to grasp how to pull things together in a way that works.
To be clear, I'm not asking what order project workflow should be done in. I'm more asking what kinds of things should I be adding to turn a loop like this into a full song... I need possibly new melodic lines, new effects, but I don't know where and when to have them...
Lately, whenever I have a good idea for a track, I work on what essentially is the climax or most exciting/essential part of it. And I just keep layering it with new tracks, but... I always hit a brick wall. I'm not sure how to flesh it out into a full song.
I'll have a beat going with every element of the beat playing at once, in its fullest form, as well as a melody or two and the bassline, and any additional effects that sound good... but it's essentially just a loop. How do I make a track evolve into that? Where do I start? And most importantly, how do I progress from an intro to these loops?
heres an example of what I mean, I've been just doing loops like this recently and just leaving them at a certain point...
http://speedy.sh/JFVWC/61113-yeahokay-2.wav
That's just a loop I've been working on, but I'm stuck now. That last part is a quieter part I liked because of the ringy ambiance. But I don't know how to turn this into a song from here. I used to make trance music, and I got pretty good at it. But I found trance music to be way too formulaic, and constricted by a specific track layout. You could customize the flow of energy a little bit depending on how it was laid out, but it was still essentially the same; a formula. I find that dubstep/garage/the stuff I want to make now isn't so much of a formula anymore, and while I love that (it's why I stopped making trance after all, need more expression) it's much harder to grasp how to pull things together in a way that works.
To be clear, I'm not asking what order project workflow should be done in. I'm more asking what kinds of things should I be adding to turn a loop like this into a full song... I need possibly new melodic lines, new effects, but I don't know where and when to have them...
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Re: how to flesh out tracks?
With dubstep, many song structures are acceptable.
Why not try Coki's?
e.g:
16-bar intro
drop in to main loop
repeat main loop for 4:30 mins
Why not try Coki's?
e.g:
16-bar intro
drop in to main loop
repeat main loop for 4:30 mins
Re: how to flesh out tracks?
Lyrics.
Re: how to flesh out tracks?
There are thousands of examples to listen. Go listen to them and take notes.
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Re: how to flesh out tracks?
This. Literally count the bars out and note when each new element is introduced or what points the track changes significantly. The best thing I ever did to improve my production skills was to start downloading professional tracks into my DAW and trying to remake them.fragments wrote:There are thousands of examples to listen. Go listen to them and take notes.
WolfCryOfficial wrote:Have fun on your musical campaign to hell.
Re: how to flesh out tracks?
Okay, I'll give this a shot more often. thanks!Add9 wrote:This. Literally count the bars out and note when each new element is introduced or what points the track changes significantly. The best thing I ever did to improve my production skills was to start downloading professional tracks into my DAW and trying to remake them.fragments wrote:There are thousands of examples to listen. Go listen to them and take notes.
Re: how to flesh out tracks?
Its all about finding your own workflow/style. What works for one, will not work for others.
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Re: how to flesh out tracks?
I usually start with choosing a key, knowing which keys give off which emotion. Then I go to Absynth or FM8 and play around trying to make a thick pad then create 4-8 bars of pads, then I'd probably introduce a more top melody or percussive element, then after another 4-8 bars introduce some groove, normally in the form of drums, then I'd build it up to the drop/chorus depending on style of track.
Then after 16-32 bars of that I'd bring it back down, reintroduce elements from the intro and make a break or breakdown for 8-16 bars, either introduce some new melody or build up to drop again for another 16-32.
Then outro for 6-8 bars.
That'd be my starting frame, usually I'll change it up a bit depending on how the track feels and how much inspiration I have to draw out longer sections.
Then after 16-32 bars of that I'd bring it back down, reintroduce elements from the intro and make a break or breakdown for 8-16 bars, either introduce some new melody or build up to drop again for another 16-32.
Then outro for 6-8 bars.
That'd be my starting frame, usually I'll change it up a bit depending on how the track feels and how much inspiration I have to draw out longer sections.
