Synths and sounds.

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
Locked
User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 8:45 pm

I have a big problem with getting clear and nice sounds from massive when I'm making a lead synth. The sine saw and square are the classing sounds people use when making a lead so I'm doing the same thing, but I don't like the sounds that I get. Even after EQ-ing it still sounds shitty and "unproffesional" and then everything else behind it starts sounding shitty. :u: When I turn off the lead and play only the drums with really cool atmosphere (that I made in massive) and some effects, everything sounds clear and nice again.

So I guessed that the synth is the problem and I started downloading Nexus, hoping I will get some better and cleaner sounds. Then I realized there is no 64bit Nexus and that 32bit Nexus can't work with my 64bit Ableton Live. Before changing live to 32bit (I kinda didn't wanted to do this since I have 8GB of ram) I decided to see what you guys thing about all of this...
Depth is a delusion, the deeper you look the less you see.

mthrfnk
Posts: 2731
Joined: Tue Jun 14, 2011 10:05 pm
Location: UK

Re: Synths and sounds.

Post by mthrfnk » Wed Jun 19, 2013 8:50 pm

Icetickle wrote:I have a big problem with getting clear and nice sounds from massive when I'm making a lead synth. The sine saw and square are the classing sounds people use when making a lead so I'm doing the same thing, but I don't like the sounds that I get. Even after EQ-ing it still sounds shitty and "unproffesional" and then everything else behind it starts sounding shitty. :u: When I turn off the lead and play only the drums with really cool atmosphere (that I made in massive) and some effects, everything sounds clear and nice again.

So I guessed that the synth is the problem and I started downloading Nexus, hoping I will get some better and cleaner sounds. Then I realized there is no 64bit Nexus and that 32bit Nexus can't work with my 64bit Ableton Live. Before changing live to 32bit (I kinda didn't wanted to do this since I have 8GB of ram) I decided to see what you guys thing about all of this...
So instead of perservering with learning synthesis and creating your own sounds you've pirated a preset/patch rompler?
My newest music:
Soundcloud
Soundcloud

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 8:59 pm

mthrfnk wrote:
Icetickle wrote:I have a big problem with getting clear and nice sounds from massive when I'm making a lead synth. The sine saw and square are the classing sounds people use when making a lead so I'm doing the same thing, but I don't like the sounds that I get. Even after EQ-ing it still sounds shitty and "unproffesional" and then everything else behind it starts sounding shitty. :u: When I turn off the lead and play only the drums with really cool atmosphere (that I made in massive) and some effects, everything sounds clear and nice again.

So I guessed that the synth is the problem and I started downloading Nexus, hoping I will get some better and cleaner sounds. Then I realized there is no 64bit Nexus and that 32bit Nexus can't work with my 64bit Ableton Live. Before changing live to 32bit (I kinda didn't wanted to do this since I have 8GB of ram) I decided to see what you guys thing about all of this...
So instead of perservering with learning synthesis and creating your own sounds you've pirated a preset/patch rompler?
I didn't do anything yet...
Depth is a delusion, the deeper you look the less you see.

User avatar
Triphosphate
Posts: 587
Joined: Fri Sep 30, 2011 3:40 am

Re: Synths and sounds.

Post by Triphosphate » Wed Jun 19, 2013 9:00 pm

Nexus has some great sounds, but is extremely limited. Have you tried changing the voicing options in massive?

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 9:04 pm

Triphosphate wrote:Nexus has some great sounds, but is extremely limited. Have you tried changing the voicing options in massive?
I always set up unisono 4, a bit of pitch cutoff (that sounds a bit weird to me lately) and pan it to full inv (not totally)...
Depth is a delusion, the deeper you look the less you see.

mthrfnk
Posts: 2731
Joined: Tue Jun 14, 2011 10:05 pm
Location: UK

Re: Synths and sounds.

Post by mthrfnk » Wed Jun 19, 2013 9:11 pm

Icetickle wrote: I didn't do anything yet...
...
Icetickle wrote: I started downloading Nexus
lol.
Icetickle wrote:
Triphosphate wrote:Nexus has some great sounds, but is extremely limited. Have you tried changing the voicing options in massive?
I always set up unisono 4, a bit of pitch cutoff (that sounds a bit weird to me lately) and pan it to full inv (not totally)...
Maybe stop always doing stuff? You don't need to bump up unisono or make the sound super wide to make it sound thick, good and "pro". Try layering octaves or sets of notes within a chord. Play with delay to add width rather than panning. Use dimension expander to add stereo depth. Layer other sounds outside Massive (e.g. a thick sub) to add more weight to the sounds... etc.
My newest music:
Soundcloud
Soundcloud

titchbit
Posts: 3536
Joined: Sat May 11, 2013 8:16 pm
Location: levitating on bass weight

Re: Synths and sounds.