Re: how to flesh out tracks?
Key has emotion aswell? say wha
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Re: how to flesh out tracks?
I wouldn't necessarily argue that each key has its own designated emotion. When I first started producing I liked to read about the traditional emotions some people assigned to keys a long long time ago, but I've found that it's mostly just bs... However, if you take all the notes in a melody and transpose them up or down a few tones, you can definitely feel a difference in the overall mood of the melody. This phenomenon is way more complex than just saying C major is happy and cheesy and so on.Gewze wrote:Key has emotion aswell? say wha
Re: how to flesh out tracks?
A flat minor is the best key ever IMO
WolfCryOfficial wrote:Have fun on your musical campaign to hell.
Re: how to flesh out tracks?
I think it's scale that has an "emotional" aspect to it, not key.
Re: how to flesh out tracks?
Well at least in classical music keys were said to have emotion... like D minor is the key of vengeance or of death, C major is the key of happiness, D major is the key of joy, E flat major is the key of the heavens. Composers like Beethoven made very careful choices about what keys to write in because they believed them to convey specific emotions. I dunno if this is actually true, but it's interesting nonetheless
WolfCryOfficial wrote:Have fun on your musical campaign to hell.
Re: how to flesh out tracks?
^^^ and Beethoven wrote Moonlight Sonata, so I'm inclined to follow his beliefs.
Re: how to flesh out tracks?
Something ive had to learn the hard way: no synth or sample is holy.
No matter how long youve worked on a particular one; if it falls out of key/ style/ general ambience or whatever at some point, replace it. I sometimes find myself finetuning a certain sound to 1/100s of a semitone for a while, but how dumb is that really. Thats just me though ive no idea if that ever bothers you. Generally speaking of arrangement though, dont overthink it. Its fine to stick to a general format but not everything has to be completely 'DJ-friendly' either. Unless your working in a crazy time signature, competent DJ's will be able to mix your stuff.
That said, to get out of 'loopitis', lay down the elements of your track that sound alright in a logical way, and stretch it out to something close to a full song length, THEN worry about dull moments and spots where you need to grab peoples attention. There are a million ways you can do that with little sweeps, stabs, fx and some drum (rhythm) modulations.
No matter how long youve worked on a particular one; if it falls out of key/ style/ general ambience or whatever at some point, replace it. I sometimes find myself finetuning a certain sound to 1/100s of a semitone for a while, but how dumb is that really. Thats just me though ive no idea if that ever bothers you. Generally speaking of arrangement though, dont overthink it. Its fine to stick to a general format but not everything has to be completely 'DJ-friendly' either. Unless your working in a crazy time signature, competent DJ's will be able to mix your stuff.
That said, to get out of 'loopitis', lay down the elements of your track that sound alright in a logical way, and stretch it out to something close to a full song length, THEN worry about dull moments and spots where you need to grab peoples attention. There are a million ways you can do that with little sweeps, stabs, fx and some drum (rhythm) modulations.
Re: how to flesh out tracks?
I always found this pretty helpful when choosing keys http://www.gradfree.com/kevin/some_theo ... l_keys.htm
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Re: how to flesh out tracks?
This, or at the very least cut up vocals.dubunked wrote:Lyrics.
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Re: how to flesh out tracks?
Something I like to do is load in a track into your DAW from an artist you like.
In your track sequencer stick down little empty tracks as notes for when shit changes etc. (or write it down.)
Then copy paste your existing loops to fill up the track. You now have 6 minutes of the same 32/64/whatever bars.
But you have your notes to see where you want your intro, and where you breakdowns are, and so on etc.
In your track sequencer stick down little empty tracks as notes for when shit changes etc. (or write it down.)
Then copy paste your existing loops to fill up the track. You now have 6 minutes of the same 32/64/whatever bars.
But you have your notes to see where you want your intro, and where you breakdowns are, and so on etc.
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