Post by titchbit » Wed Jun 19, 2013 9:16 pm

mthrfnk wrote:Maybe stop always doing stuff? You don't need to bump up unisono or make the sound super wide to make it sound thick, good and "pro". Try layering octaves or sets of notes within a chord. Play with delay to add width rather than panning. Use dimension expander to add stereo depth. Layer other sounds outside Massive (e.g. a thick sub) to add more weight to the sounds... etc.
very good advice.

User avatar
Dustwyrm
Posts: 422
Joined: Tue Sep 04, 2012 5:22 am
Location: Murrieta, Ca
Contact:

Re: Synths and sounds.

Post by Dustwyrm » Wed Jun 19, 2013 9:18 pm

Icetickle wrote:I have a big problem with getting clear and nice sounds from massive when I'm making a lead synth. The sine saw and square are the classing sounds people use when making a lead so I'm doing the same thing, but I don't like the sounds that I get. Even after EQ-ing it still sounds shitty and "unproffesional" and then everything else behind it starts sounding shitty. :u: When I turn off the lead and play only the drums with really cool atmosphere (that I made in massive) and some effects, everything sounds clear and nice again.

So I guessed that the synth is the problem and I started downloading Nexus, hoping I will get some better and cleaner sounds. Then I realized there is no 64bit Nexus and that 32bit Nexus can't work with my 64bit Ableton Live. Before changing live to 32bit (I kinda didn't wanted to do this since I have 8GB of ram) I decided to see what you guys thing about all of this...
I know you've EQ'd, but how long have you been producing? Only reason I ask is that EQing is a lot more than using your EQ plugin and picking a preset and shifting some things around. It's hard work and takes a long time to really get proficient at. Are you perhaps EQing with just the synth running alone? Have you tried stereo separation? It's highly unlikely that Massive is the problem here. You honestly probably have a low end heavy synth that just isn't meshing with other synths or percussion or it's got too much going on (things playing too far out of octave, phasers, lots of things can affect your goal sound.) Sometimes you have to throw out a synth if it just doesn't work for the song. Massive, while fairly straight-forward in comparison to other synths, still has a ton of knobs that can all screw up whatever sound you're trying to achieve.
︻╦╤─ Dus†wyrm ─╤╦︻

Soundcloud

"The wobble is there more as a reminder that we are still in Dubstep territory, but right now we are chilling... " - Emm

mthrfnk
Posts: 2731
Joined: Tue Jun 14, 2011 10:05 pm
Location: UK

Re: Synths and sounds.

Post by mthrfnk » Wed Jun 19, 2013 9:38 pm

Post something too so we can advise better re: the actual sounds you're making.
My newest music:
Soundcloud
Soundcloud

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 9:52 pm

Failing some more.
Last edited by Icetickle on Wed Jun 19, 2013 10:26 pm, edited 1 time in total.
Depth is a delusion, the deeper you look the less you see.

User avatar
Dustwyrm
Posts: 422
Joined: Tue Sep 04, 2012 5:22 am
Location: Murrieta, Ca
Contact:

Re: Synths and sounds.

Post by Dustwyrm » Wed Jun 19, 2013 9:55 pm

Soundcloud is free man...
︻╦╤─ Dus†wyrm ─╤╦︻

Soundcloud

"The wobble is there more as a reminder that we are still in Dubstep territory, but right now we are chilling... " - Emm

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 9:57 pm

failed again..
Last edited by Icetickle on Wed Jun 19, 2013 10:26 pm, edited 2 times in total.
Depth is a delusion, the deeper you look the less you see.

titchbit
Posts: 3536
Joined: Sat May 11, 2013 8:16 pm
Location: levitating on bass weight

Re: Synths and sounds.

Post by titchbit » Wed Jun 19, 2013 10:01 pm

pretty sure you can make it private and give us the link

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 10:14 pm

FAIL...
Last edited by Icetickle on Wed Jun 19, 2013 10:25 pm, edited 1 time in total.
Depth is a delusion, the deeper you look the less you see.

mthrfnk
Posts: 2731
Joined: Tue Jun 14, 2011 10:05 pm
Location: UK

Re: Synths and sounds.

Post by mthrfnk » Wed Jun 19, 2013 10:23 pm

Need to give the private/secret link. Go to the share button on soundcloud and copy that link, it usually has something like "/s-20yMu" after the normal URL. :W:
My newest music:
Soundcloud
Soundcloud

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 10:25 pm

mthrfnk wrote:
Need to give the private/secret link. Go to the share button on soundcloud and copy that link, it usually has something like "/s-20yMu" after the normal URL. :W:
Soundcloud

I have a feeling that I'm failing too much.
Depth is a delusion, the deeper you look the less you see.

mthrfnk
Posts: 2731
Joined: Tue Jun 14, 2011 10:05 pm
Location: UK

Re: Synths and sounds.

Post by mthrfnk » Wed Jun 19, 2013 10:36 pm

I like the intro, stuff sounds a little too detuned but it adds to the dissonant vibe. The growls are too loud and over distorted. The leads conflict a little with the growls, I'd make both the single lead and chords higher in pitch (or layer up the higher octave) and layer them with their own subbass underneath. I'd then use a call and repsonse style to chop between the chords and other midange. The chords/lead sound overly detuned - I'd tone that down and maybe layer a higher octave in with more stereo width and then layer in some bright white noise.

Buss the chords, the higher octave, the white noise and the sub (previously having EQ'd each to prevent clashes) and add some mild compression to glue the synths together. Sidechaining the buss both EQ and volume wise to your kick and snare will help these to punch through the mix.

It sounds like your getting somewhere, you just need to spend more time practicing, tbh it sounds like something I would have churned out 2 years ago... and imo I've only just started making semi-decent stuff which people actually like and want to download, so yeah keep at it - and keep making tunes bearing in mind a single Massive growl and a single Massive lead isn't going to fill up your track, but at the same time shoving 10 presets from Nexus into the track probably won't do you any favours either... fwiw I think getting a full coherent thick sounding track is a combination of composing it right both musically and syncopation wise and clever layering of synths/basses/atmosphere - topped off with a hell of a lot of mix tweaks to get everything sitting right. Thats what I like to do but find whatever works for you for the sound you want to make.
My newest music:
Soundcloud
Soundcloud

User avatar
Icetickle
Posts: 551
Joined: Mon Feb 18, 2013 11:27 am

Re: Synths and sounds.

Post by Icetickle » Wed Jun 19, 2013 10:51 pm

mthrfnk wrote:I like the intro, stuff sounds a little too detuned but it adds to the dissonant vibe. The growls are too loud and over distorted. The leads conflict a little with the growls, I'd make both the single lead and chords higher in pitch (or layer up the higher octave) and layer them with their own subbass underneath. I'd then use a call and repsonse style to chop between the chords and other midange. The chords/lead sound overly detuned - I'd tone that down and maybe layer a higher octave in with more stereo width and then layer in some bright white noise.

Buss the chords, the higher octave, the white noise and the sub (previously having EQ'd each to prevent clashes) and add some mild compression to glue the synths together. Sidechaining the buss both EQ and volume wise to your kick and snare will help these to punch through the mix.

It sounds like your getting somewhere, you just need to spend more time practicing, tbh it sounds like something I would have churned out 2 years ago... and imo I've only just started making semi-decent stuff which people actually like and want to download, so yeah keep at it - and keep making tunes bearing in mind a single Massive growl and a single Massive lead isn't going to fill up your track, but at the same time shoving 10 presets from Nexus into the track probably won't do you any favours either... fwiw I think getting a full coherent thick sounding track is a combination of composing it right both musically and syncopation wise and clever layering of synths/basses/atmosphere - topped off with a hell of a lot of mix tweaks to get everything sitting right. Thats what I like to do but find whatever works for you for the sound you want to make.
I will definitely try the things you mentioned above. Thanks for the respond and btw. I also like your semi-decent stuff and I can't wait for you to release and ep! :)
Depth is a delusion, the deeper you look the less you see.

Artie_Fufkin
Posts: 1072
Joined: Thu Apr 28, 2011 9:04 pm
Location: Missouri

Re: Synths and sounds.

Post by Artie_Fufkin » Fri Jun 21, 2013 5:06 am

mthrfnk wrote:I always set up unisono 4, a bit of pitch cutoff (that sounds a bit weird to me lately) and pan it to full inv (not totally)...
Maybe stop always doing stuff? You don't need to bump up unisono or make the sound super wide to make it sound thick, good and "pro". Try layering octaves or sets of notes within a chord. Play with delay to add width rather than panning. Use dimension expander to add stereo depth. Layer other sounds outside Massive (e.g. a thick sub) to add more weight to the sounds... etc.[/quote]

+1 That 'always' thing is a bad habit to get into unless you know exactly why and it's your absolute preference.

Also consider:
-having a super dry sound with no unison/detuning, delay/reverb/dimension expander right off the start.
-playing around with the mix of the song. maybe you just need to turn other things down or eq/filter some thing to create space.
-making other sounds less clear by turning them down, pushing them to the background of the mix

I'm unable to play your track btw.

Locked

Who is online

Users browsing this forum: No registered users and 0 guests